pub struct FadeMode { /* private fields */ }Implementations§
Trait Implementations§
Source§impl EngineEnum for FadeMode
impl EngineEnum for FadeMode
fn try_from_ord(ord: i32) -> Option<FadeMode>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<FadeMode>]
fn all_constants() -> &'static [EnumConstant<FadeMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for FadeMode
impl FromGodot for FadeMode
Source§fn try_from_godot(
via: <FadeMode as GodotConvert>::Via,
) -> Result<FadeMode, ConvertError>
fn try_from_godot( via: <FadeMode as GodotConvert>::Via, ) -> Result<FadeMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl GodotConvert for FadeMode
impl GodotConvert for FadeMode
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl ToGodot for FadeMode
impl ToGodot for FadeMode
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <FadeMode as GodotConvert>::Via
fn to_godot(&self) -> <FadeMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
Source§impl Var for FadeMode
impl Var for FadeMode
Source§fn var_get(field: &FadeMode) -> <FadeMode as GodotConvert>::Via
fn var_get(field: &FadeMode) -> <FadeMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(field: &mut FadeMode, value: <FadeMode as GodotConvert>::Via)
fn var_set(field: &mut FadeMode, value: <FadeMode as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for FadeMode
impl Element for FadeMode
impl Eq for FadeMode
impl Export for FadeMode
impl StructuralPartialEq for FadeMode
Auto Trait Implementations§
impl Freeze for FadeMode
impl RefUnwindSafe for FadeMode
impl Send for FadeMode
impl Sync for FadeMode
impl Unpin for FadeMode
impl UnsafeUnpin for FadeMode
impl UnwindSafe for FadeMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more