pub struct DefaultCanvasItemTextureRepeat { /* private fields */ }
Implementations§
Source§impl DefaultCanvasItemTextureRepeat
impl DefaultCanvasItemTextureRepeat
Sourcepub const DISABLED: DefaultCanvasItemTextureRepeat
pub const DISABLED: DefaultCanvasItemTextureRepeat
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED
Sourcepub const ENABLED: DefaultCanvasItemTextureRepeat
pub const ENABLED: DefaultCanvasItemTextureRepeat
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED
Sourcepub const MIRROR: DefaultCanvasItemTextureRepeat
pub const MIRROR: DefaultCanvasItemTextureRepeat
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR
Sourcepub const MAX: DefaultCanvasItemTextureRepeat
pub const MAX: DefaultCanvasItemTextureRepeat
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX
Trait Implementations§
Source§impl Clone for DefaultCanvasItemTextureRepeat
impl Clone for DefaultCanvasItemTextureRepeat
Source§fn clone(&self) -> DefaultCanvasItemTextureRepeat
fn clone(&self) -> DefaultCanvasItemTextureRepeat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl FromGodot for DefaultCanvasItemTextureRepeat
impl FromGodot for DefaultCanvasItemTextureRepeat
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moreSource§impl PartialEq for DefaultCanvasItemTextureRepeat
impl PartialEq for DefaultCanvasItemTextureRepeat
Source§fn eq(&self, other: &DefaultCanvasItemTextureRepeat) -> bool
fn eq(&self, other: &DefaultCanvasItemTextureRepeat) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl ToGodot for DefaultCanvasItemTextureRepeat
impl ToGodot for DefaultCanvasItemTextureRepeat
impl Copy for DefaultCanvasItemTextureRepeat
impl Eq for DefaultCanvasItemTextureRepeat
impl StructuralPartialEq for DefaultCanvasItemTextureRepeat
Auto Trait Implementations§
impl Freeze for DefaultCanvasItemTextureRepeat
impl RefUnwindSafe for DefaultCanvasItemTextureRepeat
impl Send for DefaultCanvasItemTextureRepeat
impl Sync for DefaultCanvasItemTextureRepeat
impl Unpin for DefaultCanvasItemTextureRepeat
impl UnwindSafe for DefaultCanvasItemTextureRepeat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more