pub struct AnimationMethodCallMode { /* private fields */ }Implementations§
Source§impl AnimationMethodCallMode
impl AnimationMethodCallMode
Sourcepub const DEFERRED: AnimationMethodCallMode
pub const DEFERRED: AnimationMethodCallMode
Godot enumerator name: ANIMATION_METHOD_CALL_DEFERRED
Sourcepub const IMMEDIATE: AnimationMethodCallMode
pub const IMMEDIATE: AnimationMethodCallMode
Godot enumerator name: ANIMATION_METHOD_CALL_IMMEDIATE
Trait Implementations§
Source§impl Clone for AnimationMethodCallMode
impl Clone for AnimationMethodCallMode
Source§fn clone(&self) -> AnimationMethodCallMode
fn clone(&self) -> AnimationMethodCallMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationMethodCallMode
impl Debug for AnimationMethodCallMode
Source§impl EngineEnum for AnimationMethodCallMode
impl EngineEnum for AnimationMethodCallMode
fn try_from_ord(ord: i32) -> Option<AnimationMethodCallMode>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn values() -> &'static [AnimationMethodCallMode]
fn values() -> &'static [AnimationMethodCallMode]
Returns a slice of distinct enum values. Read more
Source§fn all_constants() -> &'static [EnumConstant<AnimationMethodCallMode>]
fn all_constants() -> &'static [EnumConstant<AnimationMethodCallMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for AnimationMethodCallMode
impl FromGodot for AnimationMethodCallMode
Source§fn try_from_godot(
via: <AnimationMethodCallMode as GodotConvert>::Via,
) -> Result<AnimationMethodCallMode, ConvertError>
fn try_from_godot( via: <AnimationMethodCallMode as GodotConvert>::Via, ) -> Result<AnimationMethodCallMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.Source§impl Hash for AnimationMethodCallMode
impl Hash for AnimationMethodCallMode
Source§impl PartialEq for AnimationMethodCallMode
impl PartialEq for AnimationMethodCallMode
Source§impl ToGodot for AnimationMethodCallMode
impl ToGodot for AnimationMethodCallMode
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> <AnimationMethodCallMode as GodotConvert>::Via
fn to_godot(&self) -> <AnimationMethodCallMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AnimationMethodCallMode
impl Eq for AnimationMethodCallMode
impl StructuralPartialEq for AnimationMethodCallMode
Auto Trait Implementations§
impl Freeze for AnimationMethodCallMode
impl RefUnwindSafe for AnimationMethodCallMode
impl Send for AnimationMethodCallMode
impl Sync for AnimationMethodCallMode
impl Unpin for AnimationMethodCallMode
impl UnwindSafe for AnimationMethodCallMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more