pub struct BlendMode { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl EngineEnum for BlendMode
impl EngineEnum for BlendMode
Source§impl FromGodot for BlendMode
impl FromGodot for BlendMode
Source§fn try_from_godot(
via: <BlendMode as GodotConvert>::Via,
) -> Result<BlendMode, ConvertError>
fn try_from_godot( via: <BlendMode as GodotConvert>::Via, ) -> Result<BlendMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.Source§impl GodotConvert for BlendMode
impl GodotConvert for BlendMode
Source§impl ToGodot for BlendMode
impl ToGodot for BlendMode
impl Copy for BlendMode
impl Eq for BlendMode
impl StructuralPartialEq for BlendMode
Auto Trait Implementations§
impl Freeze for BlendMode
impl RefUnwindSafe for BlendMode
impl Send for BlendMode
impl Sync for BlendMode
impl Unpin for BlendMode
impl UnwindSafe for BlendMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more