pub struct Grid<T> { /* private fields */ }
Trait Implementations§
Source§impl<T> BoardSpaceManager<T, IntoIter<T>, IntoIter<T>> for Grid<T>
impl<T> BoardSpaceManager<T, IntoIter<T>, IntoIter<T>> for Grid<T>
fn indices_iter(&self) -> IntoIter<T>
fn indices_par_iter(&self) -> IntoIter<T>
Source§impl<T, U, I> GridFactory<GridPoint1D<T>, U, I> for Grid<GridPoint1D<T>>where
T: PrimInt + FromPrimitive + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + Send + Sync,
I: Iterator<Item = U>,
impl<T, U, I> GridFactory<GridPoint1D<T>, U, I> for Grid<GridPoint1D<T>>where
T: PrimInt + FromPrimitive + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + Send + Sync,
I: Iterator<Item = U>,
fn new_with_origin(shape: I, origin: GridOrigin) -> Grid<GridPoint1D<T>>
fn new(shape: I) -> Grid<T>
Source§impl<T, U, I> GridFactory<GridPoint2D<T>, U, I> for Grid<GridPoint2D<T>>where
T: PrimInt + FromPrimitive + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + Send + Sync,
I: Iterator<Item = U>,
impl<T, U, I> GridFactory<GridPoint2D<T>, U, I> for Grid<GridPoint2D<T>>where
T: PrimInt + FromPrimitive + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + Send + Sync,
I: Iterator<Item = U>,
fn new_with_origin(shape: I, origin: GridOrigin) -> Grid<GridPoint2D<T>>
fn new(shape: I) -> Grid<T>
Source§impl<T, U, I> GridFactory<GridPoint3D<T>, U, I> for Grid<GridPoint3D<T>>where
T: PrimInt + FromPrimitive + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + Send + Sync,
I: Iterator<Item = U>,
impl<T, U, I> GridFactory<GridPoint3D<T>, U, I> for Grid<GridPoint3D<T>>where
T: PrimInt + FromPrimitive + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + Send + Sync,
I: Iterator<Item = U>,
fn new_with_origin(shape: I, origin: GridOrigin) -> Grid<GridPoint3D<T>>
fn new(shape: I) -> Grid<T>
Source§impl<T, U, I> GridFactory<GridPointND<T>, U, I> for Grid<GridPointND<T>>where
T: PrimInt + CheckedDiv + TryFrom<U> + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + FromPrimitive + Send + Sync,
I: Iterator<Item = U>,
impl<T, U, I> GridFactory<GridPointND<T>, U, I> for Grid<GridPointND<T>>where
T: PrimInt + CheckedDiv + TryFrom<U> + Send + Sync,
U: PrimInt + Unsigned + ToPrimitive + FromPrimitive + Send + Sync,
I: Iterator<Item = U>,
fn new_with_origin(shape: I, origin: GridOrigin) -> Grid<GridPointND<T>>
fn new(shape: I) -> Grid<T>
Auto Trait Implementations§
impl<T> Freeze for Grid<T>
impl<T> RefUnwindSafe for Grid<T>where
T: RefUnwindSafe,
impl<T> Send for Grid<T>where
T: Send,
impl<T> Sync for Grid<T>where
T: Sync,
impl<T> Unpin for Grid<T>where
T: Unpin,
impl<T> UnwindSafe for Grid<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more