pub struct LightDirectionalShadowMode { /* private fields */ }
Implementations§
Source§impl LightDirectionalShadowMode
impl LightDirectionalShadowMode
Sourcepub const ORTHOGONAL: LightDirectionalShadowMode
pub const ORTHOGONAL: LightDirectionalShadowMode
Godot enumerator name: LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL
Sourcepub const PARALLEL_2_SPLITS: LightDirectionalShadowMode
pub const PARALLEL_2_SPLITS: LightDirectionalShadowMode
Godot enumerator name: LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS
Sourcepub const PARALLEL_4_SPLITS: LightDirectionalShadowMode
pub const PARALLEL_4_SPLITS: LightDirectionalShadowMode
Godot enumerator name: LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS
Trait Implementations§
Source§impl Clone for LightDirectionalShadowMode
impl Clone for LightDirectionalShadowMode
Source§fn clone(&self) -> LightDirectionalShadowMode
fn clone(&self) -> LightDirectionalShadowMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LightDirectionalShadowMode
impl Debug for LightDirectionalShadowMode
Source§impl FromGodot for LightDirectionalShadowMode
impl FromGodot for LightDirectionalShadowMode
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moreSource§impl Hash for LightDirectionalShadowMode
impl Hash for LightDirectionalShadowMode
Source§impl ToGodot for LightDirectionalShadowMode
impl ToGodot for LightDirectionalShadowMode
impl Copy for LightDirectionalShadowMode
impl Eq for LightDirectionalShadowMode
impl StructuralPartialEq for LightDirectionalShadowMode
Auto Trait Implementations§
impl Freeze for LightDirectionalShadowMode
impl RefUnwindSafe for LightDirectionalShadowMode
impl Send for LightDirectionalShadowMode
impl Sync for LightDirectionalShadowMode
impl Unpin for LightDirectionalShadowMode
impl UnwindSafe for LightDirectionalShadowMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more