pub struct ProjectionType { /* private fields */ }Implementations§
Source§impl ProjectionType
impl ProjectionType
Sourcepub const PERSPECTIVE: ProjectionType
pub const PERSPECTIVE: ProjectionType
Godot enumerator name: PROJECTION_PERSPECTIVE
Sourcepub const ORTHOGONAL: ProjectionType
pub const ORTHOGONAL: ProjectionType
Godot enumerator name: PROJECTION_ORTHOGONAL
Sourcepub const FRUSTUM: ProjectionType
pub const FRUSTUM: ProjectionType
Godot enumerator name: PROJECTION_FRUSTUM
Trait Implementations§
Source§impl Clone for ProjectionType
impl Clone for ProjectionType
Source§fn clone(&self) -> ProjectionType
fn clone(&self) -> ProjectionType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProjectionType
impl Debug for ProjectionType
Source§impl EngineEnum for ProjectionType
impl EngineEnum for ProjectionType
fn try_from_ord(ord: i32) -> Option<ProjectionType>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn values() -> &'static [ProjectionType]
fn values() -> &'static [ProjectionType]
Returns a slice of distinct enum values. Read more
Source§fn all_constants() -> &'static [EnumConstant<ProjectionType>]
fn all_constants() -> &'static [EnumConstant<ProjectionType>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for ProjectionType
impl FromGodot for ProjectionType
Source§fn try_from_godot(
via: <ProjectionType as GodotConvert>::Via,
) -> Result<ProjectionType, ConvertError>
fn try_from_godot( via: <ProjectionType as GodotConvert>::Via, ) -> Result<ProjectionType, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl GodotConvert for ProjectionType
impl GodotConvert for ProjectionType
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl Hash for ProjectionType
impl Hash for ProjectionType
Source§impl PartialEq for ProjectionType
impl PartialEq for ProjectionType
Source§impl ToGodot for ProjectionType
impl ToGodot for ProjectionType
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <ProjectionType as GodotConvert>::Via
fn to_godot(&self) -> <ProjectionType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
Source§impl Var for ProjectionType
impl Var for ProjectionType
Source§type PubType = ProjectionType
type PubType = ProjectionType
Type used in generated Rust getters/setters for
#[var(pub)].Source§fn var_get(field: &ProjectionType) -> <ProjectionType as GodotConvert>::Via
fn var_get(field: &ProjectionType) -> <ProjectionType as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(
field: &mut ProjectionType,
value: <ProjectionType as GodotConvert>::Via,
)
fn var_set( field: &mut ProjectionType, value: <ProjectionType as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.Source§fn var_pub_get(field: &ProjectionType) -> <ProjectionType as Var>::PubType
fn var_pub_get(field: &ProjectionType) -> <ProjectionType as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.Source§fn var_pub_set(
field: &mut ProjectionType,
value: <ProjectionType as Var>::PubType,
)
fn var_pub_set( field: &mut ProjectionType, value: <ProjectionType as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for ProjectionType
impl Element for ProjectionType
impl Eq for ProjectionType
impl Export for ProjectionType
impl StructuralPartialEq for ProjectionType
Auto Trait Implementations§
impl Freeze for ProjectionType
impl RefUnwindSafe for ProjectionType
impl Send for ProjectionType
impl Sync for ProjectionType
impl Unpin for ProjectionType
impl UnsafeUnpin for ProjectionType
impl UnwindSafe for ProjectionType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more