Struct godot::classes::WebXrInterface

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#[repr(C)]
pub struct WebXrInterface { /* private fields */ }
Expand description

Godot class WebXRInterface.

Inherits XrInterface.

Related symbols:

See also Godot docs for WebXRInterface.

§Not instantiable

This class cannot be constructed. Obtain Gd<WebXrInterface> instances via Godot APIs.

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impl WebXrInterface

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pub fn is_session_supported(&mut self, session_mode: GString)

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pub fn set_session_mode(&mut self, session_mode: GString)

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pub fn get_session_mode(&self) -> GString

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pub fn set_required_features(&mut self, required_features: GString)

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pub fn get_required_features(&self) -> GString

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pub fn set_optional_features(&mut self, optional_features: GString)

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pub fn get_optional_features(&self) -> GString

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pub fn get_reference_space_type(&self) -> GString

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pub fn set_requested_reference_space_types( &mut self, requested_reference_space_types: GString, )

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pub fn get_requested_reference_space_types(&self) -> GString

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pub fn is_input_source_active(&self, input_source_id: i32) -> bool

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pub fn get_input_source_tracker( &self, input_source_id: i32, ) -> Option<Gd<XrPositionalTracker>>

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pub fn get_input_source_target_ray_mode( &self, input_source_id: i32, ) -> TargetRayMode

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pub fn get_visibility_state(&self) -> GString

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pub fn get_display_refresh_rate(&self) -> f32

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pub fn set_display_refresh_rate(&mut self, refresh_rate: f32)

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pub fn get_available_display_refresh_rates(&self) -> Array<Variant>

Methods from Deref<Target = XrInterface>§

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pub fn get_name(&self) -> StringName

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pub fn get_capabilities(&self) -> u32

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pub fn is_primary(&mut self) -> bool

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pub fn set_primary(&mut self, primary: bool)

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pub fn is_initialized(&self) -> bool

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pub fn initialize(&mut self) -> bool

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pub fn uninitialize(&mut self)

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pub fn get_system_info(&mut self) -> Dictionary

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pub fn get_tracking_status(&self) -> TrackingStatus

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pub fn get_render_target_size(&mut self) -> Vector2

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pub fn get_view_count(&mut self) -> u32

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pub fn trigger_haptic_pulse( &mut self, action_name: GString, tracker_name: StringName, frequency: f64, amplitude: f64, duration_sec: f64, delay_sec: f64, )

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pub fn supports_play_area_mode(&mut self, mode: PlayAreaMode) -> bool

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pub fn get_play_area_mode(&self) -> PlayAreaMode

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pub fn set_play_area_mode(&mut self, mode: PlayAreaMode) -> bool

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pub fn get_play_area(&self) -> PackedVector3Array

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pub fn get_anchor_detection_is_enabled(&self) -> bool

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pub fn set_anchor_detection_is_enabled(&mut self, enable: bool)

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pub fn get_camera_feed_id(&mut self) -> i32

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pub fn is_passthrough_supported(&mut self) -> bool

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pub fn is_passthrough_enabled(&mut self) -> bool

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pub fn start_passthrough(&mut self) -> bool

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pub fn stop_passthrough(&mut self)

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pub fn get_transform_for_view( &mut self, view: u32, cam_transform: Transform3D, ) -> Transform3D

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pub fn get_projection_for_view( &mut self, view: u32, aspect: f64, near: f64, far: f64, ) -> Projection

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pub fn get_supported_environment_blend_modes(&mut self) -> Array<Variant>

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pub fn set_environment_blend_mode(&mut self, mode: EnvironmentBlendMode) -> bool

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pub fn get_environment_blend_mode(&self) -> EnvironmentBlendMode

Methods from Deref<Target = RefCounted>§

Methods from Deref<Target = Object>§

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pub fn get_class(&self) -> GString

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pub fn is_class(&self, class: GString) -> bool

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pub fn set(&mut self, property: StringName, value: Variant)

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pub fn get(&self, property: StringName) -> Variant

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pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)

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pub fn get_indexed(&self, property_path: NodePath) -> Variant

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pub fn get_property_list(&self) -> Array<Dictionary>

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pub fn get_method_list(&self) -> Array<Dictionary>

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pub fn property_can_revert(&self, property: StringName) -> bool

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pub fn property_get_revert(&self, property: StringName) -> Variant

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pub fn set_script(&mut self, script: Variant)

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pub fn get_script(&self) -> Variant

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pub fn set_meta(&mut self, name: StringName, value: Variant)

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pub fn remove_meta(&mut self, name: StringName)

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pub fn get_meta(&self, name: StringName) -> Variant

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pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>

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pub fn has_meta(&self, name: StringName) -> bool

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pub fn get_meta_list(&self) -> Array<StringName>

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pub fn add_user_signal(&mut self, signal: GString)

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pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>

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pub fn has_user_signal(&self, signal: StringName) -> bool

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pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn set_deferred(&mut self, property: StringName, value: Variant)

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pub fn callv( &mut self, method: StringName, arg_array: Array<Variant>, ) -> Variant

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pub fn has_method(&self, method: StringName) -> bool

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pub fn has_signal(&self, signal: StringName) -> bool

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pub fn get_signal_list(&self) -> Array<Dictionary>

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pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>

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pub fn get_incoming_connections(&self) -> Array<Dictionary>

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pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error

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pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>

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pub fn disconnect(&mut self, signal: StringName, callable: Callable)

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pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool

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pub fn set_block_signals(&mut self, enable: bool)

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pub fn is_blocking_signals(&self) -> bool

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pub fn notify_property_list_changed(&mut self)

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pub fn set_message_translation(&mut self, enable: bool)

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pub fn can_translate_messages(&self) -> bool

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pub fn tr(&self, message: StringName) -> GString

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pub fn tr_ex(&self, message: StringName) -> ExTr<'_>

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pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString

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pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>

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pub fn is_queued_for_deletion(&self) -> bool

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pub fn cancel_free(&mut self)

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pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

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pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

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impl Bounds for WebXrInterface

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type Memory = MemRefCounted

Defines the memory strategy of the static type.
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type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
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impl Debug for WebXrInterface

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for WebXrInterface

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type Target = XrInterface

The resulting type after dereferencing.
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fn deref(&self) -> &<WebXrInterface as Deref>::Target

Dereferences the value.
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impl DerefMut for WebXrInterface

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fn deref_mut(&mut self) -> &mut <WebXrInterface as Deref>::Target

Mutably dereferences the value.
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impl GodotClass for WebXrInterface

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type Base = XrInterface

The immediate superclass of T. This is always a Godot engine class.
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fn class_name() -> ClassName

The name of the class, under which it is registered in Godot. Read more
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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
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fn inherits<U>() -> bool
where U: GodotClass,

Returns whether Self inherits from U. Read more
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impl Inherits<Object> for WebXrInterface

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impl Inherits<RefCounted> for WebXrInterface

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impl Inherits<XrInterface> for WebXrInterface

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Inherits<T> for T
where T: GodotClass,