Skip to main content

TransformFlag

Struct TransformFlag 

Source
pub struct TransformFlag { /* private fields */ }

Implementations§

Source§

impl TransformFlag

Source

pub const POSITION: TransformFlag

Godot enumerator name: TRANSFORM_FLAG_POSITION

Source

pub const ROTATION: TransformFlag

Godot enumerator name: TRANSFORM_FLAG_ROTATION

Source

pub const SCALE: TransformFlag

Godot enumerator name: TRANSFORM_FLAG_SCALE

Source

pub const ALL: TransformFlag

Godot enumerator name: TRANSFORM_FLAG_ALL

Trait Implementations§

Source§

impl BitOr for TransformFlag

Source§

type Output = TransformFlag

The resulting type after applying the | operator.
Source§

fn bitor(self, rhs: TransformFlag) -> <TransformFlag as BitOr>::Output

Performs the | operation. Read more
Source§

impl BitOrAssign for TransformFlag

Source§

fn bitor_assign(&mut self, rhs: TransformFlag)

Performs the |= operation. Read more
Source§

impl Clone for TransformFlag

Source§

fn clone(&self) -> TransformFlag

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for TransformFlag

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Default for TransformFlag

Source§

fn default() -> TransformFlag

Returns the “default value” for a type. Read more
Source§

impl EngineBitfield for TransformFlag

Source§

fn try_from_ord(ord: u64) -> Option<TransformFlag>

Source§

fn ord(self) -> u64

Ordinal value of the bit flag, as specified in Godot.
Source§

fn all_constants() -> &'static [EnumConstant<TransformFlag>]

Returns metadata for all bitfield constants. Read more
Source§

fn from_ord(ord: u64) -> Self

Source§

fn is_set(self, flag: Self) -> bool

Source§

impl FromGodot for TransformFlag

Source§

fn try_from_godot( via: <TransformFlag as GodotConvert>::Via, ) -> Result<TransformFlag, ConvertError>

Converts the Godot representation to this type, returning Err on failure.
Source§

fn from_godot(via: Self::Via) -> Self

⚠️ Converts the Godot representation to this type. Read more
Source§

fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>

Performs the conversion from a Variant, returning Err on failure.
Source§

fn from_variant(variant: &Variant) -> Self

⚠️ Performs the conversion from a Variant. Read more
Source§

impl GodotConvert for TransformFlag

Source§

type Via = u64

The type through which Self is represented in Godot.
Source§

fn godot_shape() -> GodotShape

Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§

impl Hash for TransformFlag

Source§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for TransformFlag

Source§

fn eq(&self, other: &TransformFlag) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl ToGodot for TransformFlag

Source§

type Pass = ByValue

Whether arguments of this type are passed by value or by reference. Read more
Source§

fn to_godot(&self) -> <TransformFlag as GodotConvert>::Via

Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§

fn to_godot_owned(&self) -> Self::Via

Converts this type to owned Godot representation. Read more
Source§

fn to_variant(&self) -> Variant

Converts this type to a Variant.
Source§

impl Var for TransformFlag

Source§

type PubType = TransformFlag

Type used in generated Rust getters/setters for #[var(pub)].
Source§

fn var_get(field: &TransformFlag) -> <TransformFlag as GodotConvert>::Via

Get property value via FFI-level Via type. Called for internal (non-pub) getters registered with Godot.
Source§

fn var_set( field: &mut TransformFlag, value: <TransformFlag as GodotConvert>::Via, )

Set property value via FFI-level Via type. Called for internal (non-pub) setters registered with Godot.
Source§

fn var_pub_get(field: &TransformFlag) -> <TransformFlag as Var>::PubType

Get property value as PubType. Called for #[var(pub)] getters exposed in Rust API.
Source§

fn var_pub_set( field: &mut TransformFlag, value: <TransformFlag as Var>::PubType, )

Set property value as PubType. Called for #[var(pub)] setters exposed in Rust API.
Source§

impl Copy for TransformFlag

Source§

impl Element for TransformFlag

Source§

impl Eq for TransformFlag

Source§

impl Export for TransformFlag

Source§

impl StructuralPartialEq for TransformFlag

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> AsArg<T> for T
where T: ToGodot<Pass = ByValue>,

Source§

fn into_arg<'arg>(self) -> CowArg<'arg, T>
where T: 'arg,

Source§

impl<T> AsArg<Variant> for T
where T: ToGodot<Pass = ByValue>,

Source§

fn into_arg<'arg>(self) -> CowArg<'arg, Variant>
where T: 'arg,

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> AsDirectElement<T> for T
where T: Element<Pass = ByValue> + ToGodot,