pub struct HandJointFlags { /* private fields */ }Implementations§
Source§impl HandJointFlags
impl HandJointFlags
Sourcepub const NONE: HandJointFlags
pub const NONE: HandJointFlags
Godot enumerator name: HAND_JOINT_NONE
Sourcepub const ORIENTATION_VALID: HandJointFlags
pub const ORIENTATION_VALID: HandJointFlags
Godot enumerator name: HAND_JOINT_ORIENTATION_VALID
Sourcepub const ORIENTATION_TRACKED: HandJointFlags
pub const ORIENTATION_TRACKED: HandJointFlags
Godot enumerator name: HAND_JOINT_ORIENTATION_TRACKED
Sourcepub const POSITION_VALID: HandJointFlags
pub const POSITION_VALID: HandJointFlags
Godot enumerator name: HAND_JOINT_POSITION_VALID
Sourcepub const POSITION_TRACKED: HandJointFlags
pub const POSITION_TRACKED: HandJointFlags
Godot enumerator name: HAND_JOINT_POSITION_TRACKED
Sourcepub const LINEAR_VELOCITY_VALID: HandJointFlags
pub const LINEAR_VELOCITY_VALID: HandJointFlags
Godot enumerator name: HAND_JOINT_LINEAR_VELOCITY_VALID
Sourcepub const ANGULAR_VELOCITY_VALID: HandJointFlags
pub const ANGULAR_VELOCITY_VALID: HandJointFlags
Godot enumerator name: HAND_JOINT_ANGULAR_VELOCITY_VALID
Trait Implementations§
Source§impl BitOr for HandJointFlags
impl BitOr for HandJointFlags
Source§type Output = HandJointFlags
type Output = HandJointFlags
The resulting type after applying the
| operator.Source§fn bitor(self, rhs: HandJointFlags) -> <HandJointFlags as BitOr>::Output
fn bitor(self, rhs: HandJointFlags) -> <HandJointFlags as BitOr>::Output
Performs the
| operation. Read moreSource§impl BitOrAssign for HandJointFlags
impl BitOrAssign for HandJointFlags
Source§fn bitor_assign(&mut self, rhs: HandJointFlags)
fn bitor_assign(&mut self, rhs: HandJointFlags)
Performs the
|= operation. Read moreSource§impl Clone for HandJointFlags
impl Clone for HandJointFlags
Source§fn clone(&self) -> HandJointFlags
fn clone(&self) -> HandJointFlags
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HandJointFlags
impl Debug for HandJointFlags
Source§impl Default for HandJointFlags
impl Default for HandJointFlags
Source§fn default() -> HandJointFlags
fn default() -> HandJointFlags
Returns the “default value” for a type. Read more
Source§impl EngineBitfield for HandJointFlags
impl EngineBitfield for HandJointFlags
fn try_from_ord(ord: u64) -> Option<HandJointFlags>
Source§fn all_constants() -> &'static [EnumConstant<HandJointFlags>]
fn all_constants() -> &'static [EnumConstant<HandJointFlags>]
Returns metadata for all bitfield constants. Read more
fn from_ord(ord: u64) -> Self
fn is_set(self, flag: Self) -> bool
Source§impl FromGodot for HandJointFlags
impl FromGodot for HandJointFlags
Source§fn try_from_godot(
via: <HandJointFlags as GodotConvert>::Via,
) -> Result<HandJointFlags, ConvertError>
fn try_from_godot( via: <HandJointFlags as GodotConvert>::Via, ) -> Result<HandJointFlags, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl GodotConvert for HandJointFlags
impl GodotConvert for HandJointFlags
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl Hash for HandJointFlags
impl Hash for HandJointFlags
Source§impl PartialEq for HandJointFlags
impl PartialEq for HandJointFlags
Source§impl ToGodot for HandJointFlags
impl ToGodot for HandJointFlags
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <HandJointFlags as GodotConvert>::Via
fn to_godot(&self) -> <HandJointFlags as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
Source§impl Var for HandJointFlags
impl Var for HandJointFlags
Source§type PubType = HandJointFlags
type PubType = HandJointFlags
Type used in generated Rust getters/setters for
#[var(pub)].Source§fn var_get(field: &HandJointFlags) -> <HandJointFlags as GodotConvert>::Via
fn var_get(field: &HandJointFlags) -> <HandJointFlags as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(
field: &mut HandJointFlags,
value: <HandJointFlags as GodotConvert>::Via,
)
fn var_set( field: &mut HandJointFlags, value: <HandJointFlags as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.Source§fn var_pub_get(field: &HandJointFlags) -> <HandJointFlags as Var>::PubType
fn var_pub_get(field: &HandJointFlags) -> <HandJointFlags as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.Source§fn var_pub_set(
field: &mut HandJointFlags,
value: <HandJointFlags as Var>::PubType,
)
fn var_pub_set( field: &mut HandJointFlags, value: <HandJointFlags as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for HandJointFlags
impl Element for HandJointFlags
impl Eq for HandJointFlags
impl Export for HandJointFlags
impl StructuralPartialEq for HandJointFlags
Auto Trait Implementations§
impl Freeze for HandJointFlags
impl RefUnwindSafe for HandJointFlags
impl Send for HandJointFlags
impl Sync for HandJointFlags
impl Unpin for HandJointFlags
impl UnsafeUnpin for HandJointFlags
impl UnwindSafe for HandJointFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more