Struct godot::classes::FontFile

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#[repr(C)]
pub struct FontFile { /* private fields */ }
Expand description

Godot class FontFile.

Inherits Font.

Related symbols:

See also Godot docs for FontFile.

§Construction

This class is reference-counted. You can create a new instance using FontFile::new_gd().

Implementations§

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impl FontFile

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pub fn load_bitmap_font(&mut self, path: GString) -> Error

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pub fn load_dynamic_font(&mut self, path: GString) -> Error

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pub fn set_data(&mut self, data: PackedByteArray)

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pub fn get_data(&self) -> PackedByteArray

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pub fn set_font_name(&mut self, name: GString)

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pub fn set_font_style_name(&mut self, name: GString)

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pub fn set_font_style(&mut self, style: FontStyle)

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pub fn set_font_weight(&mut self, weight: i32)

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pub fn set_font_stretch(&mut self, stretch: i32)

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pub fn set_antialiasing(&mut self, antialiasing: FontAntialiasing)

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pub fn get_antialiasing(&self) -> FontAntialiasing

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pub fn set_generate_mipmaps(&mut self, generate_mipmaps: bool)

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pub fn get_generate_mipmaps(&self) -> bool

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pub fn set_multichannel_signed_distance_field(&mut self, msdf: bool)

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pub fn is_multichannel_signed_distance_field(&self) -> bool

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pub fn set_msdf_pixel_range(&mut self, msdf_pixel_range: i32)

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pub fn get_msdf_pixel_range(&self) -> i32

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pub fn set_msdf_size(&mut self, msdf_size: i32)

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pub fn get_msdf_size(&self) -> i32

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pub fn set_fixed_size(&mut self, fixed_size: i32)

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pub fn get_fixed_size(&self) -> i32

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pub fn set_fixed_size_scale_mode( &mut self, fixed_size_scale_mode: FixedSizeScaleMode, )

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pub fn get_fixed_size_scale_mode(&self) -> FixedSizeScaleMode

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pub fn set_allow_system_fallback(&mut self, allow_system_fallback: bool)

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pub fn is_allow_system_fallback(&self) -> bool

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pub fn set_force_autohinter(&mut self, force_autohinter: bool)

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pub fn is_force_autohinter(&self) -> bool

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pub fn set_hinting(&mut self, hinting: Hinting)

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pub fn get_hinting(&self) -> Hinting

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pub fn set_subpixel_positioning( &mut self, subpixel_positioning: SubpixelPositioning, )

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pub fn get_subpixel_positioning(&self) -> SubpixelPositioning

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pub fn set_oversampling(&mut self, oversampling: f32)

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pub fn get_oversampling(&self) -> f32

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pub fn get_cache_count(&self) -> i32

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pub fn clear_cache(&mut self)

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pub fn remove_cache(&mut self, cache_index: i32)

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pub fn get_size_cache_list(&self, cache_index: i32) -> Array<Vector2i>

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pub fn clear_size_cache(&mut self, cache_index: i32)

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pub fn remove_size_cache(&mut self, cache_index: i32, size: Vector2i)

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pub fn set_variation_coordinates( &mut self, cache_index: i32, variation_coordinates: Dictionary, )

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pub fn get_variation_coordinates(&self, cache_index: i32) -> Dictionary

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pub fn set_embolden(&mut self, cache_index: i32, strength: f32)

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pub fn get_embolden(&self, cache_index: i32) -> f32

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pub fn set_transform(&mut self, cache_index: i32, transform: Transform2D)

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pub fn get_transform(&self, cache_index: i32) -> Transform2D

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pub fn set_extra_spacing( &mut self, cache_index: i32, spacing: SpacingType, value: i64, )

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pub fn get_extra_spacing(&self, cache_index: i32, spacing: SpacingType) -> i64

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pub fn set_face_index(&mut self, cache_index: i32, face_index: i64)

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pub fn get_face_index(&self, cache_index: i32) -> i64

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pub fn set_cache_ascent(&mut self, cache_index: i32, size: i32, ascent: f32)

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pub fn get_cache_ascent(&self, cache_index: i32, size: i32) -> f32

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pub fn set_cache_descent(&mut self, cache_index: i32, size: i32, descent: f32)

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pub fn get_cache_descent(&self, cache_index: i32, size: i32) -> f32

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pub fn set_cache_underline_position( &mut self, cache_index: i32, size: i32, underline_position: f32, )

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pub fn get_cache_underline_position(&self, cache_index: i32, size: i32) -> f32

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pub fn set_cache_underline_thickness( &mut self, cache_index: i32, size: i32, underline_thickness: f32, )

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pub fn get_cache_underline_thickness(&self, cache_index: i32, size: i32) -> f32

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pub fn set_cache_scale(&mut self, cache_index: i32, size: i32, scale: f32)

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pub fn get_cache_scale(&self, cache_index: i32, size: i32) -> f32

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pub fn get_texture_count(&self, cache_index: i32, size: Vector2i) -> i32

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pub fn clear_textures(&mut self, cache_index: i32, size: Vector2i)

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pub fn remove_texture( &mut self, cache_index: i32, size: Vector2i, texture_index: i32, )

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pub fn set_texture_image( &mut self, cache_index: i32, size: Vector2i, texture_index: i32, image: Gd<Image>, )

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pub fn get_texture_image( &self, cache_index: i32, size: Vector2i, texture_index: i32, ) -> Option<Gd<Image>>

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pub fn set_texture_offsets( &mut self, cache_index: i32, size: Vector2i, texture_index: i32, offset: PackedInt32Array, )

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pub fn get_texture_offsets( &self, cache_index: i32, size: Vector2i, texture_index: i32, ) -> PackedInt32Array

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pub fn get_glyph_list( &self, cache_index: i32, size: Vector2i, ) -> PackedInt32Array

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pub fn clear_glyphs(&mut self, cache_index: i32, size: Vector2i)

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pub fn remove_glyph(&mut self, cache_index: i32, size: Vector2i, glyph: i32)

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pub fn set_glyph_advance( &mut self, cache_index: i32, size: i32, glyph: i32, advance: Vector2, )

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pub fn get_glyph_advance( &self, cache_index: i32, size: i32, glyph: i32, ) -> Vector2

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pub fn set_glyph_offset( &mut self, cache_index: i32, size: Vector2i, glyph: i32, offset: Vector2, )

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pub fn get_glyph_offset( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> Vector2

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pub fn set_glyph_size( &mut self, cache_index: i32, size: Vector2i, glyph: i32, gl_size: Vector2, )

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pub fn get_glyph_size( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> Vector2

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pub fn set_glyph_uv_rect( &mut self, cache_index: i32, size: Vector2i, glyph: i32, uv_rect: Rect2, )

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pub fn get_glyph_uv_rect( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> Rect2

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pub fn set_glyph_texture_idx( &mut self, cache_index: i32, size: Vector2i, glyph: i32, texture_idx: i32, )

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pub fn get_glyph_texture_idx( &self, cache_index: i32, size: Vector2i, glyph: i32, ) -> i32

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pub fn get_kerning_list(&self, cache_index: i32, size: i32) -> Array<Vector2i>

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pub fn clear_kerning_map(&mut self, cache_index: i32, size: i32)

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pub fn remove_kerning( &mut self, cache_index: i32, size: i32, glyph_pair: Vector2i, )

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pub fn set_kerning( &mut self, cache_index: i32, size: i32, glyph_pair: Vector2i, kerning: Vector2, )

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pub fn get_kerning( &self, cache_index: i32, size: i32, glyph_pair: Vector2i, ) -> Vector2

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pub fn render_range( &mut self, cache_index: i32, size: Vector2i, start: i64, end: i64, )

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pub fn render_glyph(&mut self, cache_index: i32, size: Vector2i, index: i32)

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pub fn set_language_support_override( &mut self, language: GString, supported: bool, )

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pub fn get_language_support_override(&self, language: GString) -> bool

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pub fn remove_language_support_override(&mut self, language: GString)

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pub fn get_language_support_overrides(&self) -> PackedStringArray

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pub fn set_script_support_override(&mut self, script: GString, supported: bool)

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pub fn get_script_support_override(&self, script: GString) -> bool

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pub fn remove_script_support_override(&mut self, script: GString)

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pub fn get_script_support_overrides(&self) -> PackedStringArray

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pub fn set_opentype_feature_overrides(&mut self, overrides: Dictionary)

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pub fn get_opentype_feature_overrides(&self) -> Dictionary

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pub fn get_glyph_index( &self, size: i32, char: i64, variation_selector: i64, ) -> i32

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pub fn get_char_from_glyph_index(&self, size: i32, glyph_index: i32) -> i64

Methods from Deref<Target = Font>§

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pub fn set_fallbacks(&mut self, fallbacks: Array<Gd<Font>>)

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pub fn get_fallbacks(&self) -> Array<Gd<Font>>

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pub fn find_variation(&self, variation_coordinates: Dictionary) -> Rid

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pub fn find_variation_ex( &self, variation_coordinates: Dictionary, ) -> ExFindVariation<'_>

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pub fn get_rids(&self) -> Array<Rid>

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pub fn get_height(&self) -> f32

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pub fn get_height_ex(&self) -> ExGetHeight<'_>

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pub fn get_ascent(&self) -> f32

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pub fn get_ascent_ex(&self) -> ExGetAscent<'_>

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pub fn get_descent(&self) -> f32

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pub fn get_descent_ex(&self) -> ExGetDescent<'_>

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pub fn get_underline_position(&self) -> f32

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pub fn get_underline_position_ex(&self) -> ExGetUnderlinePosition<'_>

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pub fn get_underline_thickness(&self) -> f32

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pub fn get_underline_thickness_ex(&self) -> ExGetUnderlineThickness<'_>

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pub fn get_font_name(&self) -> GString

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pub fn get_font_style_name(&self) -> GString

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pub fn get_ot_name_strings(&self) -> Dictionary

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pub fn get_font_style(&self) -> FontStyle

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pub fn get_font_weight(&self) -> i32

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pub fn get_font_stretch(&self) -> i32

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pub fn get_spacing(&self, spacing: SpacingType) -> i32

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pub fn get_opentype_features(&self) -> Dictionary

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pub fn set_cache_capacity(&mut self, single_line: i32, multi_line: i32)

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pub fn get_string_size(&self, text: GString) -> Vector2

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pub fn get_string_size_ex(&self, text: GString) -> ExGetStringSize<'_>

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pub fn get_multiline_string_size(&self, text: GString) -> Vector2

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pub fn get_multiline_string_size_ex( &self, text: GString, ) -> ExGetMultilineStringSize<'_>

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pub fn draw_string(&self, canvas_item: Rid, pos: Vector2, text: GString)

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pub fn draw_string_ex( &self, canvas_item: Rid, pos: Vector2, text: GString, ) -> ExDrawString<'_>

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pub fn draw_multiline_string( &self, canvas_item: Rid, pos: Vector2, text: GString, )

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pub fn draw_multiline_string_ex( &self, canvas_item: Rid, pos: Vector2, text: GString, ) -> ExDrawMultilineString<'_>

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pub fn draw_string_outline(&self, canvas_item: Rid, pos: Vector2, text: GString)

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pub fn draw_string_outline_ex( &self, canvas_item: Rid, pos: Vector2, text: GString, ) -> ExDrawStringOutline<'_>

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pub fn draw_multiline_string_outline( &self, canvas_item: Rid, pos: Vector2, text: GString, )

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pub fn draw_multiline_string_outline_ex( &self, canvas_item: Rid, pos: Vector2, text: GString, ) -> ExDrawMultilineStringOutline<'_>

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pub fn get_char_size(&self, char: i64, font_size: i32) -> Vector2

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pub fn draw_char( &self, canvas_item: Rid, pos: Vector2, char: i64, font_size: i32, ) -> f32

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pub fn draw_char_ex( &self, canvas_item: Rid, pos: Vector2, char: i64, font_size: i32, ) -> ExDrawChar<'_>

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pub fn draw_char_outline( &self, canvas_item: Rid, pos: Vector2, char: i64, font_size: i32, ) -> f32

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pub fn draw_char_outline_ex( &self, canvas_item: Rid, pos: Vector2, char: i64, font_size: i32, ) -> ExDrawCharOutline<'_>

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pub fn has_char(&self, char: i64) -> bool

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pub fn get_supported_chars(&self) -> GString

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pub fn is_language_supported(&self, language: GString) -> bool

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pub fn is_script_supported(&self, script: GString) -> bool

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pub fn get_supported_feature_list(&self) -> Dictionary

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pub fn get_supported_variation_list(&self) -> Dictionary

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pub fn get_face_count(&self) -> i64

Methods from Deref<Target = Resource>§

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pub fn set_path(&mut self, path: GString)

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pub fn take_over_path(&mut self, path: GString)

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pub fn get_path(&self) -> GString

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pub fn set_name(&mut self, name: GString)

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pub fn get_name(&self) -> GString

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pub fn get_rid(&self) -> Rid

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pub fn set_local_to_scene(&mut self, enable: bool)

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pub fn is_local_to_scene(&self) -> bool

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pub fn get_local_scene(&self) -> Option<Gd<Node>>

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pub fn setup_local_to_scene(&mut self)

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pub fn emit_changed(&mut self)

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pub fn duplicate(&self) -> Option<Gd<Resource>>

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pub fn duplicate_ex(&self) -> ExDuplicate<'_>

Methods from Deref<Target = RefCounted>§

Methods from Deref<Target = Object>§

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pub fn get_class(&self) -> GString

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pub fn is_class(&self, class: GString) -> bool

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pub fn set(&mut self, property: StringName, value: Variant)

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pub fn get(&self, property: StringName) -> Variant

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pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)

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pub fn get_indexed(&self, property_path: NodePath) -> Variant

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pub fn get_property_list(&self) -> Array<Dictionary>

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pub fn get_method_list(&self) -> Array<Dictionary>

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pub fn property_can_revert(&self, property: StringName) -> bool

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pub fn property_get_revert(&self, property: StringName) -> Variant

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pub fn set_script(&mut self, script: Variant)

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pub fn get_script(&self) -> Variant

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pub fn set_meta(&mut self, name: StringName, value: Variant)

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pub fn remove_meta(&mut self, name: StringName)

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pub fn get_meta(&self, name: StringName) -> Variant

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pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>

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pub fn has_meta(&self, name: StringName) -> bool

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pub fn get_meta_list(&self) -> Array<StringName>

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pub fn add_user_signal(&mut self, signal: GString)

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pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>

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pub fn has_user_signal(&self, signal: StringName) -> bool

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pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn set_deferred(&mut self, property: StringName, value: Variant)

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pub fn callv( &mut self, method: StringName, arg_array: Array<Variant>, ) -> Variant

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pub fn has_method(&self, method: StringName) -> bool

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pub fn has_signal(&self, signal: StringName) -> bool

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pub fn get_signal_list(&self) -> Array<Dictionary>

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pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>

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pub fn get_incoming_connections(&self) -> Array<Dictionary>

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pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error

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pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>

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pub fn disconnect(&mut self, signal: StringName, callable: Callable)

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pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool

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pub fn set_block_signals(&mut self, enable: bool)

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pub fn is_blocking_signals(&self) -> bool

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pub fn notify_property_list_changed(&mut self)

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pub fn set_message_translation(&mut self, enable: bool)

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pub fn can_translate_messages(&self) -> bool

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pub fn tr(&self, message: StringName) -> GString

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pub fn tr_ex(&self, message: StringName) -> ExTr<'_>

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pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString

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pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>

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pub fn is_queued_for_deletion(&self) -> bool

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pub fn cancel_free(&mut self)

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pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

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pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

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impl Bounds for FontFile

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type Memory = MemRefCounted

Defines the memory strategy of the static type.
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type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
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impl Debug for FontFile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for FontFile

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type Target = Font

The resulting type after dereferencing.
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fn deref(&self) -> &<FontFile as Deref>::Target

Dereferences the value.
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impl DerefMut for FontFile

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fn deref_mut(&mut self) -> &mut <FontFile as Deref>::Target

Mutably dereferences the value.
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impl GodotClass for FontFile

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type Base = Font

The immediate superclass of T. This is always a Godot engine class.
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fn class_name() -> ClassName

The name of the class, under which it is registered in Godot. Read more
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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
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fn inherits<U>() -> bool
where U: GodotClass,

Returns whether Self inherits from U. Read more
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impl GodotDefault for FontFile

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impl Inherits<Font> for FontFile

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impl Inherits<Object> for FontFile

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impl Inherits<RefCounted> for FontFile

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impl Inherits<Resource> for FontFile

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NewGd for T
where T: GodotDefault<Memory = MemRefCounted> + Bounds,

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fn new_gd() -> Gd<T>

Return a new, ref-counted Gd containing a default-constructed instance. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Inherits<T> for T
where T: GodotClass,