pub struct MouseButton { /* private fields */ }
Implementations§
Source§impl MouseButton
impl MouseButton
Sourcepub const NONE: MouseButton
pub const NONE: MouseButton
Godot enumerator name: MOUSE_BUTTON_NONE
Sourcepub const LEFT: MouseButton
pub const LEFT: MouseButton
Godot enumerator name: MOUSE_BUTTON_LEFT
Sourcepub const RIGHT: MouseButton
pub const RIGHT: MouseButton
Godot enumerator name: MOUSE_BUTTON_RIGHT
Sourcepub const MIDDLE: MouseButton
pub const MIDDLE: MouseButton
Godot enumerator name: MOUSE_BUTTON_MIDDLE
Sourcepub const WHEEL_UP: MouseButton
pub const WHEEL_UP: MouseButton
Godot enumerator name: MOUSE_BUTTON_WHEEL_UP
Sourcepub const WHEEL_DOWN: MouseButton
pub const WHEEL_DOWN: MouseButton
Godot enumerator name: MOUSE_BUTTON_WHEEL_DOWN
Sourcepub const WHEEL_LEFT: MouseButton
pub const WHEEL_LEFT: MouseButton
Godot enumerator name: MOUSE_BUTTON_WHEEL_LEFT
Sourcepub const WHEEL_RIGHT: MouseButton
pub const WHEEL_RIGHT: MouseButton
Godot enumerator name: MOUSE_BUTTON_WHEEL_RIGHT
Sourcepub const XBUTTON1: MouseButton
pub const XBUTTON1: MouseButton
Godot enumerator name: MOUSE_BUTTON_XBUTTON1
Sourcepub const XBUTTON2: MouseButton
pub const XBUTTON2: MouseButton
Godot enumerator name: MOUSE_BUTTON_XBUTTON2
Trait Implementations§
Source§impl BitOr<MouseButton> for MouseButtonMask
impl BitOr<MouseButton> for MouseButtonMask
Source§type Output = MouseButton
type Output = MouseButton
The resulting type after applying the
|
operator.Source§impl BitOr<MouseButtonMask> for MouseButton
impl BitOr<MouseButtonMask> for MouseButton
Source§type Output = MouseButton
type Output = MouseButton
The resulting type after applying the
|
operator.Source§impl BitOrAssign<MouseButtonMask> for MouseButton
impl BitOrAssign<MouseButtonMask> for MouseButton
Source§fn bitor_assign(&mut self, rhs: MouseButtonMask)
fn bitor_assign(&mut self, rhs: MouseButtonMask)
Performs the
|=
operation. Read moreSource§impl Clone for MouseButton
impl Clone for MouseButton
Source§fn clone(&self) -> MouseButton
fn clone(&self) -> MouseButton
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MouseButton
impl Debug for MouseButton
Source§impl EngineEnum for MouseButton
impl EngineEnum for MouseButton
Source§impl FromGodot for MouseButton
impl FromGodot for MouseButton
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moreSource§impl GodotConvert for MouseButton
impl GodotConvert for MouseButton
Source§impl Hash for MouseButton
impl Hash for MouseButton
Source§impl PartialEq for MouseButton
impl PartialEq for MouseButton
Source§impl ToGodot for MouseButton
impl ToGodot for MouseButton
impl Copy for MouseButton
impl Eq for MouseButton
impl StructuralPartialEq for MouseButton
Auto Trait Implementations§
impl Freeze for MouseButton
impl RefUnwindSafe for MouseButton
impl Send for MouseButton
impl Sync for MouseButton
impl Unpin for MouseButton
impl UnwindSafe for MouseButton
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more