pub struct ClassSceneMethodTable { /* private fields */ }Implementations§
Source§impl ClassSceneMethodTable
impl ClassSceneMethodTable
pub const CLASS_COUNT: usize = 21usize
pub const METHOD_COUNT: usize = 827usize
Sourcepub unsafe fn load(
interface: &GDExtensionInterface,
string_names: &mut StringCache<'_>,
) -> Self
pub unsafe fn load( interface: &GDExtensionInterface, string_names: &mut StringCache<'_>, ) -> Self
§Safety
- Must be called exactly once during library initialization.
- All parameters (dependencies) must have been initialized and valid.
pub fn fptr_by_index(&self, index: usize) -> ClassMethodBind
pub fn scene_tree__call_group_flags(&self) -> ClassMethodBind
pub fn scene_tree__notify_group_flags(&self) -> ClassMethodBind
pub fn scene_tree__set_group_flags(&self) -> ClassMethodBind
pub fn scene_tree__notify_group(&self) -> ClassMethodBind
Auto Trait Implementations§
impl Freeze for ClassSceneMethodTable
impl RefUnwindSafe for ClassSceneMethodTable
impl Send for ClassSceneMethodTable
impl Sync for ClassSceneMethodTable
impl Unpin for ClassSceneMethodTable
impl UnwindSafe for ClassSceneMethodTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more