pub struct SystemDir { /* private fields */ }Implementations§
Trait Implementations§
Source§impl EngineEnum for SystemDir
impl EngineEnum for SystemDir
fn try_from_ord(ord: i32) -> Option<Self>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<SystemDir>]
fn all_constants() -> &'static [EnumConstant<SystemDir>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for SystemDir
impl FromGodot for SystemDir
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant], returning Err on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant]. Read moreSource§impl GodotConvert for SystemDir
impl GodotConvert for SystemDir
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl ToGodot for SystemDir
impl ToGodot for SystemDir
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> Self::Via
fn to_godot(&self) -> Self::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a [Variant].
Source§impl Var for SystemDir
impl Var for SystemDir
Source§fn var_get(field: &Self) -> Self::Via
fn var_get(field: &Self) -> Self::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(field: &mut Self, value: Self::Via)
fn var_set(field: &mut Self, value: Self::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.Source§fn var_pub_get(field: &Self) -> Self::PubType
fn var_pub_get(field: &Self) -> Self::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.Source§fn var_pub_set(field: &mut Self, value: Self::PubType)
fn var_pub_set(field: &mut Self, value: Self::PubType)
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for SystemDir
impl Element for SystemDir
impl Eq for SystemDir
impl Export for SystemDir
impl StructuralPartialEq for SystemDir
Auto Trait Implementations§
impl Freeze for SystemDir
impl RefUnwindSafe for SystemDir
impl Send for SystemDir
impl Sync for SystemDir
impl Unpin for SystemDir
impl UnsafeUnpin for SystemDir
impl UnwindSafe for SystemDir
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more