pub struct Orientation { /* private fields */ }Implementations§
Source§impl Orientation
impl Orientation
Sourcepub const HORIZONTAL: Orientation
pub const HORIZONTAL: Orientation
Godot enumerator name: ORIENTATION_HORIZONTAL
Sourcepub const VERTICAL: Orientation
pub const VERTICAL: Orientation
Godot enumerator name: ORIENTATION_VERTICAL
Trait Implementations§
Source§impl Clone for Orientation
impl Clone for Orientation
Source§fn clone(&self) -> Orientation
fn clone(&self) -> Orientation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Orientation
impl Debug for Orientation
Source§impl EngineEnum for Orientation
impl EngineEnum for Orientation
fn try_from_ord(ord: i32) -> Option<Orientation>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn values() -> &'static [Orientation]
fn values() -> &'static [Orientation]
Returns a slice of distinct enum values. Read more
Source§fn all_constants() -> &'static [EnumConstant<Orientation>]
fn all_constants() -> &'static [EnumConstant<Orientation>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for Orientation
impl FromGodot for Orientation
Source§fn try_from_godot(
via: <Orientation as GodotConvert>::Via,
) -> Result<Orientation, ConvertError>
fn try_from_godot( via: <Orientation as GodotConvert>::Via, ) -> Result<Orientation, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl GodotConvert for Orientation
impl GodotConvert for Orientation
Source§impl Hash for Orientation
impl Hash for Orientation
Source§impl PartialEq for Orientation
impl PartialEq for Orientation
Source§impl ToGodot for Orientation
impl ToGodot for Orientation
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <Orientation as GodotConvert>::Via
fn to_godot(&self) -> <Orientation as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Orientation
impl Eq for Orientation
impl StructuralPartialEq for Orientation
Auto Trait Implementations§
impl Freeze for Orientation
impl RefUnwindSafe for Orientation
impl Send for Orientation
impl Sync for Orientation
impl Unpin for Orientation
impl UnwindSafe for Orientation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more