#[repr(i32)]pub enum EulerOrder {
    XYZ = 0,
    XZY = 1,
    YXZ = 2,
    YZX = 3,
    ZXY = 4,
    ZYX = 5,
}Expand description
This enum is exhaustive; you should not expect future Godot versions to add new enumerators.
Variants§
XYZ = 0
Godot enumerator name: EULER_ORDER_XYZ
XZY = 1
Godot enumerator name: EULER_ORDER_XZY
YXZ = 2
Godot enumerator name: EULER_ORDER_YXZ
YZX = 3
Godot enumerator name: EULER_ORDER_YZX
ZXY = 4
Godot enumerator name: EULER_ORDER_ZXY
ZYX = 5
Godot enumerator name: EULER_ORDER_ZYX
Trait Implementations§
Source§impl Clone for EulerOrder
 
impl Clone for EulerOrder
Source§fn clone(&self) -> EulerOrder
 
fn clone(&self) -> EulerOrder
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for EulerOrder
 
impl Debug for EulerOrder
Source§impl EngineEnum for EulerOrder
 
impl EngineEnum for EulerOrder
fn try_from_ord(ord: i32) -> Option<Self>
Source§fn ord(self) -> i32
 
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<EulerOrder>]
 
fn all_constants() -> &'static [EnumConstant<EulerOrder>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for EulerOrder
 
impl FromGodot for EulerOrder
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
 
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning 
Err on failure.Source§fn from_godot(via: Self::Via) -> Self
 
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
 
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant], returning Err on failure.Source§fn from_variant(variant: &Variant) -> Self
 
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant]. Read moreSource§impl GodotConvert for EulerOrder
 
impl GodotConvert for EulerOrder
Source§impl Hash for EulerOrder
 
impl Hash for EulerOrder
Source§impl PartialEq for EulerOrder
 
impl PartialEq for EulerOrder
Source§impl ToGodot for EulerOrder
 
impl ToGodot for EulerOrder
Source§type Pass = ByValue
 
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> Self::Via
 
fn to_godot(&self) -> Self::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
 
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
 
fn to_variant(&self) -> Variant
Converts this type to a [Variant].
impl Copy for EulerOrder
impl Eq for EulerOrder
impl StructuralPartialEq for EulerOrder
Auto Trait Implementations§
impl Freeze for EulerOrder
impl RefUnwindSafe for EulerOrder
impl Send for EulerOrder
impl Sync for EulerOrder
impl Unpin for EulerOrder
impl UnwindSafe for EulerOrder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more