pub struct AfterGuiInput { /* private fields */ }
Expand description
Godot enum name: AfterGUIInput
.
Implementations§
Source§impl AfterGuiInput
impl AfterGuiInput
Sourcepub const PASS: AfterGuiInput
pub const PASS: AfterGuiInput
Godot enumerator name: AFTER_GUI_INPUT_PASS
Sourcepub const STOP: AfterGuiInput
pub const STOP: AfterGuiInput
Godot enumerator name: AFTER_GUI_INPUT_STOP
Sourcepub const CUSTOM: AfterGuiInput
pub const CUSTOM: AfterGuiInput
Godot enumerator name: AFTER_GUI_INPUT_CUSTOM
Trait Implementations§
Source§impl Clone for AfterGuiInput
impl Clone for AfterGuiInput
Source§fn clone(&self) -> AfterGuiInput
fn clone(&self) -> AfterGuiInput
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AfterGuiInput
impl Debug for AfterGuiInput
Source§impl EngineEnum for AfterGuiInput
impl EngineEnum for AfterGuiInput
fn try_from_ord(ord: i32) -> Option<Self>
Source§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
Source§fn all_constants() -> &'static [EnumConstant<AfterGuiInput>]
fn all_constants() -> &'static [EnumConstant<AfterGuiInput>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
Source§impl FromGodot for AfterGuiInput
impl FromGodot for AfterGuiInput
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moreSource§impl GodotConvert for AfterGuiInput
impl GodotConvert for AfterGuiInput
Source§impl Hash for AfterGuiInput
impl Hash for AfterGuiInput
Source§impl PartialEq for AfterGuiInput
impl PartialEq for AfterGuiInput
Source§impl ToGodot for AfterGuiInput
impl ToGodot for AfterGuiInput
Source§type Pass = ByValue
type Pass = ByValue
Whether arguments of this type are passed by value or by reference. Read more
Source§fn to_godot(&self) -> Self::Via
fn to_godot(&self) -> Self::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
Source§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
Source§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a [Variant].
impl Copy for AfterGuiInput
impl Eq for AfterGuiInput
impl StructuralPartialEq for AfterGuiInput
Auto Trait Implementations§
impl Freeze for AfterGuiInput
impl RefUnwindSafe for AfterGuiInput
impl Send for AfterGuiInput
impl Sync for AfterGuiInput
impl Unpin for AfterGuiInput
impl UnwindSafe for AfterGuiInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more