Struct godot::classes::TextParagraph

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#[repr(C)]
pub struct TextParagraph { /* private fields */ }
Expand description

Godot class TextParagraph.

Inherits RefCounted.

Related symbols:

See also Godot docs for TextParagraph.

§Construction

This class is reference-counted. You can create a new instance using TextParagraph::new_gd().

Implementations§

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impl TextParagraph

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pub fn clear(&mut self)

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pub fn set_direction(&mut self, direction: Direction)

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pub fn get_direction(&self) -> Direction

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pub fn set_custom_punctuation(&mut self, custom_punctuation: GString)

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pub fn get_custom_punctuation(&self) -> GString

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pub fn set_orientation(&mut self, orientation: Orientation)

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pub fn get_orientation(&self) -> Orientation

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pub fn set_preserve_invalid(&mut self, enabled: bool)

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pub fn get_preserve_invalid(&self) -> bool

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pub fn set_preserve_control(&mut self, enabled: bool)

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pub fn get_preserve_control(&self) -> bool

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pub fn set_bidi_override(&mut self, override_: Array<Variant>)

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pub fn set_dropcap( &mut self, text: GString, font: Gd<Font>, font_size: i32, ) -> bool

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pub fn set_dropcap_ex( &mut self, text: GString, font: Gd<Font>, font_size: i32, ) -> ExSetDropcap<'_>

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pub fn clear_dropcap(&mut self)

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pub fn add_string( &mut self, text: GString, font: Gd<Font>, font_size: i32, ) -> bool

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pub fn add_string_ex( &mut self, text: GString, font: Gd<Font>, font_size: i32, ) -> ExAddString<'_>

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pub fn add_object(&mut self, key: Variant, size: Vector2) -> bool

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pub fn add_object_ex(&mut self, key: Variant, size: Vector2) -> ExAddObject<'_>

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pub fn resize_object(&mut self, key: Variant, size: Vector2) -> bool

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pub fn resize_object_ex( &mut self, key: Variant, size: Vector2, ) -> ExResizeObject<'_>

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pub fn set_alignment(&mut self, alignment: HorizontalAlignment)

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pub fn get_alignment(&self) -> HorizontalAlignment

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pub fn tab_align(&mut self, tab_stops: PackedFloat32Array)

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pub fn set_break_flags(&mut self, flags: LineBreakFlag)

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pub fn get_break_flags(&self) -> LineBreakFlag

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pub fn set_justification_flags(&mut self, flags: JustificationFlag)

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pub fn get_justification_flags(&self) -> JustificationFlag

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pub fn set_text_overrun_behavior(&mut self, overrun_behavior: OverrunBehavior)

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pub fn get_text_overrun_behavior(&self) -> OverrunBehavior

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pub fn set_width(&mut self, width: f32)

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pub fn get_width(&self) -> f32

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pub fn get_non_wrapped_size(&self) -> Vector2

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pub fn get_size(&self) -> Vector2

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pub fn get_rid(&self) -> Rid

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pub fn get_line_rid(&self, line: i32) -> Rid

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pub fn get_dropcap_rid(&self) -> Rid

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pub fn get_line_count(&self) -> i32

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pub fn set_max_lines_visible(&mut self, max_lines_visible: i32)

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pub fn get_max_lines_visible(&self) -> i32

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pub fn get_line_objects(&self, line: i32) -> Array<Variant>

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pub fn get_line_object_rect(&self, line: i32, key: Variant) -> Rect2

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pub fn get_line_size(&self, line: i32) -> Vector2

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pub fn get_line_range(&self, line: i32) -> Vector2i

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pub fn get_line_ascent(&self, line: i32) -> f32

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pub fn get_line_descent(&self, line: i32) -> f32

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pub fn get_line_width(&self, line: i32) -> f32

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pub fn get_line_underline_position(&self, line: i32) -> f32

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pub fn get_line_underline_thickness(&self, line: i32) -> f32

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pub fn get_dropcap_size(&self) -> Vector2

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pub fn get_dropcap_lines(&self) -> i32

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pub fn draw(&self, canvas: Rid, pos: Vector2)

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pub fn draw_ex(&self, canvas: Rid, pos: Vector2) -> ExDraw<'_>

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pub fn draw_outline(&self, canvas: Rid, pos: Vector2)

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pub fn draw_outline_ex(&self, canvas: Rid, pos: Vector2) -> ExDrawOutline<'_>

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pub fn draw_line(&self, canvas: Rid, pos: Vector2, line: i32)

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pub fn draw_line_ex( &self, canvas: Rid, pos: Vector2, line: i32, ) -> ExDrawLine<'_>

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pub fn draw_line_outline(&self, canvas: Rid, pos: Vector2, line: i32)

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pub fn draw_line_outline_ex( &self, canvas: Rid, pos: Vector2, line: i32, ) -> ExDrawLineOutline<'_>

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pub fn draw_dropcap(&self, canvas: Rid, pos: Vector2)

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pub fn draw_dropcap_ex(&self, canvas: Rid, pos: Vector2) -> ExDrawDropcap<'_>

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pub fn draw_dropcap_outline(&self, canvas: Rid, pos: Vector2)

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pub fn draw_dropcap_outline_ex( &self, canvas: Rid, pos: Vector2, ) -> ExDrawDropcapOutline<'_>

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pub fn hit_test(&self, coords: Vector2) -> i32

Methods from Deref<Target = RefCounted>§

Methods from Deref<Target = Object>§

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pub fn get_class(&self) -> GString

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pub fn is_class(&self, class: GString) -> bool

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pub fn set(&mut self, property: StringName, value: Variant)

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pub fn get(&self, property: StringName) -> Variant

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pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)

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pub fn get_indexed(&self, property_path: NodePath) -> Variant

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pub fn get_property_list(&self) -> Array<Dictionary>

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pub fn get_method_list(&self) -> Array<Dictionary>

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pub fn property_can_revert(&self, property: StringName) -> bool

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pub fn property_get_revert(&self, property: StringName) -> Variant

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pub fn set_script(&mut self, script: Variant)

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pub fn get_script(&self) -> Variant

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pub fn set_meta(&mut self, name: StringName, value: Variant)

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pub fn remove_meta(&mut self, name: StringName)

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pub fn get_meta(&self, name: StringName) -> Variant

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pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>

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pub fn has_meta(&self, name: StringName) -> bool

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pub fn get_meta_list(&self) -> Array<StringName>

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pub fn add_user_signal(&mut self, signal: GString)

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pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>

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pub fn has_user_signal(&self, signal: StringName) -> bool

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pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn set_deferred(&mut self, property: StringName, value: Variant)

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pub fn callv( &mut self, method: StringName, arg_array: Array<Variant>, ) -> Variant

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pub fn has_method(&self, method: StringName) -> bool

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pub fn has_signal(&self, signal: StringName) -> bool

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pub fn get_signal_list(&self) -> Array<Dictionary>

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pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>

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pub fn get_incoming_connections(&self) -> Array<Dictionary>

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pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error

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pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>

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pub fn disconnect(&mut self, signal: StringName, callable: Callable)

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pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool

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pub fn set_block_signals(&mut self, enable: bool)

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pub fn is_blocking_signals(&self) -> bool

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pub fn notify_property_list_changed(&mut self)

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pub fn set_message_translation(&mut self, enable: bool)

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pub fn can_translate_messages(&self) -> bool

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pub fn tr(&self, message: StringName) -> GString

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pub fn tr_ex(&self, message: StringName) -> ExTr<'_>

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pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString

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pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>

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pub fn is_queued_for_deletion(&self) -> bool

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pub fn cancel_free(&mut self)

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pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

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pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

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impl Bounds for TextParagraph

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type Memory = MemRefCounted

Defines the memory strategy of the static type.
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type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
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impl Debug for TextParagraph

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for TextParagraph

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type Target = RefCounted

The resulting type after dereferencing.
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fn deref(&self) -> &<TextParagraph as Deref>::Target

Dereferences the value.
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impl DerefMut for TextParagraph

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fn deref_mut(&mut self) -> &mut <TextParagraph as Deref>::Target

Mutably dereferences the value.
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impl GodotClass for TextParagraph

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type Base = RefCounted

The immediate superclass of T. This is always a Godot engine class.
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fn class_name() -> ClassName

The name of the class, under which it is registered in Godot. Read more
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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
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fn inherits<U>() -> bool
where U: GodotClass,

Returns whether Self inherits from U. Read more
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impl GodotDefault for TextParagraph

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impl Inherits<Object> for TextParagraph

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impl Inherits<RefCounted> for TextParagraph

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NewGd for T
where T: GodotDefault<Memory = MemRefCounted> + Bounds,

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fn new_gd() -> Gd<T>

Return a new, ref-counted Gd containing a default-constructed instance. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Inherits<T> for T
where T: GodotClass,