Skip to main content

EaseType

Struct EaseType 

Source
pub struct EaseType { /* private fields */ }

Implementations§

Source§

impl EaseType

Source

pub const IN: EaseType

Godot enumerator name: EASE_IN

Source

pub const OUT: EaseType

Godot enumerator name: EASE_OUT

Source

pub const IN_OUT: EaseType

Godot enumerator name: EASE_IN_OUT

Source

pub const OUT_IN: EaseType

Godot enumerator name: EASE_OUT_IN

Trait Implementations§

Source§

impl Clone for EaseType

Source§

fn clone(&self) -> EaseType

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for EaseType

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl EngineEnum for EaseType

Source§

fn try_from_ord(ord: i32) -> Option<EaseType>

Source§

fn ord(self) -> i32

Ordinal value of the enumerator, as specified in Godot. This is not necessarily unique.
Source§

fn as_str(&self) -> &'static str

The name of the enumerator, as it appears in Rust. Read more
Source§

fn values() -> &'static [EaseType]

Returns a slice of distinct enum values. Read more
Source§

fn all_constants() -> &'static [EnumConstant<EaseType>]

Returns metadata for all enum constants. Read more
Source§

fn from_ord(ord: i32) -> Self

Source§

impl FromGodot for EaseType

Source§

fn try_from_godot( via: <EaseType as GodotConvert>::Via, ) -> Result<EaseType, ConvertError>

Converts the Godot representation to this type, returning Err on failure.
Source§

fn from_godot(via: Self::Via) -> Self

⚠️ Converts the Godot representation to this type. Read more
Source§

fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>

Performs the conversion from a Variant, returning Err on failure.
Source§

fn from_variant(variant: &Variant) -> Self

⚠️ Performs the conversion from a Variant. Read more
Source§

impl GodotConvert for EaseType

Source§

type Via = i32

The type through which Self is represented in Godot.
Source§

fn godot_shape() -> GodotShape

Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§

impl Hash for EaseType

Source§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for EaseType

Source§

fn eq(&self, other: &EaseType) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl ToGodot for EaseType

Source§

type Pass = ByValue

Whether arguments of this type are passed by value or by reference. Read more
Source§

fn to_godot(&self) -> <EaseType as GodotConvert>::Via

Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§

fn to_godot_owned(&self) -> Self::Via

Converts this type to owned Godot representation. Read more
Source§

fn to_variant(&self) -> Variant

Converts this type to a Variant.
Source§

impl Var for EaseType

Source§

type PubType = EaseType

Type used in generated Rust getters/setters for #[var(pub)].
Source§

fn var_get(field: &EaseType) -> <EaseType as GodotConvert>::Via

Get property value via FFI-level Via type. Called for internal (non-pub) getters registered with Godot.
Source§

fn var_set(field: &mut EaseType, value: <EaseType as GodotConvert>::Via)

Set property value via FFI-level Via type. Called for internal (non-pub) setters registered with Godot.
Source§

fn var_pub_get(field: &EaseType) -> <EaseType as Var>::PubType

Get property value as PubType. Called for #[var(pub)] getters exposed in Rust API.
Source§

fn var_pub_set(field: &mut EaseType, value: <EaseType as Var>::PubType)

Set property value as PubType. Called for #[var(pub)] setters exposed in Rust API.
Source§

impl Copy for EaseType

Source§

impl Element for EaseType

Source§

impl Eq for EaseType

Source§

impl Export for EaseType

Source§

impl StructuralPartialEq for EaseType

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> AsArg<T> for T
where T: ToGodot<Pass = ByValue>,

Source§

fn into_arg<'arg>(self) -> CowArg<'arg, T>
where T: 'arg,

Source§

impl<T> AsArg<Variant> for T
where T: ToGodot<Pass = ByValue>,

Source§

fn into_arg<'arg>(self) -> CowArg<'arg, Variant>
where T: 'arg,

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> AsDirectElement<T> for T
where T: Element<Pass = ByValue> + ToGodot,