pub struct ModeFlags { /* private fields */ }Implementations§
Trait Implementations§
Source§impl BitOrAssign for ModeFlags
impl BitOrAssign for ModeFlags
Source§fn bitor_assign(&mut self, rhs: Self)
fn bitor_assign(&mut self, rhs: Self)
Performs the
|= operation. Read moreSource§impl EngineBitfield for ModeFlags
impl EngineBitfield for ModeFlags
Source§impl FromGodot for ModeFlags
impl FromGodot for ModeFlags
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant], returning Err on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant]. Read moreSource§impl GodotConvert for ModeFlags
impl GodotConvert for ModeFlags
Source§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
Source§impl ToGodot for ModeFlags
impl ToGodot for ModeFlags
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> Self::Via
fn to_godot(&self) -> Self::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a [Variant].
Source§impl Var for ModeFlags
impl Var for ModeFlags
Source§fn var_get(field: &Self) -> Self::Via
fn var_get(field: &Self) -> Self::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.Source§fn var_set(field: &mut Self, value: Self::Via)
fn var_set(field: &mut Self, value: Self::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.Source§fn var_pub_get(field: &Self) -> Self::PubType
fn var_pub_get(field: &Self) -> Self::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.Source§fn var_pub_set(field: &mut Self, value: Self::PubType)
fn var_pub_set(field: &mut Self, value: Self::PubType)
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for ModeFlags
impl Element for ModeFlags
impl Eq for ModeFlags
impl Export for ModeFlags
impl StructuralPartialEq for ModeFlags
Auto Trait Implementations§
impl Freeze for ModeFlags
impl RefUnwindSafe for ModeFlags
impl Send for ModeFlags
impl Sync for ModeFlags
impl Unpin for ModeFlags
impl UnsafeUnpin for ModeFlags
impl UnwindSafe for ModeFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more