pub struct SkyMode { /* private fields */ }Implementations§
Trait Implementations§
Source§impl EngineEnum for SkyMode
impl EngineEnum for SkyMode
fn try_from_ord(ord: i32) -> Option<SkyMode>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<SkyMode>]
fn all_constants() -> &'static [EnumConstant<SkyMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for SkyMode
impl FromGodot for SkyMode
Source§fn try_from_godot(
via: <SkyMode as GodotConvert>::Via,
) -> Result<SkyMode, ConvertError>
fn try_from_godot( via: <SkyMode as GodotConvert>::Via, ) -> Result<SkyMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl GodotConvert for SkyMode
impl GodotConvert for SkyMode
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl ToGodot for SkyMode
impl ToGodot for SkyMode
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <SkyMode as GodotConvert>::Via
fn to_godot(&self) -> <SkyMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
Source§impl Var for SkyMode
impl Var for SkyMode
Source§fn var_get(field: &SkyMode) -> <SkyMode as GodotConvert>::Via
fn var_get(field: &SkyMode) -> <SkyMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(field: &mut SkyMode, value: <SkyMode as GodotConvert>::Via)
fn var_set(field: &mut SkyMode, value: <SkyMode as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for SkyMode
impl Element for SkyMode
impl Eq for SkyMode
impl Export for SkyMode
impl StructuralPartialEq for SkyMode
Auto Trait Implementations§
impl Freeze for SkyMode
impl RefUnwindSafe for SkyMode
impl Send for SkyMode
impl Sync for SkyMode
impl Unpin for SkyMode
impl UnsafeUnpin for SkyMode
impl UnwindSafe for SkyMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more