pub struct FontStyle { /* private fields */ }Implementations§
Trait Implementations§
Source§impl BitOrAssign for FontStyle
impl BitOrAssign for FontStyle
Source§fn bitor_assign(&mut self, rhs: FontStyle)
fn bitor_assign(&mut self, rhs: FontStyle)
Performs the
|= operation. Read moreSource§impl EngineBitfield for FontStyle
impl EngineBitfield for FontStyle
Source§impl FromGodot for FontStyle
impl FromGodot for FontStyle
Source§fn try_from_godot(
via: <FontStyle as GodotConvert>::Via,
) -> Result<FontStyle, ConvertError>
fn try_from_godot( via: <FontStyle as GodotConvert>::Via, ) -> Result<FontStyle, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl GodotConvert for FontStyle
impl GodotConvert for FontStyle
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl ToGodot for FontStyle
impl ToGodot for FontStyle
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <FontStyle as GodotConvert>::Via
fn to_godot(&self) -> <FontStyle as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
Source§impl Var for FontStyle
impl Var for FontStyle
Source§fn var_get(field: &FontStyle) -> <FontStyle as GodotConvert>::Via
fn var_get(field: &FontStyle) -> <FontStyle as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(field: &mut FontStyle, value: <FontStyle as GodotConvert>::Via)
fn var_set(field: &mut FontStyle, value: <FontStyle as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for FontStyle
impl Element for FontStyle
impl Eq for FontStyle
impl Export for FontStyle
impl StructuralPartialEq for FontStyle
Auto Trait Implementations§
impl Freeze for FontStyle
impl RefUnwindSafe for FontStyle
impl Send for FontStyle
impl Sync for FontStyle
impl Unpin for FontStyle
impl UnsafeUnpin for FontStyle
impl UnwindSafe for FontStyle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more