pub struct Resource { /* private fields */ }Expand description
Godot class Resource.
Inherits RefCounted.
Related symbols:
resource: sidecar module with related enum/flag typesIResource: virtual methodsSignalsOfResource: signal collection
See also Godot docs for Resource.
§Construction
This class is reference-counted. You can create a new instance using Resource::new_gd().
Implementations§
Source§impl Resource
impl Resource
pub fn set_path(&mut self, path: impl AsArg<GString>)
pub fn take_over_path(&mut self, path: impl AsArg<GString>)
pub fn get_path(&self) -> GString
pub fn set_path_cache(&mut self, path: impl AsArg<GString>)
pub fn set_name(&mut self, name: impl AsArg<GString>)
pub fn get_name(&self) -> GString
pub fn get_rid(&self) -> Rid
pub fn set_local_to_scene(&mut self, enable: bool)
pub fn is_local_to_scene(&self) -> bool
pub fn get_local_scene(&self) -> Option<Gd<Node>>
pub fn setup_local_to_scene(&mut self)
pub fn reset_state(&mut self)
pub fn set_id_for_path( &mut self, path: impl AsArg<GString>, id: impl AsArg<GString>, )
pub fn get_id_for_path(&self, path: impl AsArg<GString>) -> GString
pub fn is_built_in(&self) -> bool
pub fn generate_scene_unique_id() -> GString
pub fn set_scene_unique_id(&mut self, id: impl AsArg<GString>)
pub fn get_scene_unique_id(&self) -> GString
pub fn emit_changed(&mut self)
Sourcepub fn duplicate(&self) -> Option<Gd<Resource>>
pub fn duplicate(&self) -> Option<Gd<Resource>>
To set the default parameters, use Self::duplicate_ex and its builder methods. See the book for detailed usage instructions.
pub fn duplicate_ex<'a>(&'a self) -> ExDuplicate<'a>
Sourcepub fn duplicate_deep(&self) -> Option<Gd<Resource>>
pub fn duplicate_deep(&self) -> Option<Gd<Resource>>
To set the default parameters, use Self::duplicate_deep_ex and its builder methods. See the book for detailed usage instructions.
pub fn duplicate_deep_ex<'a>(&'a self) -> ExDuplicateDeep<'a>
Methods from Deref<Target = RefCounted>§
pub fn get_reference_count(&self) -> i32
Methods from Deref<Target = Object>§
pub fn get_script(&self) -> Option<Gd<Script>>
pub fn set_script(&mut self, script: impl AsArg<Option<Gd<Script>>>)
pub fn connect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, ) -> Error
pub fn connect_flags( &mut self, signal: impl AsArg<StringName>, callable: &Callable, flags: ConnectFlags, ) -> Error
pub fn get_class(&self) -> GString
pub fn is_class(&self, class: impl AsArg<GString>) -> bool
pub fn set(&mut self, property: impl AsArg<StringName>, value: &Variant)
pub fn get(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_indexed( &mut self, property_path: impl AsArg<NodePath>, value: &Variant, )
pub fn get_indexed(&self, property_path: impl AsArg<NodePath>) -> Variant
pub fn get_property_list(&self) -> Array<Dictionary>
pub fn get_method_list(&self) -> Array<Dictionary>
pub fn property_can_revert(&self, property: impl AsArg<StringName>) -> bool
pub fn property_get_revert(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_meta(&mut self, name: impl AsArg<StringName>, value: &Variant)
pub fn remove_meta(&mut self, name: impl AsArg<StringName>)
Sourcepub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
To set the default parameters, use Self::get_meta_ex and its builder methods. See the book for detailed usage instructions.
pub fn get_meta_ex<'a>( &'a self, name: impl AsArg<StringName> + 'a, ) -> ExGetMeta<'a>
pub fn has_meta(&self, name: impl AsArg<StringName>) -> bool
pub fn get_meta_list(&self) -> Array<StringName>
Sourcepub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
To set the default parameters, use Self::add_user_signal_ex and its builder methods. See the book for detailed usage instructions.
pub fn add_user_signal_ex<'a>( &'a mut self, signal: impl AsArg<GString> + 'a, ) -> ExAddUserSignal<'a>
pub fn has_user_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn remove_user_signal(&mut self, signal: impl AsArg<StringName>)
Sourcepub fn emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Error
pub fn emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
Sourcepub fn try_emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
Sourcepub fn call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
Sourcepub fn try_call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
Sourcepub fn call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
Sourcepub fn try_call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
pub fn set_deferred( &mut self, property: impl AsArg<StringName>, value: &Variant, )
pub fn callv( &mut self, method: impl AsArg<StringName>, arg_array: &Array<Variant>, ) -> Variant
pub fn has_method(&self, method: impl AsArg<StringName>) -> bool
pub fn get_method_argument_count(&self, method: impl AsArg<StringName>) -> i32
pub fn has_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn get_signal_list(&self) -> Array<Dictionary>
pub fn get_signal_connection_list( &self, signal: impl AsArg<StringName>, ) -> Array<Dictionary>
pub fn get_incoming_connections(&self) -> Array<Dictionary>
pub fn disconnect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, )
pub fn is_connected( &self, signal: impl AsArg<StringName>, callable: &Callable, ) -> bool
pub fn has_connections(&self, signal: impl AsArg<StringName>) -> bool
pub fn set_block_signals(&mut self, enable: bool)
pub fn is_blocking_signals(&self) -> bool
pub fn notify_property_list_changed(&mut self)
pub fn set_message_translation(&mut self, enable: bool)
pub fn can_translate_messages(&self) -> bool
Sourcepub fn tr(&self, message: impl AsArg<StringName>) -> GString
pub fn tr(&self, message: impl AsArg<StringName>) -> GString
To set the default parameters, use Self::tr_ex and its builder methods. See the book for detailed usage instructions.
pub fn tr_ex<'a>(&'a self, message: impl AsArg<StringName> + 'a) -> ExTr<'a>
Sourcepub fn tr_n(
&self,
message: impl AsArg<StringName>,
plural_message: impl AsArg<StringName>,
n: i32,
) -> GString
pub fn tr_n( &self, message: impl AsArg<StringName>, plural_message: impl AsArg<StringName>, n: i32, ) -> GString
To set the default parameters, use Self::tr_n_ex and its builder methods. See the book for detailed usage instructions.
pub fn tr_n_ex<'a>( &'a self, message: impl AsArg<StringName> + 'a, plural_message: impl AsArg<StringName> + 'a, n: i32, ) -> ExTrN<'a>
pub fn get_translation_domain(&self) -> StringName
pub fn set_translation_domain(&mut self, domain: impl AsArg<StringName>)
pub fn is_queued_for_deletion(&self) -> bool
pub fn cancel_free(&mut self)
Sourcepub fn notify(&mut self, what: ObjectNotification)
pub fn notify(&mut self, what: ObjectNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().
Starts from the highest ancestor (the Object class) and goes down the hierarchy.
See also Godot docs for Object::notification().
§Panics
If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must
be exclusive.
Sourcepub fn notify_reversed(&mut self, what: ObjectNotification)
pub fn notify_reversed(&mut self, what: ObjectNotification)
⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.
Trait Implementations§
Source§impl Bounds for Resource
impl Bounds for Resource
Source§type Memory = MemRefCounted
type Memory = MemRefCounted
Source§type Declarer = DeclEngine
type Declarer = DeclEngine
Source§impl GodotClass for Resource
impl GodotClass for Resource
Source§const INIT_LEVEL: InitLevel = crate::init::InitLevel::Core
const INIT_LEVEL: InitLevel = crate::init::InitLevel::Core
Source§type Base = RefCounted
type Base = RefCounted
T. This is always a Godot engine class.Source§fn class_id() -> ClassId
fn class_id() -> ClassId
Source§fn class_name() -> ClassId
fn class_name() -> ClassId
class_id()Source§impl Inherits<Object> for Resource
impl Inherits<Object> for Resource
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<RefCounted> for Resource
impl Inherits<RefCounted> for Resource
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimatedTexture
impl Inherits<Resource> for AnimatedTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Animation
impl Inherits<Resource> for Animation
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationLibrary
impl Inherits<Resource> for AnimationLibrary
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNode
impl Inherits<Resource> for AnimationNode
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeAdd2
impl Inherits<Resource> for AnimationNodeAdd2
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeAdd3
impl Inherits<Resource> for AnimationNodeAdd3
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeAnimation
impl Inherits<Resource> for AnimationNodeAnimation
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeBlend2
impl Inherits<Resource> for AnimationNodeBlend2
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeBlend3
impl Inherits<Resource> for AnimationNodeBlend3
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeBlendSpace1D
impl Inherits<Resource> for AnimationNodeBlendSpace1D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeBlendSpace2D
impl Inherits<Resource> for AnimationNodeBlendSpace2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeBlendTree
impl Inherits<Resource> for AnimationNodeBlendTree
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeExtension
impl Inherits<Resource> for AnimationNodeExtension
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeOneShot
impl Inherits<Resource> for AnimationNodeOneShot
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeOutput
impl Inherits<Resource> for AnimationNodeOutput
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeStateMachine
impl Inherits<Resource> for AnimationNodeStateMachine
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeStateMachinePlayback
impl Inherits<Resource> for AnimationNodeStateMachinePlayback
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeStateMachineTransition
impl Inherits<Resource> for AnimationNodeStateMachineTransition
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeSub2
impl Inherits<Resource> for AnimationNodeSub2
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeSync
impl Inherits<Resource> for AnimationNodeSync
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeTimeScale
impl Inherits<Resource> for AnimationNodeTimeScale
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeTimeSeek
impl Inherits<Resource> for AnimationNodeTimeSeek
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationNodeTransition
impl Inherits<Resource> for AnimationNodeTransition
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AnimationRootNode
impl Inherits<Resource> for AnimationRootNode
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ArrayMesh
impl Inherits<Resource> for ArrayMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ArrayOccluder3D
impl Inherits<Resource> for ArrayOccluder3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AtlasTexture
impl Inherits<Resource> for AtlasTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioBusLayout
impl Inherits<Resource> for AudioBusLayout
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffect
impl Inherits<Resource> for AudioEffect
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectAmplify
impl Inherits<Resource> for AudioEffectAmplify
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectBandLimitFilter
impl Inherits<Resource> for AudioEffectBandLimitFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectBandPassFilter
impl Inherits<Resource> for AudioEffectBandPassFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectCapture
impl Inherits<Resource> for AudioEffectCapture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectChorus
impl Inherits<Resource> for AudioEffectChorus
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectCompressor
impl Inherits<Resource> for AudioEffectCompressor
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectDelay
impl Inherits<Resource> for AudioEffectDelay
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectDistortion
impl Inherits<Resource> for AudioEffectDistortion
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectEq
impl Inherits<Resource> for AudioEffectEq
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectEq10
impl Inherits<Resource> for AudioEffectEq10
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectEq21
impl Inherits<Resource> for AudioEffectEq21
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectEq6
impl Inherits<Resource> for AudioEffectEq6
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectFilter
impl Inherits<Resource> for AudioEffectFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectHardLimiter
impl Inherits<Resource> for AudioEffectHardLimiter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectHighPassFilter
impl Inherits<Resource> for AudioEffectHighPassFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectHighShelfFilter
impl Inherits<Resource> for AudioEffectHighShelfFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectLimiter
impl Inherits<Resource> for AudioEffectLimiter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectLowPassFilter
impl Inherits<Resource> for AudioEffectLowPassFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectLowShelfFilter
impl Inherits<Resource> for AudioEffectLowShelfFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectNotchFilter
impl Inherits<Resource> for AudioEffectNotchFilter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectPanner
impl Inherits<Resource> for AudioEffectPanner
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectPhaser
impl Inherits<Resource> for AudioEffectPhaser
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectPitchShift
impl Inherits<Resource> for AudioEffectPitchShift
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectRecord
impl Inherits<Resource> for AudioEffectRecord
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectReverb
impl Inherits<Resource> for AudioEffectReverb
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectSpectrumAnalyzer
impl Inherits<Resource> for AudioEffectSpectrumAnalyzer
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioEffectStereoEnhance
impl Inherits<Resource> for AudioEffectStereoEnhance
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStream
impl Inherits<Resource> for AudioStream
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamGenerator
impl Inherits<Resource> for AudioStreamGenerator
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamInteractive
impl Inherits<Resource> for AudioStreamInteractive
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamMicrophone
impl Inherits<Resource> for AudioStreamMicrophone
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamMp3
impl Inherits<Resource> for AudioStreamMp3
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamOggVorbis
impl Inherits<Resource> for AudioStreamOggVorbis
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamPlaylist
impl Inherits<Resource> for AudioStreamPlaylist
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamPolyphonic
impl Inherits<Resource> for AudioStreamPolyphonic
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamRandomizer
impl Inherits<Resource> for AudioStreamRandomizer
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamSynchronized
impl Inherits<Resource> for AudioStreamSynchronized
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for AudioStreamWav
impl Inherits<Resource> for AudioStreamWav
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for BaseMaterial3D
impl Inherits<Resource> for BaseMaterial3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for BitMap
impl Inherits<Resource> for BitMap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for BoneMap
impl Inherits<Resource> for BoneMap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for BoxMesh
impl Inherits<Resource> for BoxMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for BoxOccluder3D
impl Inherits<Resource> for BoxOccluder3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for BoxShape3D
impl Inherits<Resource> for BoxShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ButtonGroup
impl Inherits<Resource> for ButtonGroup
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CameraAttributes
impl Inherits<Resource> for CameraAttributes
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CameraAttributesPhysical
impl Inherits<Resource> for CameraAttributesPhysical
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CameraAttributesPractical
impl Inherits<Resource> for CameraAttributesPractical
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CameraTexture
impl Inherits<Resource> for CameraTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CanvasItemMaterial
impl Inherits<Resource> for CanvasItemMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CanvasTexture
impl Inherits<Resource> for CanvasTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CapsuleMesh
impl Inherits<Resource> for CapsuleMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CapsuleShape2D
impl Inherits<Resource> for CapsuleShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CapsuleShape3D
impl Inherits<Resource> for CapsuleShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CircleShape2D
impl Inherits<Resource> for CircleShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CodeHighlighter
impl Inherits<Resource> for CodeHighlighter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ColorPalette
impl Inherits<Resource> for ColorPalette
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Compositor
impl Inherits<Resource> for Compositor
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CompositorEffect
impl Inherits<Resource> for CompositorEffect
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CompressedCubemap
impl Inherits<Resource> for CompressedCubemap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CompressedCubemapArray
impl Inherits<Resource> for CompressedCubemapArray
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CompressedTexture2D
impl Inherits<Resource> for CompressedTexture2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CompressedTexture2DArray
impl Inherits<Resource> for CompressedTexture2DArray
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CompressedTexture3D
impl Inherits<Resource> for CompressedTexture3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CompressedTextureLayered
impl Inherits<Resource> for CompressedTextureLayered
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ConcavePolygonShape2D
impl Inherits<Resource> for ConcavePolygonShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ConcavePolygonShape3D
impl Inherits<Resource> for ConcavePolygonShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ConvexPolygonShape2D
impl Inherits<Resource> for ConvexPolygonShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ConvexPolygonShape3D
impl Inherits<Resource> for ConvexPolygonShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CryptoKey
impl Inherits<Resource> for CryptoKey
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Cubemap
impl Inherits<Resource> for Cubemap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CubemapArray
impl Inherits<Resource> for CubemapArray
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Curve
impl Inherits<Resource> for Curve
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Curve2D
impl Inherits<Resource> for Curve2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Curve3D
impl Inherits<Resource> for Curve3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CurveTexture
impl Inherits<Resource> for CurveTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CurveXyzTexture
impl Inherits<Resource> for CurveXyzTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CylinderMesh
impl Inherits<Resource> for CylinderMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for CylinderShape3D
impl Inherits<Resource> for CylinderShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for DpiTexture
impl Inherits<Resource> for DpiTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for EditorNode3DGizmoPlugin
impl Inherits<Resource> for EditorNode3DGizmoPlugin
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for EditorSettings
impl Inherits<Resource> for EditorSettings
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for EditorSyntaxHighlighter
impl Inherits<Resource> for EditorSyntaxHighlighter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Environment
impl Inherits<Resource> for Environment
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ExternalTexture
impl Inherits<Resource> for ExternalTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for FastNoiseLite
impl Inherits<Resource> for FastNoiseLite
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for FbxDocument
impl Inherits<Resource> for FbxDocument
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for FbxState
impl Inherits<Resource> for FbxState
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for FogMaterial
impl Inherits<Resource> for FogMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for FoldableGroup
impl Inherits<Resource> for FoldableGroup
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Font
impl Inherits<Resource> for Font
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for FontFile
impl Inherits<Resource> for FontFile
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for FontVariation
impl Inherits<Resource> for FontVariation
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GDExtension
impl Inherits<Resource> for GDExtension
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GDScript
impl Inherits<Resource> for GDScript
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GDScriptSyntaxHighlighter
impl Inherits<Resource> for GDScriptSyntaxHighlighter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfAccessor
impl Inherits<Resource> for GltfAccessor
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfAnimation
impl Inherits<Resource> for GltfAnimation
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfBufferView
impl Inherits<Resource> for GltfBufferView
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfCamera
impl Inherits<Resource> for GltfCamera
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfDocument
impl Inherits<Resource> for GltfDocument
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfDocumentExtension
impl Inherits<Resource> for GltfDocumentExtension
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfDocumentExtensionConvertImporterMesh
impl Inherits<Resource> for GltfDocumentExtensionConvertImporterMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfLight
impl Inherits<Resource> for GltfLight
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfMesh
impl Inherits<Resource> for GltfMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfNode
impl Inherits<Resource> for GltfNode
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfPhysicsBody
impl Inherits<Resource> for GltfPhysicsBody
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfPhysicsShape
impl Inherits<Resource> for GltfPhysicsShape
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfSkeleton
impl Inherits<Resource> for GltfSkeleton
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfSkin
impl Inherits<Resource> for GltfSkin
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfSpecGloss
impl Inherits<Resource> for GltfSpecGloss
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfState
impl Inherits<Resource> for GltfState
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfTexture
impl Inherits<Resource> for GltfTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GltfTextureSampler
impl Inherits<Resource> for GltfTextureSampler
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Gradient
impl Inherits<Resource> for Gradient
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GradientTexture1D
impl Inherits<Resource> for GradientTexture1D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for GradientTexture2D
impl Inherits<Resource> for GradientTexture2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for HeightMapShape3D
impl Inherits<Resource> for HeightMapShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Image
impl Inherits<Resource> for Image
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ImageTexture
impl Inherits<Resource> for ImageTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ImageTexture3D
impl Inherits<Resource> for ImageTexture3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ImageTextureLayered
impl Inherits<Resource> for ImageTextureLayered
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ImmediateMesh
impl Inherits<Resource> for ImmediateMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ImporterMesh
impl Inherits<Resource> for ImporterMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEvent
impl Inherits<Resource> for InputEvent
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventAction
impl Inherits<Resource> for InputEventAction
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventFromWindow
impl Inherits<Resource> for InputEventFromWindow
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventGesture
impl Inherits<Resource> for InputEventGesture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventJoypadButton
impl Inherits<Resource> for InputEventJoypadButton
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventJoypadMotion
impl Inherits<Resource> for InputEventJoypadMotion
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventKey
impl Inherits<Resource> for InputEventKey
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventMagnifyGesture
impl Inherits<Resource> for InputEventMagnifyGesture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventMidi
impl Inherits<Resource> for InputEventMidi
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventMouse
impl Inherits<Resource> for InputEventMouse
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventMouseButton
impl Inherits<Resource> for InputEventMouseButton
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventMouseMotion
impl Inherits<Resource> for InputEventMouseMotion
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventPanGesture
impl Inherits<Resource> for InputEventPanGesture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventScreenDrag
impl Inherits<Resource> for InputEventScreenDrag
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventScreenTouch
impl Inherits<Resource> for InputEventScreenTouch
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventShortcut
impl Inherits<Resource> for InputEventShortcut
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for InputEventWithModifiers
impl Inherits<Resource> for InputEventWithModifiers
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Json
impl Inherits<Resource> for Json
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for LabelSettings
impl Inherits<Resource> for LabelSettings
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for LightmapGiData
impl Inherits<Resource> for LightmapGiData
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Material
impl Inherits<Resource> for Material
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Mesh
impl Inherits<Resource> for Mesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for MeshLibrary
impl Inherits<Resource> for MeshLibrary
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for MeshTexture
impl Inherits<Resource> for MeshTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for MissingResource
impl Inherits<Resource> for MissingResource
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for MultiMesh
impl Inherits<Resource> for MultiMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Noise
impl Inherits<Resource> for Noise
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for NoiseTexture2D
impl Inherits<Resource> for NoiseTexture2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for NoiseTexture3D
impl Inherits<Resource> for NoiseTexture3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Occluder3D
impl Inherits<Resource> for Occluder3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OccluderPolygon2D
impl Inherits<Resource> for OccluderPolygon2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OggPacketSequence
impl Inherits<Resource> for OggPacketSequence
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrAction
impl Inherits<Resource> for OpenXrAction
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrActionBindingModifier
impl Inherits<Resource> for OpenXrActionBindingModifier
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrActionMap
impl Inherits<Resource> for OpenXrActionMap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrActionSet
impl Inherits<Resource> for OpenXrActionSet
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrAnalogThresholdModifier
impl Inherits<Resource> for OpenXrAnalogThresholdModifier
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrBindingModifier
impl Inherits<Resource> for OpenXrBindingModifier
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrDpadBindingModifier
impl Inherits<Resource> for OpenXrDpadBindingModifier
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrHapticBase
impl Inherits<Resource> for OpenXrHapticBase
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrHapticVibration
impl Inherits<Resource> for OpenXrHapticVibration
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrInteractionProfile
impl Inherits<Resource> for OpenXrInteractionProfile
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXrIpBinding
impl Inherits<Resource> for OpenXrIpBinding
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OpenXripBindingModifier
impl Inherits<Resource> for OpenXripBindingModifier
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OptimizedTranslation
impl Inherits<Resource> for OptimizedTranslation
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for OrmMaterial3D
impl Inherits<Resource> for OrmMaterial3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PackedDataContainer
impl Inherits<Resource> for PackedDataContainer
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PackedScene
impl Inherits<Resource> for PackedScene
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PanoramaSkyMaterial
impl Inherits<Resource> for PanoramaSkyMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ParticleProcessMaterial
impl Inherits<Resource> for ParticleProcessMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PhysicalSkyMaterial
impl Inherits<Resource> for PhysicalSkyMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PhysicsMaterial
impl Inherits<Resource> for PhysicsMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderCubemap
impl Inherits<Resource> for PlaceholderCubemap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderCubemapArray
impl Inherits<Resource> for PlaceholderCubemapArray
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderMaterial
impl Inherits<Resource> for PlaceholderMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderMesh
impl Inherits<Resource> for PlaceholderMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderTexture2D
impl Inherits<Resource> for PlaceholderTexture2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderTexture2DArray
impl Inherits<Resource> for PlaceholderTexture2DArray
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderTexture3D
impl Inherits<Resource> for PlaceholderTexture3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaceholderTextureLayered
impl Inherits<Resource> for PlaceholderTextureLayered
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PlaneMesh
impl Inherits<Resource> for PlaneMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PointMesh
impl Inherits<Resource> for PointMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PolygonOccluder3D
impl Inherits<Resource> for PolygonOccluder3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PolygonPathFinder
impl Inherits<Resource> for PolygonPathFinder
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PortableCompressedTexture2D
impl Inherits<Resource> for PortableCompressedTexture2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PrimitiveMesh
impl Inherits<Resource> for PrimitiveMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for PrismMesh
impl Inherits<Resource> for PrismMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ProceduralSkyMaterial
impl Inherits<Resource> for ProceduralSkyMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for QuadMesh
impl Inherits<Resource> for QuadMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for QuadOccluder3D
impl Inherits<Resource> for QuadOccluder3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for RdShaderFile
impl Inherits<Resource> for RdShaderFile
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for RdShaderSpirv
impl Inherits<Resource> for RdShaderSpirv
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for RectangleShape2D
impl Inherits<Resource> for RectangleShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for RibbonTrailMesh
impl Inherits<Resource> for RibbonTrailMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for RichTextEffect
impl Inherits<Resource> for RichTextEffect
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SceneReplicationConfig
impl Inherits<Resource> for SceneReplicationConfig
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Script
impl Inherits<Resource> for Script
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ScriptExtension
impl Inherits<Resource> for ScriptExtension
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SegmentShape2D
impl Inherits<Resource> for SegmentShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SeparationRayShape2D
impl Inherits<Resource> for SeparationRayShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SeparationRayShape3D
impl Inherits<Resource> for SeparationRayShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Shader
impl Inherits<Resource> for Shader
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ShaderInclude
impl Inherits<Resource> for ShaderInclude
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ShaderMaterial
impl Inherits<Resource> for ShaderMaterial
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Shape2D
impl Inherits<Resource> for Shape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Shape3D
impl Inherits<Resource> for Shape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Shortcut
impl Inherits<Resource> for Shortcut
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2D
impl Inherits<Resource> for SkeletonModification2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2DJiggle
impl Inherits<Resource> for SkeletonModification2DJiggle
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2DLookAt
impl Inherits<Resource> for SkeletonModification2DLookAt
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2DPhysicalBones
impl Inherits<Resource> for SkeletonModification2DPhysicalBones
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2DStackHolder
impl Inherits<Resource> for SkeletonModification2DStackHolder
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2DTwoBoneIk
impl Inherits<Resource> for SkeletonModification2DTwoBoneIk
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2Dccdik
impl Inherits<Resource> for SkeletonModification2Dccdik
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModification2Dfabrik
impl Inherits<Resource> for SkeletonModification2Dfabrik
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonModificationStack2D
impl Inherits<Resource> for SkeletonModificationStack2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonProfile
impl Inherits<Resource> for SkeletonProfile
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SkeletonProfileHumanoid
impl Inherits<Resource> for SkeletonProfileHumanoid
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Skin
impl Inherits<Resource> for Skin
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Sky
impl Inherits<Resource> for Sky
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SphereMesh
impl Inherits<Resource> for SphereMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SphereOccluder3D
impl Inherits<Resource> for SphereOccluder3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SphereShape3D
impl Inherits<Resource> for SphereShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SpriteFrames
impl Inherits<Resource> for SpriteFrames
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for StandardMaterial3D
impl Inherits<Resource> for StandardMaterial3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for StyleBox
impl Inherits<Resource> for StyleBox
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for StyleBoxEmpty
impl Inherits<Resource> for StyleBoxEmpty
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for StyleBoxFlat
impl Inherits<Resource> for StyleBoxFlat
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for StyleBoxLine
impl Inherits<Resource> for StyleBoxLine
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for StyleBoxTexture
impl Inherits<Resource> for StyleBoxTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SyntaxHighlighter
impl Inherits<Resource> for SyntaxHighlighter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for SystemFont
impl Inherits<Resource> for SystemFont
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TextMesh
impl Inherits<Resource> for TextMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Texture
impl Inherits<Resource> for Texture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Texture2D
impl Inherits<Resource> for Texture2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Texture2DArray
impl Inherits<Resource> for Texture2DArray
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Texture2DArrayRd
impl Inherits<Resource> for Texture2DArrayRd
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Texture2Drd
impl Inherits<Resource> for Texture2Drd
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Texture3D
impl Inherits<Resource> for Texture3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Texture3Drd
impl Inherits<Resource> for Texture3Drd
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TextureCubemapArrayRd
impl Inherits<Resource> for TextureCubemapArrayRd
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TextureCubemapRd
impl Inherits<Resource> for TextureCubemapRd
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TextureLayered
impl Inherits<Resource> for TextureLayered
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TextureLayeredRd
impl Inherits<Resource> for TextureLayeredRd
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Theme
impl Inherits<Resource> for Theme
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TileMapPattern
impl Inherits<Resource> for TileMapPattern
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TileSet
impl Inherits<Resource> for TileSet
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TileSetAtlasSource
impl Inherits<Resource> for TileSetAtlasSource
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TileSetScenesCollectionSource
impl Inherits<Resource> for TileSetScenesCollectionSource
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TileSetSource
impl Inherits<Resource> for TileSetSource
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TorusMesh
impl Inherits<Resource> for TorusMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for Translation
impl Inherits<Resource> for Translation
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for TubeTrailMesh
impl Inherits<Resource> for TubeTrailMesh
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VideoStream
impl Inherits<Resource> for VideoStream
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VideoStreamPlayback
impl Inherits<Resource> for VideoStreamPlayback
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VideoStreamTheora
impl Inherits<Resource> for VideoStreamTheora
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for ViewportTexture
impl Inherits<Resource> for ViewportTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShader
impl Inherits<Resource> for VisualShader
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNode
impl Inherits<Resource> for VisualShaderNode
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeBillboard
impl Inherits<Resource> for VisualShaderNodeBillboard
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeBooleanConstant
impl Inherits<Resource> for VisualShaderNodeBooleanConstant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeBooleanParameter
impl Inherits<Resource> for VisualShaderNodeBooleanParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeClamp
impl Inherits<Resource> for VisualShaderNodeClamp
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeColorConstant
impl Inherits<Resource> for VisualShaderNodeColorConstant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeColorFunc
impl Inherits<Resource> for VisualShaderNodeColorFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeColorOp
impl Inherits<Resource> for VisualShaderNodeColorOp
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeColorParameter
impl Inherits<Resource> for VisualShaderNodeColorParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeComment
impl Inherits<Resource> for VisualShaderNodeComment
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeCompare
impl Inherits<Resource> for VisualShaderNodeCompare
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeConstant
impl Inherits<Resource> for VisualShaderNodeConstant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeCubemap
impl Inherits<Resource> for VisualShaderNodeCubemap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeCubemapParameter
impl Inherits<Resource> for VisualShaderNodeCubemapParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeCurveTexture
impl Inherits<Resource> for VisualShaderNodeCurveTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeCurveXyzTexture
impl Inherits<Resource> for VisualShaderNodeCurveXyzTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeCustom
impl Inherits<Resource> for VisualShaderNodeCustom
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeDerivativeFunc
impl Inherits<Resource> for VisualShaderNodeDerivativeFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeDeterminant
impl Inherits<Resource> for VisualShaderNodeDeterminant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeDistanceFade
impl Inherits<Resource> for VisualShaderNodeDistanceFade
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeDotProduct
impl Inherits<Resource> for VisualShaderNodeDotProduct
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeExpression
impl Inherits<Resource> for VisualShaderNodeExpression
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeFaceForward
impl Inherits<Resource> for VisualShaderNodeFaceForward
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeFloatConstant
impl Inherits<Resource> for VisualShaderNodeFloatConstant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeFloatFunc
impl Inherits<Resource> for VisualShaderNodeFloatFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeFloatOp
impl Inherits<Resource> for VisualShaderNodeFloatOp
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeFloatParameter
impl Inherits<Resource> for VisualShaderNodeFloatParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeFrame
impl Inherits<Resource> for VisualShaderNodeFrame
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeFresnel
impl Inherits<Resource> for VisualShaderNodeFresnel
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeGlobalExpression
impl Inherits<Resource> for VisualShaderNodeGlobalExpression
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeGroupBase
impl Inherits<Resource> for VisualShaderNodeGroupBase
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeIf
impl Inherits<Resource> for VisualShaderNodeIf
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeInput
impl Inherits<Resource> for VisualShaderNodeInput
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeIntConstant
impl Inherits<Resource> for VisualShaderNodeIntConstant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeIntFunc
impl Inherits<Resource> for VisualShaderNodeIntFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeIntOp
impl Inherits<Resource> for VisualShaderNodeIntOp
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeIntParameter
impl Inherits<Resource> for VisualShaderNodeIntParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeIs
impl Inherits<Resource> for VisualShaderNodeIs
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeLinearSceneDepth
impl Inherits<Resource> for VisualShaderNodeLinearSceneDepth
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeMix
impl Inherits<Resource> for VisualShaderNodeMix
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeMultiplyAdd
impl Inherits<Resource> for VisualShaderNodeMultiplyAdd
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeOuterProduct
impl Inherits<Resource> for VisualShaderNodeOuterProduct
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeOutput
impl Inherits<Resource> for VisualShaderNodeOutput
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParameter
impl Inherits<Resource> for VisualShaderNodeParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParameterRef
impl Inherits<Resource> for VisualShaderNodeParameterRef
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleAccelerator
impl Inherits<Resource> for VisualShaderNodeParticleAccelerator
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleBoxEmitter
impl Inherits<Resource> for VisualShaderNodeParticleBoxEmitter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleConeVelocity
impl Inherits<Resource> for VisualShaderNodeParticleConeVelocity
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleEmit
impl Inherits<Resource> for VisualShaderNodeParticleEmit
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleEmitter
impl Inherits<Resource> for VisualShaderNodeParticleEmitter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleMeshEmitter
impl Inherits<Resource> for VisualShaderNodeParticleMeshEmitter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleMultiplyByAxisAngle
impl Inherits<Resource> for VisualShaderNodeParticleMultiplyByAxisAngle
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleOutput
impl Inherits<Resource> for VisualShaderNodeParticleOutput
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleRandomness
impl Inherits<Resource> for VisualShaderNodeParticleRandomness
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleRingEmitter
impl Inherits<Resource> for VisualShaderNodeParticleRingEmitter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeParticleSphereEmitter
impl Inherits<Resource> for VisualShaderNodeParticleSphereEmitter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeProximityFade
impl Inherits<Resource> for VisualShaderNodeProximityFade
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeRandomRange
impl Inherits<Resource> for VisualShaderNodeRandomRange
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeRemap
impl Inherits<Resource> for VisualShaderNodeRemap
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeReroute
impl Inherits<Resource> for VisualShaderNodeReroute
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeResizableBase
impl Inherits<Resource> for VisualShaderNodeResizableBase
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeRotationByAxis
impl Inherits<Resource> for VisualShaderNodeRotationByAxis
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeSample3D
impl Inherits<Resource> for VisualShaderNodeSample3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeScreenNormalWorldSpace
impl Inherits<Resource> for VisualShaderNodeScreenNormalWorldSpace
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeScreenUvToSdf
impl Inherits<Resource> for VisualShaderNodeScreenUvToSdf
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeSdfRaymarch
impl Inherits<Resource> for VisualShaderNodeSdfRaymarch
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeSdfToScreenUv
impl Inherits<Resource> for VisualShaderNodeSdfToScreenUv
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeSmoothStep
impl Inherits<Resource> for VisualShaderNodeSmoothStep
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeStep
impl Inherits<Resource> for VisualShaderNodeStep
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeSwitch
impl Inherits<Resource> for VisualShaderNodeSwitch
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTexture
impl Inherits<Resource> for VisualShaderNodeTexture
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTexture2DArray
impl Inherits<Resource> for VisualShaderNodeTexture2DArray
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTexture2DArrayParameter
impl Inherits<Resource> for VisualShaderNodeTexture2DArrayParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTexture2DParameter
impl Inherits<Resource> for VisualShaderNodeTexture2DParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTexture3D
impl Inherits<Resource> for VisualShaderNodeTexture3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTexture3DParameter
impl Inherits<Resource> for VisualShaderNodeTexture3DParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTextureParameter
impl Inherits<Resource> for VisualShaderNodeTextureParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTextureParameterTriplanar
impl Inherits<Resource> for VisualShaderNodeTextureParameterTriplanar
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTextureSdf
impl Inherits<Resource> for VisualShaderNodeTextureSdf
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTextureSdfNormal
impl Inherits<Resource> for VisualShaderNodeTextureSdfNormal
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTransformCompose
impl Inherits<Resource> for VisualShaderNodeTransformCompose
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTransformConstant
impl Inherits<Resource> for VisualShaderNodeTransformConstant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTransformDecompose
impl Inherits<Resource> for VisualShaderNodeTransformDecompose
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTransformFunc
impl Inherits<Resource> for VisualShaderNodeTransformFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTransformOp
impl Inherits<Resource> for VisualShaderNodeTransformOp
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTransformParameter
impl Inherits<Resource> for VisualShaderNodeTransformParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeTransformVecMult
impl Inherits<Resource> for VisualShaderNodeTransformVecMult
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeUIntConstant
impl Inherits<Resource> for VisualShaderNodeUIntConstant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeUIntFunc
impl Inherits<Resource> for VisualShaderNodeUIntFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeUIntOp
impl Inherits<Resource> for VisualShaderNodeUIntOp
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeUIntParameter
impl Inherits<Resource> for VisualShaderNodeUIntParameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeUvFunc
impl Inherits<Resource> for VisualShaderNodeUvFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeUvPolarCoord
impl Inherits<Resource> for VisualShaderNodeUvPolarCoord
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVarying
impl Inherits<Resource> for VisualShaderNodeVarying
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVaryingGetter
impl Inherits<Resource> for VisualShaderNodeVaryingGetter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVaryingSetter
impl Inherits<Resource> for VisualShaderNodeVaryingSetter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVec2Constant
impl Inherits<Resource> for VisualShaderNodeVec2Constant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVec2Parameter
impl Inherits<Resource> for VisualShaderNodeVec2Parameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVec3Constant
impl Inherits<Resource> for VisualShaderNodeVec3Constant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVec3Parameter
impl Inherits<Resource> for VisualShaderNodeVec3Parameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVec4Constant
impl Inherits<Resource> for VisualShaderNodeVec4Constant
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVec4Parameter
impl Inherits<Resource> for VisualShaderNodeVec4Parameter
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorBase
impl Inherits<Resource> for VisualShaderNodeVectorBase
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorCompose
impl Inherits<Resource> for VisualShaderNodeVectorCompose
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorDecompose
impl Inherits<Resource> for VisualShaderNodeVectorDecompose
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorDistance
impl Inherits<Resource> for VisualShaderNodeVectorDistance
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorFunc
impl Inherits<Resource> for VisualShaderNodeVectorFunc
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorLen
impl Inherits<Resource> for VisualShaderNodeVectorLen
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorOp
impl Inherits<Resource> for VisualShaderNodeVectorOp
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeVectorRefract
impl Inherits<Resource> for VisualShaderNodeVectorRefract
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VisualShaderNodeWorldPositionFromDepth
impl Inherits<Resource> for VisualShaderNodeWorldPositionFromDepth
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for VoxelGiData
impl Inherits<Resource> for VoxelGiData
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for World2D
impl Inherits<Resource> for World2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for World3D
impl Inherits<Resource> for World3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for WorldBoundaryShape2D
impl Inherits<Resource> for WorldBoundaryShape2D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for WorldBoundaryShape3D
impl Inherits<Resource> for WorldBoundaryShape3D
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl Inherits<Resource> for X509Certificate
impl Inherits<Resource> for X509Certificate
Source§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read moreSource§impl WithSignals for Resource
impl WithSignals for Resource
Source§type SignalCollection<'c, C: WithSignals> = SignalsOfResource<'c, C>
type SignalCollection<'c, C: WithSignals> = SignalsOfResource<'c, C>
impl GodotDefault for Resource
Auto Trait Implementations§
impl Freeze for Resource
impl RefUnwindSafe for Resource
impl !Send for Resource
impl !Sync for Resource
impl Unpin for Resource
impl UnwindSafe for Resource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Inherits<T> for Twhere
T: GodotClass,
impl<T> Inherits<T> for Twhere
T: GodotClass,
Source§const IS_SAME_CLASS: bool = true
const IS_SAME_CLASS: bool = true
Self == Base. Read more