pub struct MultimeshTransformFormat { /* private fields */ }Implementations§
Source§impl MultimeshTransformFormat
 
impl MultimeshTransformFormat
Sourcepub const TRANSFORM_2D: MultimeshTransformFormat
 
pub const TRANSFORM_2D: MultimeshTransformFormat
Godot enumerator name: MULTIMESH_TRANSFORM_2D
Sourcepub const TRANSFORM_3D: MultimeshTransformFormat
 
pub const TRANSFORM_3D: MultimeshTransformFormat
Godot enumerator name: MULTIMESH_TRANSFORM_3D
Trait Implementations§
Source§impl Clone for MultimeshTransformFormat
 
impl Clone for MultimeshTransformFormat
Source§fn clone(&self) -> MultimeshTransformFormat
 
fn clone(&self) -> MultimeshTransformFormat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for MultimeshTransformFormat
 
impl Debug for MultimeshTransformFormat
Source§impl EngineEnum for MultimeshTransformFormat
 
impl EngineEnum for MultimeshTransformFormat
fn try_from_ord(ord: i32) -> Option<MultimeshTransformFormat>
Source§fn ord(self) -> i32
 
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn values() -> &'static [MultimeshTransformFormat]
 
fn values() -> &'static [MultimeshTransformFormat]
Returns a slice of distinct enum values. Read more
Source§fn all_constants() -> &'static [EnumConstant<MultimeshTransformFormat>]
 
fn all_constants() -> &'static [EnumConstant<MultimeshTransformFormat>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for MultimeshTransformFormat
 
impl FromGodot for MultimeshTransformFormat
Source§fn try_from_godot(
    via: <MultimeshTransformFormat as GodotConvert>::Via,
) -> Result<MultimeshTransformFormat, ConvertError>
 
fn try_from_godot( via: <MultimeshTransformFormat as GodotConvert>::Via, ) -> Result<MultimeshTransformFormat, ConvertError>
Converts the Godot representation to this type, returning 
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
 
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
 
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a 
Variant, returning Err on failure.Source§impl Hash for MultimeshTransformFormat
 
impl Hash for MultimeshTransformFormat
Source§impl PartialEq for MultimeshTransformFormat
 
impl PartialEq for MultimeshTransformFormat
Source§impl ToGodot for MultimeshTransformFormat
 
impl ToGodot for MultimeshTransformFormat
Source§type Pass = ByValue
 
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <MultimeshTransformFormat as GodotConvert>::Via
 
fn to_godot(&self) -> <MultimeshTransformFormat as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
 
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
 
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for MultimeshTransformFormat
impl Eq for MultimeshTransformFormat
impl StructuralPartialEq for MultimeshTransformFormat
Auto Trait Implementations§
impl Freeze for MultimeshTransformFormat
impl RefUnwindSafe for MultimeshTransformFormat
impl Send for MultimeshTransformFormat
impl Sync for MultimeshTransformFormat
impl Unpin for MultimeshTransformFormat
impl UnwindSafe for MultimeshTransformFormat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more