pub struct KeyLocation { /* private fields */ }Implementations§
Source§impl KeyLocation
impl KeyLocation
Sourcepub const UNSPECIFIED: KeyLocation
pub const UNSPECIFIED: KeyLocation
Godot enumerator name: KEY_LOCATION_UNSPECIFIED
Sourcepub const LEFT: KeyLocation
pub const LEFT: KeyLocation
Godot enumerator name: KEY_LOCATION_LEFT
Sourcepub const RIGHT: KeyLocation
pub const RIGHT: KeyLocation
Godot enumerator name: KEY_LOCATION_RIGHT
Trait Implementations§
Source§impl Clone for KeyLocation
impl Clone for KeyLocation
Source§fn clone(&self) -> KeyLocation
fn clone(&self) -> KeyLocation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for KeyLocation
impl Debug for KeyLocation
Source§impl EngineEnum for KeyLocation
impl EngineEnum for KeyLocation
fn try_from_ord(ord: i32) -> Option<Self>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<KeyLocation>]
fn all_constants() -> &'static [EnumConstant<KeyLocation>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for KeyLocation
impl FromGodot for KeyLocation
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant], returning Err on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant]. Read moreSource§impl GodotConvert for KeyLocation
impl GodotConvert for KeyLocation
Source§impl Hash for KeyLocation
impl Hash for KeyLocation
Source§impl PartialEq for KeyLocation
impl PartialEq for KeyLocation
Source§impl ToGodot for KeyLocation
impl ToGodot for KeyLocation
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> Self::Via
fn to_godot(&self) -> Self::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a [Variant].
impl Copy for KeyLocation
impl Eq for KeyLocation
impl StructuralPartialEq for KeyLocation
Auto Trait Implementations§
impl Freeze for KeyLocation
impl RefUnwindSafe for KeyLocation
impl Send for KeyLocation
impl Sync for KeyLocation
impl Unpin for KeyLocation
impl UnwindSafe for KeyLocation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more