pub struct GraphemeFlag { /* private fields */ }
Implementations§
Source§impl GraphemeFlag
impl GraphemeFlag
Sourcepub const VALID: GraphemeFlag
pub const VALID: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_VALID
Sourcepub const RTL: GraphemeFlag
pub const RTL: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_RTL
Sourcepub const VIRTUAL: GraphemeFlag
pub const VIRTUAL: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_VIRTUAL
Sourcepub const SPACE: GraphemeFlag
pub const SPACE: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_SPACE
Sourcepub const BREAK_HARD: GraphemeFlag
pub const BREAK_HARD: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_BREAK_HARD
Sourcepub const BREAK_SOFT: GraphemeFlag
pub const BREAK_SOFT: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_BREAK_SOFT
Sourcepub const TAB: GraphemeFlag
pub const TAB: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_TAB
Sourcepub const ELONGATION: GraphemeFlag
pub const ELONGATION: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_ELONGATION
Sourcepub const PUNCTUATION: GraphemeFlag
pub const PUNCTUATION: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_PUNCTUATION
Sourcepub const UNDERSCORE: GraphemeFlag
pub const UNDERSCORE: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_UNDERSCORE
Sourcepub const CONNECTED: GraphemeFlag
pub const CONNECTED: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_CONNECTED
Sourcepub const SAFE_TO_INSERT_TATWEEL: GraphemeFlag
pub const SAFE_TO_INSERT_TATWEEL: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_SAFE_TO_INSERT_TATWEEL
Sourcepub const EMBEDDED_OBJECT: GraphemeFlag
pub const EMBEDDED_OBJECT: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_EMBEDDED_OBJECT
Sourcepub const SOFT_HYPHEN: GraphemeFlag
pub const SOFT_HYPHEN: GraphemeFlag
Godot enumerator name: GRAPHEME_IS_SOFT_HYPHEN
Trait Implementations§
Source§impl BitOr for GraphemeFlag
impl BitOr for GraphemeFlag
Source§impl Clone for GraphemeFlag
impl Clone for GraphemeFlag
Source§fn clone(&self) -> GraphemeFlag
fn clone(&self) -> GraphemeFlag
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GraphemeFlag
impl Debug for GraphemeFlag
Source§impl Default for GraphemeFlag
impl Default for GraphemeFlag
Source§fn default() -> GraphemeFlag
fn default() -> GraphemeFlag
Returns the “default value” for a type. Read more
Source§impl EngineBitfield for GraphemeFlag
impl EngineBitfield for GraphemeFlag
Source§impl FromGodot for GraphemeFlag
impl FromGodot for GraphemeFlag
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moreSource§impl GodotConvert for GraphemeFlag
impl GodotConvert for GraphemeFlag
Source§impl Hash for GraphemeFlag
impl Hash for GraphemeFlag
Source§impl PartialEq for GraphemeFlag
impl PartialEq for GraphemeFlag
Source§impl ToGodot for GraphemeFlag
impl ToGodot for GraphemeFlag
impl Copy for GraphemeFlag
impl Eq for GraphemeFlag
impl StructuralPartialEq for GraphemeFlag
Auto Trait Implementations§
impl Freeze for GraphemeFlag
impl RefUnwindSafe for GraphemeFlag
impl Send for GraphemeFlag
impl Sync for GraphemeFlag
impl Unpin for GraphemeFlag
impl UnwindSafe for GraphemeFlag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more