pub struct StateSerializerLocal<T, U, S>{ /* private fields */ }Implementations§
Source§impl<T, U, S> StateSerializerLocal<T, U, S>
impl<T, U, S> StateSerializerLocal<T, U, S>
pub fn new(serializer: BatchSerializerLocal<T, U>, trivial_state: S) -> Self
Trait Implementations§
Source§impl<T, CI, I, S> BoardCallbackWithStates<T, CI, I> for StateSerializerLocal<Vec<(CI, T)>, S, T>
impl<T, CI, I, S> BoardCallbackWithStates<T, CI, I> for StateSerializerLocal<Vec<(CI, T)>, S, T>
Auto Trait Implementations§
impl<T, U, S> Freeze for StateSerializerLocal<T, U, S>
impl<T, U, S> !RefUnwindSafe for StateSerializerLocal<T, U, S>
impl<T, U, S> Send for StateSerializerLocal<T, U, S>
impl<T, U, S> Sync for StateSerializerLocal<T, U, S>
impl<T, U, S> Unpin for StateSerializerLocal<T, U, S>
impl<T, U, S> !UnwindSafe for StateSerializerLocal<T, U, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more