pub struct LineBreakFlag { /* private fields */ }
Implementations§
Source§impl LineBreakFlag
impl LineBreakFlag
Sourcepub const NONE: LineBreakFlag = _
pub const NONE: LineBreakFlag = _
Godot enumerator name: BREAK_NONE
Sourcepub const MANDATORY: LineBreakFlag = _
pub const MANDATORY: LineBreakFlag = _
Godot enumerator name: BREAK_MANDATORY
Sourcepub const WORD_BOUND: LineBreakFlag = _
pub const WORD_BOUND: LineBreakFlag = _
Godot enumerator name: BREAK_WORD_BOUND
Sourcepub const GRAPHEME_BOUND: LineBreakFlag = _
pub const GRAPHEME_BOUND: LineBreakFlag = _
Godot enumerator name: BREAK_GRAPHEME_BOUND
Sourcepub const ADAPTIVE: LineBreakFlag = _
pub const ADAPTIVE: LineBreakFlag = _
Godot enumerator name: BREAK_ADAPTIVE
Sourcepub const TRIM_EDGE_SPACES: LineBreakFlag = _
pub const TRIM_EDGE_SPACES: LineBreakFlag = _
Godot enumerator name: BREAK_TRIM_EDGE_SPACES
Sourcepub const TRIM_INDENT: LineBreakFlag = _
pub const TRIM_INDENT: LineBreakFlag = _
Godot enumerator name: BREAK_TRIM_INDENT
Trait Implementations§
Source§impl BitOr for LineBreakFlag
impl BitOr for LineBreakFlag
Source§impl Clone for LineBreakFlag
impl Clone for LineBreakFlag
Source§fn clone(&self) -> LineBreakFlag
fn clone(&self) -> LineBreakFlag
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LineBreakFlag
impl Debug for LineBreakFlag
Source§impl Default for LineBreakFlag
impl Default for LineBreakFlag
Source§fn default() -> LineBreakFlag
fn default() -> LineBreakFlag
Returns the “default value” for a type. Read more
Source§impl EngineBitfield for LineBreakFlag
impl EngineBitfield for LineBreakFlag
Source§impl FromGodot for LineBreakFlag
impl FromGodot for LineBreakFlag
Source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.Source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
Source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.Source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moreSource§impl GodotConvert for LineBreakFlag
impl GodotConvert for LineBreakFlag
Source§impl Hash for LineBreakFlag
impl Hash for LineBreakFlag
Source§impl PartialEq for LineBreakFlag
impl PartialEq for LineBreakFlag
Source§impl ToGodot for LineBreakFlag
impl ToGodot for LineBreakFlag
impl Copy for LineBreakFlag
impl Eq for LineBreakFlag
impl StructuralPartialEq for LineBreakFlag
Auto Trait Implementations§
impl Freeze for LineBreakFlag
impl RefUnwindSafe for LineBreakFlag
impl Send for LineBreakFlag
impl Sync for LineBreakFlag
impl Unpin for LineBreakFlag
impl UnwindSafe for LineBreakFlag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more