FontFile

Struct FontFile 

Source
pub struct FontFile { /* private fields */ }
Expand description

Godot class FontFile.

Inherits Font.

Related symbols:

See also Godot docs for FontFile.

§Construction

This class is reference-counted. You can create a new instance using FontFile::new_gd().

Implementations§

Source§

impl FontFile

Source

pub fn load_bitmap_font(&mut self, path: impl AsArg<GString>) -> Error

Source

pub fn load_dynamic_font(&mut self, path: impl AsArg<GString>) -> Error

Source

pub fn set_data(&mut self, data: &PackedArray<u8>)

Source

pub fn get_data(&self) -> PackedArray<u8>

Source

pub fn set_font_name(&mut self, name: impl AsArg<GString>)

Source

pub fn set_font_style_name(&mut self, name: impl AsArg<GString>)

Source

pub fn set_font_style(&mut self, style: FontStyle)

Source

pub fn set_font_weight(&mut self, weight: i32)

Source

pub fn set_font_stretch(&mut self, stretch: i32)

Source

pub fn set_antialiasing(&mut self, antialiasing: FontAntialiasing)

Source

pub fn get_antialiasing(&self) -> FontAntialiasing

Source

pub fn set_disable_embedded_bitmaps(&mut self, disable_embedded_bitmaps: bool)

Source

pub fn get_disable_embedded_bitmaps(&self) -> bool

Source

pub fn set_generate_mipmaps(&mut self, generate_mipmaps: bool)

Source

pub fn get_generate_mipmaps(&self) -> bool

Source

pub fn set_multichannel_signed_distance_field(&mut self, msdf: bool)

Source

pub fn is_multichannel_signed_distance_field(&self) -> bool

Source

pub fn set_msdf_pixel_range(&mut self, msdf_pixel_range: i32)

Source

pub fn get_msdf_pixel_range(&self) -> i32

Source

pub fn set_msdf_size(&mut self, msdf_size: i32)

Source

pub fn get_msdf_size(&self) -> i32

Source

pub fn set_fixed_size(&mut self, fixed_size: i32)

Source

pub fn get_fixed_size(&self) -> i32

Source

pub fn set_fixed_size_scale_mode( &mut self, fixed_size_scale_mode: FixedSizeScaleMode, )

Source

pub fn get_fixed_size_scale_mode(&self) -> FixedSizeScaleMode

Source

pub fn set_allow_system_fallback(&mut self, allow_system_fallback: bool)

Source

pub fn is_allow_system_fallback(&self) -> bool

Source

pub fn set_force_autohinter(&mut self, force_autohinter: bool)

Source

pub fn is_force_autohinter(&self) -> bool

Source

pub fn set_modulate_color_glyphs(&mut self, modulate: bool)

Source

pub fn is_modulate_color_glyphs(&self) -> bool

Source

pub fn set_hinting(&mut self, hinting: Hinting)

Source

pub fn get_hinting(&self) -> Hinting

Source

pub fn set_subpixel_positioning( &mut self, subpixel_positioning: SubpixelPositioning, )

Source

pub fn get_subpixel_positioning(&self) -> SubpixelPositioning

Source

pub fn set_keep_rounding_remainders(&mut self, keep_rounding_remainders: bool)

Source

pub fn get_keep_rounding_remainders(&self) -> bool

Source

pub fn set_oversampling(&mut self, oversampling: f32)

Source

pub fn get_oversampling(&self) -> f32

Source

pub fn get_cache_count(&self) -> i32

Source

pub fn clear_cache(&mut self)

Source

pub fn remove_cache(&mut self, cache_index: i32)

Source

pub fn get_size_cache_list(&self, cache_index: i32) -> Array<Vector2i>

Source

pub fn clear_size_cache(&mut self, cache_index: i32)

Source

pub fn remove_size_cache(&mut self, cache_index: i32, size: Vector2i)

Source

pub fn set_variation_coordinates( &mut self, cache_index: i32, variation_coordinates: &Dictionary, )

Source

pub fn get_variation_coordinates(&self, cache_index: i32) -> Dictionary

Source

pub fn set_embolden(&mut self, cache_index: i32, strength: f32)

Source

pub fn get_embolden(&self, cache_index: i32) -> f32

Source

pub fn set_transform(&mut self, cache_index: i32, transform: Transform2D)

Source

pub fn get_transform(&self, cache_index: i32) -> Transform2D

Source

pub fn set_extra_spacing( &mut self, cache_index: i32, spacing: SpacingType, value: i64, )

Source

pub fn get_extra_spacing(&self, cache_index: i32, spacing: SpacingType) -> i64

Source

pub fn set_extra_baseline_offset( &mut self, cache_index: i32, baseline_offset: f32, )

Source

pub fn get_extra_baseline_offset(&self, cache_index: i32) -> f32

Source

pub fn set_face_index(&mut self, cache_index: i32, face_index: i64)

Source

pub fn get_face_index(&self, cache_index: i32) -> i64

Source

pub fn set_cache_ascent(&mut self, cache_index: i32, size: i32, ascent: f32)

Source

pub fn get_cache_ascent(&self, cache_index: i32, size: i32) -> f32

Source

pub fn set_cache_descent(&mut self, cache_index: i32, size: i32, descent: f32)

Source

pub fn get_cache_descent(&self, cache_index: i32, size: i32) -> f32

Source

pub fn set_cache_underline_position( &mut self, cache_index: i32, size: i32, underline_position: f32, )

Source

pub fn get_cache_underline_position(&self, cache_index: i32, size: i32) -> f32

Source

pub fn set_cache_underline_thickness( &mut self, cache_index: i32, size: i32, underline_thickness: f32, )

Source

pub fn get_cache_underline_thickness(&self, cache_index: i32, size: i32) -> f32

Source

pub fn set_cache_scale(&mut self, cache_index: i32, size: i32, scale: f32)

Source

pub fn get_cache_scale(&self, cache_index: i32, size: i32) -> f32

Source

pub fn get_texture_count(&self, cache_index: i32, size: Vector2i) -> i32

Source

pub fn clear_textures(&mut self, cache_index: i32, size: Vector2i)

Source

pub fn remove_texture( &mut self, cache_index: i32, size: Vector2i, texture_index: i32, )

Source

pub fn set_texture_image( &mut self, cache_index: i32, size: Vector2i, texture_index: i32, image: impl AsArg<Option<Gd<Image>>>, )

Source

pub fn get_texture_image( &self, cache_index: i32, size: Vector2i, texture_index: i32, ) -> Option<Gd<Image>>

Source

pub fn set_texture_offsets( &mut self, cache_index: i32, size: Vector2i, texture_index: i32, offset: &PackedArray<i32>, )

Source

pub fn get_texture_offsets( &self, cache_index: i32, size: Vector2i, texture_index: i32, ) -> PackedArray<i32>

Source

pub fn get_glyph_list( &self, cache_index: i32, size: Vector2i, ) -> PackedArray<i32>

Source

pub fn clear_glyphs(&mut self, cache_index: i32, size: Vector2i)

Source

pub fn remove_glyph(&mut self, cache_index: i32, size: Vector2i, glyph: i32)

Source

pub fn set_glyph_advance( &mut self, cache_index: i32, size: i32, glyph: i32, advance: Vector2, )

Source

pub fn get_glyph_advance( &self, cache_index: i32, size: i32, glyph: i32, ) -> Vector2

Source

pub fn set_glyph_offset( &mut self, cache_index: i32, size: Vector2i, glyph: i32, offset: Vector2, )

Source

pub fn get_glyph_offset( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> Vector2

Source

pub fn set_glyph_size( &mut self, cache_index: i32, size: Vector2i, glyph: i32, gl_size: Vector2, )

Source

pub fn get_glyph_size( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> Vector2

Source

pub fn set_glyph_uv_rect( &mut self, cache_index: i32, size: Vector2i, glyph: i32, uv_rect: Rect2, )

Source

pub fn get_glyph_uv_rect( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> Rect2

Source

pub fn set_glyph_texture_idx( &mut self, cache_index: i32, size: Vector2i, glyph: i32, texture_idx: i32, )

Source

pub fn get_glyph_texture_idx( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> i32

Source

pub fn get_kerning_list(&self, cache_index: i32, size: i32) -> Array<Vector2i>

Source

pub fn clear_kerning_map(&mut self, cache_index: i32, size: i32)

Source

pub fn remove_kerning( &mut self, cache_index: i32, size: i32, glyph_pair: Vector2i, )

Source

pub fn set_kerning( &mut self, cache_index: i32, size: i32, glyph_pair: Vector2i, kerning: Vector2, )

Source

pub fn get_kerning( &self, cache_index: i32, size: i32, glyph_pair: Vector2i, ) -> Vector2

Source

pub fn render_range( &mut self, cache_index: i32, size: Vector2i, start: u32, end: u32, )

Source

pub fn render_glyph(&mut self, cache_index: i32, size: Vector2i, index: i32)

Source

pub fn set_language_support_override( &mut self, language: impl AsArg<GString>, supported: bool, )

Source

pub fn get_language_support_override( &self, language: impl AsArg<GString>, ) -> bool

Source

pub fn remove_language_support_override( &mut self, language: impl AsArg<GString>, )

Source

pub fn get_language_support_overrides(&self) -> PackedArray<GString>

Source

pub fn set_script_support_override( &mut self, script: impl AsArg<GString>, supported: bool, )

Source

pub fn get_script_support_override(&self, script: impl AsArg<GString>) -> bool

Source

pub fn remove_script_support_override(&mut self, script: impl AsArg<GString>)

Source

pub fn get_script_support_overrides(&self) -> PackedArray<GString>

Source

pub fn set_opentype_feature_overrides(&mut self, overrides: &Dictionary)

Source

pub fn get_opentype_feature_overrides(&self) -> Dictionary

Source

pub fn get_glyph_index( &self, size: i32, char: u32, variation_selector: u32, ) -> i32

Source

pub fn get_char_from_glyph_index(&self, size: i32, glyph_index: i32) -> u32

Methods from Deref<Target = Font>§

Source

pub fn set_fallbacks(&mut self, fallbacks: &Array<Gd<Font>>)

Source

pub fn get_fallbacks(&self) -> Array<Gd<Font>>

Source

pub fn find_variation(&self, variation_coordinates: &Dictionary) -> Rid

To set the default parameters, use Self::find_variation_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn find_variation_ex<'a>( &'a self, variation_coordinates: &'a Dictionary, ) -> ExFindVariation<'a>

Source

pub fn get_rids(&self) -> Array<Rid>

Source

pub fn get_height(&self) -> f32

To set the default parameters, use Self::get_height_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_height_ex<'a>(&'a self) -> ExGetHeight<'a>

Source

pub fn get_ascent(&self) -> f32

To set the default parameters, use Self::get_ascent_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_ascent_ex<'a>(&'a self) -> ExGetAscent<'a>

Source

pub fn get_descent(&self) -> f32

To set the default parameters, use Self::get_descent_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_descent_ex<'a>(&'a self) -> ExGetDescent<'a>

Source

pub fn get_underline_position(&self) -> f32

To set the default parameters, use Self::get_underline_position_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_underline_position_ex<'a>(&'a self) -> ExGetUnderlinePosition<'a>

Source

pub fn get_underline_thickness(&self) -> f32

To set the default parameters, use Self::get_underline_thickness_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_underline_thickness_ex<'a>(&'a self) -> ExGetUnderlineThickness<'a>

Source

pub fn get_font_name(&self) -> GString

Source

pub fn get_font_style_name(&self) -> GString

Source

pub fn get_ot_name_strings(&self) -> Dictionary

Source

pub fn get_font_style(&self) -> FontStyle

Source

pub fn get_font_weight(&self) -> i32

Source

pub fn get_font_stretch(&self) -> i32

Source

pub fn get_spacing(&self, spacing: SpacingType) -> i32

Source

pub fn get_opentype_features(&self) -> Dictionary

Source

pub fn set_cache_capacity(&mut self, single_line: i32, multi_line: i32)

Source

pub fn get_string_size(&self, text: impl AsArg<GString>) -> Vector2

To set the default parameters, use Self::get_string_size_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_string_size_ex<'a>( &'a self, text: impl AsArg<GString> + 'a, ) -> ExGetStringSize<'a>

Source

pub fn get_multiline_string_size(&self, text: impl AsArg<GString>) -> Vector2

To set the default parameters, use Self::get_multiline_string_size_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_multiline_string_size_ex<'a>( &'a self, text: impl AsArg<GString> + 'a, ) -> ExGetMultilineStringSize<'a>

Source

pub fn draw_string( &self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString>, )

To set the default parameters, use Self::draw_string_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn draw_string_ex<'a>( &'a self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString> + 'a, ) -> ExDrawString<'a>

Source

pub fn draw_multiline_string( &self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString>, )

To set the default parameters, use Self::draw_multiline_string_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn draw_multiline_string_ex<'a>( &'a self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString> + 'a, ) -> ExDrawMultilineString<'a>

Source

pub fn draw_string_outline( &self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString>, )

To set the default parameters, use Self::draw_string_outline_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn draw_string_outline_ex<'a>( &'a self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString> + 'a, ) -> ExDrawStringOutline<'a>

Source

pub fn draw_multiline_string_outline( &self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString>, )

To set the default parameters, use Self::draw_multiline_string_outline_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn draw_multiline_string_outline_ex<'a>( &'a self, canvas_item: Rid, pos: Vector2, text: impl AsArg<GString> + 'a, ) -> ExDrawMultilineStringOutline<'a>

Source

pub fn get_char_size(&self, char: u32, font_size: i32) -> Vector2

Source

pub fn draw_char( &self, canvas_item: Rid, pos: Vector2, char: u32, font_size: i32, ) -> f32

To set the default parameters, use Self::draw_char_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn draw_char_ex<'a>( &'a self, canvas_item: Rid, pos: Vector2, char: u32, font_size: i32, ) -> ExDrawChar<'a>

Source

pub fn draw_char_outline( &self, canvas_item: Rid, pos: Vector2, char: u32, font_size: i32, ) -> f32

To set the default parameters, use Self::draw_char_outline_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn draw_char_outline_ex<'a>( &'a self, canvas_item: Rid, pos: Vector2, char: u32, font_size: i32, ) -> ExDrawCharOutline<'a>

Source

pub fn has_char(&self, char: u32) -> bool

Source

pub fn get_supported_chars(&self) -> GString

Source

pub fn is_language_supported(&self, language: impl AsArg<GString>) -> bool

Source

pub fn is_script_supported(&self, script: impl AsArg<GString>) -> bool

Source

pub fn get_supported_feature_list(&self) -> Dictionary

Source

pub fn get_supported_variation_list(&self) -> Dictionary

Source

pub fn get_face_count(&self) -> i64

Methods from Deref<Target = Resource>§

Source

pub fn set_path(&mut self, path: impl AsArg<GString>)

Source

pub fn take_over_path(&mut self, path: impl AsArg<GString>)

Source

pub fn get_path(&self) -> GString

Source

pub fn set_path_cache(&mut self, path: impl AsArg<GString>)

Source

pub fn set_name(&mut self, name: impl AsArg<GString>)

Source

pub fn get_name(&self) -> GString

Source

pub fn get_rid(&self) -> Rid

Source

pub fn set_local_to_scene(&mut self, enable: bool)

Source

pub fn is_local_to_scene(&self) -> bool

Source

pub fn get_local_scene(&self) -> Option<Gd<Node>>

Source

pub fn setup_local_to_scene(&mut self)

Source

pub fn reset_state(&mut self)

Source

pub fn set_id_for_path( &mut self, path: impl AsArg<GString>, id: impl AsArg<GString>, )

Source

pub fn get_id_for_path(&self, path: impl AsArg<GString>) -> GString

Source

pub fn is_built_in(&self) -> bool

Source

pub fn set_scene_unique_id(&mut self, id: impl AsArg<GString>)

Source

pub fn get_scene_unique_id(&self) -> GString

Source

pub fn emit_changed(&mut self)

Source

pub fn duplicate(&self) -> Option<Gd<Resource>>

To set the default parameters, use Self::duplicate_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn duplicate_ex<'a>(&'a self) -> ExDuplicate<'a>

Source

pub fn duplicate_deep(&self) -> Option<Gd<Resource>>

To set the default parameters, use Self::duplicate_deep_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn duplicate_deep_ex<'a>(&'a self) -> ExDuplicateDeep<'a>

Methods from Deref<Target = RefCounted>§

Methods from Deref<Target = Object>§

Source

pub fn get_script(&self) -> Option<Gd<Script>>

Source

pub fn set_script(&mut self, script: impl AsArg<Option<Gd<Script>>>)

Source

pub fn connect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, ) -> Error

Source

pub fn connect_flags( &mut self, signal: impl AsArg<StringName>, callable: &Callable, flags: ConnectFlags, ) -> Error

Source

pub fn get_class(&self) -> GString

Source

pub fn is_class(&self, class: impl AsArg<GString>) -> bool

Source

pub fn set(&mut self, property: impl AsArg<StringName>, value: &Variant)

Source

pub fn get(&self, property: impl AsArg<StringName>) -> Variant

Source

pub fn set_indexed( &mut self, property_path: impl AsArg<NodePath>, value: &Variant, )

Source

pub fn get_indexed(&self, property_path: impl AsArg<NodePath>) -> Variant

Source

pub fn get_property_list(&self) -> Array<Dictionary>

Source

pub fn get_method_list(&self) -> Array<Dictionary>

Source

pub fn property_can_revert(&self, property: impl AsArg<StringName>) -> bool

Source

pub fn property_get_revert(&self, property: impl AsArg<StringName>) -> Variant

Source

pub fn set_meta(&mut self, name: impl AsArg<StringName>, value: &Variant)

Source

pub fn remove_meta(&mut self, name: impl AsArg<StringName>)

Source

pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant

To set the default parameters, use Self::get_meta_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn get_meta_ex<'a>( &'a self, name: impl AsArg<StringName> + 'a, ) -> ExGetMeta<'a>

Source

pub fn has_meta(&self, name: impl AsArg<StringName>) -> bool

Source

pub fn get_meta_list(&self) -> Array<StringName>

Source

pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)

To set the default parameters, use Self::add_user_signal_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn add_user_signal_ex<'a>( &'a mut self, signal: impl AsArg<GString> + 'a, ) -> ExAddUserSignal<'a>

Source

pub fn has_user_signal(&self, signal: impl AsArg<StringName>) -> bool

Source

pub fn remove_user_signal(&mut self, signal: impl AsArg<StringName>)

Source

pub fn emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

Source

pub fn try_emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

Source

pub fn call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

Source

pub fn try_call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

Source

pub fn call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

Source

pub fn try_call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

Source

pub fn set_deferred( &mut self, property: impl AsArg<StringName>, value: &Variant, )

Source

pub fn callv( &mut self, method: impl AsArg<StringName>, arg_array: &Array<Variant>, ) -> Variant

Source

pub fn has_method(&self, method: impl AsArg<StringName>) -> bool

Source

pub fn get_method_argument_count(&self, method: impl AsArg<StringName>) -> i32

Source

pub fn has_signal(&self, signal: impl AsArg<StringName>) -> bool

Source

pub fn get_signal_list(&self) -> Array<Dictionary>

Source

pub fn get_signal_connection_list( &self, signal: impl AsArg<StringName>, ) -> Array<Dictionary>

Source

pub fn get_incoming_connections(&self) -> Array<Dictionary>

Source

pub fn disconnect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, )

Source

pub fn is_connected( &self, signal: impl AsArg<StringName>, callable: &Callable, ) -> bool

Source

pub fn has_connections(&self, signal: impl AsArg<StringName>) -> bool

Source

pub fn set_block_signals(&mut self, enable: bool)

Source

pub fn is_blocking_signals(&self) -> bool

Source

pub fn notify_property_list_changed(&mut self)

Source

pub fn set_message_translation(&mut self, enable: bool)

Source

pub fn can_translate_messages(&self) -> bool

Source

pub fn tr(&self, message: impl AsArg<StringName>) -> GString

To set the default parameters, use Self::tr_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn tr_ex<'a>(&'a self, message: impl AsArg<StringName> + 'a) -> ExTr<'a>

Source

pub fn tr_n( &self, message: impl AsArg<StringName>, plural_message: impl AsArg<StringName>, n: i32, ) -> GString

To set the default parameters, use Self::tr_n_ex and its builder methods. See the book for detailed usage instructions.

Source

pub fn tr_n_ex<'a>( &'a self, message: impl AsArg<StringName> + 'a, plural_message: impl AsArg<StringName> + 'a, n: i32, ) -> ExTrN<'a>

Source

pub fn get_translation_domain(&self) -> StringName

Source

pub fn set_translation_domain(&mut self, domain: impl AsArg<StringName>)

Source

pub fn is_queued_for_deletion(&self) -> bool

Source

pub fn cancel_free(&mut self)

Source

pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

Source

pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

Source§

impl Bounds for FontFile

Source§

type Memory = MemRefCounted

Defines the memory strategy of the static type.
Source§

type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
Source§

impl Debug for FontFile

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Deref for FontFile

Source§

type Target = Font

The resulting type after dereferencing.
Source§

fn deref(&self) -> &<FontFile as Deref>::Target

Dereferences the value.
Source§

impl DerefMut for FontFile

Source§

fn deref_mut(&mut self) -> &mut <FontFile as Deref>::Target

Mutably dereferences the value.
Source§

impl GodotClass for FontFile

Source§

const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
Source§

type Base = Font

The immediate superclass of T. This is always a Godot engine class.
Source§

fn class_id() -> ClassId

Globally unique class ID, linked to the name under which the class is registered in Godot. Read more
Source§

fn class_name() -> ClassId

👎Deprecated: Renamed to class_id()
Source§

fn inherits<Base>() -> bool
where Base: GodotClass,

Returns whether Self inherits from Base. Read more
Source§

impl Inherits<Font> for FontFile

Source§

const IS_SAME_CLASS: bool = false

True iff Self == Base. Read more
Source§

impl Inherits<Object> for FontFile

Source§

const IS_SAME_CLASS: bool = false

True iff Self == Base. Read more
Source§

impl Inherits<RefCounted> for FontFile

Source§

const IS_SAME_CLASS: bool = false

True iff Self == Base. Read more
Source§

impl Inherits<Resource> for FontFile

Source§

const IS_SAME_CLASS: bool = false

True iff Self == Base. Read more
Source§

impl WithSignals for FontFile

Source§

type SignalCollection<'c, C: WithSignals> = SignalsOfResource<'c, C>

The associated struct listing all signals of this class. Read more
Source§

impl GodotDefault for FontFile

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Inherits<T> for T
where T: GodotClass,

Source§

const IS_SAME_CLASS: bool = true

True iff Self == Base. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> NewGd for T
where T: GodotDefault<Memory = MemRefCounted> + Bounds,

Source§

fn new_gd() -> Gd<T>

Return a new, ref-counted Gd containing a default-constructed instance. Read more
Source§

impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

Source§

type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> UniformObjectDeref<DeclEngine> for T
where T: GodotClass<Declarer = DeclEngine>,

Source§

type TargetRef<'a> = Gd<T>

Source§

type TargetMut<'a> = Gd<T>

Source§

fn object_as_ref<'a>( gd: &'a Gd<T>, ) -> <T as UniformObjectDeref<DeclEngine>>::TargetRef<'a>

Source§

fn object_as_mut<'a>( gd: &'a mut Gd<T>, ) -> <T as UniformObjectDeref<DeclEngine>>::TargetMut<'a>