pub struct SplashStretchMode { /* private fields */ }Implementations§
Source§impl SplashStretchMode
impl SplashStretchMode
Sourcepub const DISABLED: SplashStretchMode
pub const DISABLED: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_DISABLED
Sourcepub const KEEP: SplashStretchMode
pub const KEEP: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_KEEP
Sourcepub const KEEP_WIDTH: SplashStretchMode
pub const KEEP_WIDTH: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_KEEP_WIDTH
Sourcepub const KEEP_HEIGHT: SplashStretchMode
pub const KEEP_HEIGHT: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_KEEP_HEIGHT
Sourcepub const COVER: SplashStretchMode
pub const COVER: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_COVER
Sourcepub const IGNORE: SplashStretchMode
pub const IGNORE: SplashStretchMode
Godot enumerator name: SPLASH_STRETCH_MODE_IGNORE
Trait Implementations§
Source§impl Clone for SplashStretchMode
impl Clone for SplashStretchMode
Source§fn clone(&self) -> SplashStretchMode
fn clone(&self) -> SplashStretchMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SplashStretchMode
impl Debug for SplashStretchMode
Source§impl EngineEnum for SplashStretchMode
impl EngineEnum for SplashStretchMode
fn try_from_ord(ord: i32) -> Option<Self>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<SplashStretchMode>]
fn all_constants() -> &'static [EnumConstant<SplashStretchMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for SplashStretchMode
impl FromGodot for SplashStretchMode
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant], returning Err on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant]. Read moreSource§impl GodotConvert for SplashStretchMode
impl GodotConvert for SplashStretchMode
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl Hash for SplashStretchMode
impl Hash for SplashStretchMode
Source§impl PartialEq for SplashStretchMode
impl PartialEq for SplashStretchMode
Source§impl ToGodot for SplashStretchMode
impl ToGodot for SplashStretchMode
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> Self::Via
fn to_godot(&self) -> Self::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a [Variant].
Source§impl Var for SplashStretchMode
impl Var for SplashStretchMode
Source§type PubType = SplashStretchMode
type PubType = SplashStretchMode
Type used in generated Rust getters/setters for
#[var(pub)].Source§fn var_get(field: &Self) -> Self::Via
fn var_get(field: &Self) -> Self::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(field: &mut Self, value: Self::Via)
fn var_set(field: &mut Self, value: Self::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.Source§fn var_pub_get(field: &Self) -> Self::PubType
fn var_pub_get(field: &Self) -> Self::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.Source§fn var_pub_set(field: &mut Self, value: Self::PubType)
fn var_pub_set(field: &mut Self, value: Self::PubType)
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for SplashStretchMode
impl Element for SplashStretchMode
impl Eq for SplashStretchMode
impl Export for SplashStretchMode
impl StructuralPartialEq for SplashStretchMode
Auto Trait Implementations§
impl Freeze for SplashStretchMode
impl RefUnwindSafe for SplashStretchMode
impl Send for SplashStretchMode
impl Sync for SplashStretchMode
impl Unpin for SplashStretchMode
impl UnsafeUnpin for SplashStretchMode
impl UnwindSafe for SplashStretchMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more