pub struct MethodInfo {
pub id: i32,
pub method_name: StringName,
pub class_name: ClassName,
pub return_type: PropertyInfo,
pub arguments: Vec<PropertyInfo>,
pub default_arguments: Vec<Variant>,
pub flags: MethodFlags,
}
Expand description
Describes a method in Godot.
Abstraction of the low-level sys::GDExtensionMethodInfo
.
Fields§
§id: i32
§method_name: StringName
§class_name: ClassName
§return_type: PropertyInfo
§arguments: Vec<PropertyInfo>
§default_arguments: Vec<Variant>
§flags: MethodFlags
Implementations§
Source§impl MethodInfo
impl MethodInfo
Sourcepub fn into_owned_method_sys(self) -> GDExtensionMethodInfo
pub fn into_owned_method_sys(self) -> GDExtensionMethodInfo
Consumes self and turns it into a sys::GDExtensionMethodInfo
, should be used together with
free_owned_method_sys
.
This will leak memory unless used together with free_owned_method_sys
.
Sourcepub unsafe fn free_owned_method_sys(info: GDExtensionMethodInfo)
pub unsafe fn free_owned_method_sys(info: GDExtensionMethodInfo)
Properly frees a sys::GDExtensionMethodInfo
created by into_owned_method_sys
.
§Safety
- Must only be used on a struct returned from a call to
into_owned_method_sys
, without modification. - Must not be called more than once on a
sys::GDExtensionMethodInfo
struct.
Trait Implementations§
Source§impl Clone for MethodInfo
impl Clone for MethodInfo
Source§fn clone(&self) -> MethodInfo
fn clone(&self) -> MethodInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for MethodInfo
impl RefUnwindSafe for MethodInfo
impl !Send for MethodInfo
impl !Sync for MethodInfo
impl Unpin for MethodInfo
impl UnwindSafe for MethodInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more