pub struct Source { /* private fields */ }Implementations§
Trait Implementations§
Source§impl EngineEnum for Source
impl EngineEnum for Source
fn try_from_ord(ord: i32) -> Option<Source>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<Source>]
fn all_constants() -> &'static [EnumConstant<Source>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for Source
impl FromGodot for Source
Source§fn try_from_godot(
via: <Source as GodotConvert>::Via,
) -> Result<Source, ConvertError>
fn try_from_godot( via: <Source as GodotConvert>::Via, ) -> Result<Source, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl GodotConvert for Source
impl GodotConvert for Source
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl ToGodot for Source
impl ToGodot for Source
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <Source as GodotConvert>::Via
fn to_godot(&self) -> <Source as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
Source§impl Var for Source
impl Var for Source
Source§fn var_get(field: &Source) -> <Source as GodotConvert>::Via
fn var_get(field: &Source) -> <Source as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(field: &mut Source, value: <Source as GodotConvert>::Via)
fn var_set(field: &mut Source, value: <Source as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for Source
impl Element for Source
impl Eq for Source
impl Export for Source
impl StructuralPartialEq for Source
Auto Trait Implementations§
impl Freeze for Source
impl RefUnwindSafe for Source
impl Send for Source
impl Sync for Source
impl Unpin for Source
impl UnsafeUnpin for Source
impl UnwindSafe for Source
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more