pub struct EnvironmentSdfgiFramesToConverge { /* private fields */ }
Expand description
Godot enum name: EnvironmentSDFGIFramesToConverge
.
Implementations§
Source§impl EnvironmentSdfgiFramesToConverge
impl EnvironmentSdfgiFramesToConverge
Sourcepub const IN_5_FRAMES: EnvironmentSdfgiFramesToConverge
pub const IN_5_FRAMES: EnvironmentSdfgiFramesToConverge
Godot enumerator name: ENV_SDFGI_CONVERGE_IN_5_FRAMES
Sourcepub const IN_10_FRAMES: EnvironmentSdfgiFramesToConverge
pub const IN_10_FRAMES: EnvironmentSdfgiFramesToConverge
Godot enumerator name: ENV_SDFGI_CONVERGE_IN_10_FRAMES
Sourcepub const IN_15_FRAMES: EnvironmentSdfgiFramesToConverge
pub const IN_15_FRAMES: EnvironmentSdfgiFramesToConverge
Godot enumerator name: ENV_SDFGI_CONVERGE_IN_15_FRAMES
Sourcepub const IN_20_FRAMES: EnvironmentSdfgiFramesToConverge
pub const IN_20_FRAMES: EnvironmentSdfgiFramesToConverge
Godot enumerator name: ENV_SDFGI_CONVERGE_IN_20_FRAMES
Sourcepub const IN_25_FRAMES: EnvironmentSdfgiFramesToConverge
pub const IN_25_FRAMES: EnvironmentSdfgiFramesToConverge
Godot enumerator name: ENV_SDFGI_CONVERGE_IN_25_FRAMES
Sourcepub const IN_30_FRAMES: EnvironmentSdfgiFramesToConverge
pub const IN_30_FRAMES: EnvironmentSdfgiFramesToConverge
Godot enumerator name: ENV_SDFGI_CONVERGE_IN_30_FRAMES
Sourcepub const MAX: EnvironmentSdfgiFramesToConverge
pub const MAX: EnvironmentSdfgiFramesToConverge
Godot enumerator name: ENV_SDFGI_CONVERGE_MAX
Trait Implementations§
Source§impl Clone for EnvironmentSdfgiFramesToConverge
impl Clone for EnvironmentSdfgiFramesToConverge
Source§fn clone(&self) -> EnvironmentSdfgiFramesToConverge
fn clone(&self) -> EnvironmentSdfgiFramesToConverge
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl FromGodot for EnvironmentSdfgiFramesToConverge
impl FromGodot for EnvironmentSdfgiFramesToConverge
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moreSource§impl PartialEq for EnvironmentSdfgiFramesToConverge
impl PartialEq for EnvironmentSdfgiFramesToConverge
Source§fn eq(&self, other: &EnvironmentSdfgiFramesToConverge) -> bool
fn eq(&self, other: &EnvironmentSdfgiFramesToConverge) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl ToGodot for EnvironmentSdfgiFramesToConverge
impl ToGodot for EnvironmentSdfgiFramesToConverge
impl Copy for EnvironmentSdfgiFramesToConverge
impl Eq for EnvironmentSdfgiFramesToConverge
impl StructuralPartialEq for EnvironmentSdfgiFramesToConverge
Auto Trait Implementations§
impl Freeze for EnvironmentSdfgiFramesToConverge
impl RefUnwindSafe for EnvironmentSdfgiFramesToConverge
impl Send for EnvironmentSdfgiFramesToConverge
impl Sync for EnvironmentSdfgiFramesToConverge
impl Unpin for EnvironmentSdfgiFramesToConverge
impl UnwindSafe for EnvironmentSdfgiFramesToConverge
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more