Struct godot_core::classes::Os
source · #[repr(C)]pub struct Os { /* private fields */ }Expand description
Godot class OS.
Inherits Object.
Related symbols:
See also Godot docs for OS.
§Singleton
This class is a singleton. You can get the one instance using Os::singleton().
Implementations§
source§impl Os
impl Os
pub fn singleton() -> Gd<Self>
pub fn get_connected_midi_inputs(&mut self) -> PackedStringArray
pub fn open_midi_inputs(&mut self)
pub fn close_midi_inputs(&mut self)
pub fn alert(&mut self, text: GString)
pub fn alert_ex(&mut self, text: GString) -> ExAlert<'_>
pub fn crash(&mut self, message: GString)
pub fn set_low_processor_usage_mode(&mut self, enable: bool)
pub fn is_in_low_processor_usage_mode(&self) -> bool
pub fn set_low_processor_usage_mode_sleep_usec(&mut self, usec: i32)
pub fn get_low_processor_usage_mode_sleep_usec(&self) -> i32
pub fn set_delta_smoothing(&mut self, delta_smoothing_enabled: bool)
pub fn is_delta_smoothing_enabled(&self) -> bool
pub fn get_processor_count(&self) -> i32
pub fn get_processor_name(&self) -> GString
pub fn get_system_fonts(&self) -> PackedStringArray
pub fn get_system_font_path(&self, font_name: GString) -> GString
pub fn get_system_font_path_ex( &self, font_name: GString, ) -> ExGetSystemFontPath<'_>
pub fn get_system_font_path_for_text( &self, font_name: GString, text: GString, ) -> PackedStringArray
pub fn get_system_font_path_for_text_ex( &self, font_name: GString, text: GString, ) -> ExGetSystemFontPathForText<'_>
pub fn get_executable_path(&self) -> GString
pub fn read_string_from_stdin(&mut self) -> GString
pub fn execute(&mut self, path: GString, arguments: PackedStringArray) -> i32
pub fn execute_ex( &mut self, path: GString, arguments: PackedStringArray, ) -> ExExecute<'_>
pub fn create_process( &mut self, path: GString, arguments: PackedStringArray, ) -> i32
pub fn create_process_ex( &mut self, path: GString, arguments: PackedStringArray, ) -> ExCreateProcess<'_>
pub fn create_instance(&mut self, arguments: PackedStringArray) -> i32
pub fn kill(&mut self, pid: i32) -> Error
pub fn shell_open(&mut self, uri: GString) -> Error
pub fn shell_show_in_file_manager(&mut self, file_or_dir_path: GString) -> Error
pub fn shell_show_in_file_manager_ex( &mut self, file_or_dir_path: GString, ) -> ExShellShowInFileManager<'_>
pub fn is_process_running(&self, pid: i32) -> bool
pub fn get_process_id(&self) -> i32
pub fn has_environment(&self, variable: GString) -> bool
pub fn get_environment(&self, variable: GString) -> GString
pub fn set_environment(&self, variable: GString, value: GString)
pub fn unset_environment(&self, variable: GString)
pub fn get_name(&self) -> GString
pub fn get_distribution_name(&self) -> GString
pub fn get_version(&self) -> GString
pub fn get_cmdline_args(&mut self) -> PackedStringArray
pub fn get_cmdline_user_args(&mut self) -> PackedStringArray
pub fn get_video_adapter_driver_info(&self) -> PackedStringArray
pub fn set_restart_on_exit(&mut self, restart: bool)
pub fn set_restart_on_exit_ex( &mut self, restart: bool, ) -> ExSetRestartOnExit<'_>
pub fn is_restart_on_exit_set(&self) -> bool
pub fn get_restart_on_exit_arguments(&self) -> PackedStringArray
pub fn delay_usec(&self, usec: i32)
pub fn delay_msec(&self, msec: i32)
pub fn get_locale(&self) -> GString
pub fn get_locale_language(&self) -> GString
pub fn get_model_name(&self) -> GString
pub fn is_userfs_persistent(&self) -> bool
pub fn is_stdout_verbose(&self) -> bool
pub fn is_debug_build(&self) -> bool
pub fn get_static_memory_usage(&self) -> u64
pub fn get_static_memory_peak_usage(&self) -> u64
pub fn get_memory_info(&self) -> Dictionary
pub fn move_to_trash(&self, path: GString) -> Error
pub fn get_user_data_dir(&self) -> GString
pub fn get_system_dir(&self, dir: SystemDir) -> GString
pub fn get_system_dir_ex(&self, dir: SystemDir) -> ExGetSystemDir<'_>
pub fn get_config_dir(&self) -> GString
pub fn get_data_dir(&self) -> GString
pub fn get_cache_dir(&self) -> GString
pub fn get_unique_id(&self) -> GString
pub fn get_keycode_string(&self, code: Key) -> GString
pub fn is_keycode_unicode(&self, code: i64) -> bool
pub fn find_keycode_from_string(&self, string: GString) -> Key
pub fn set_use_file_access_save_and_swap(&mut self, enabled: bool)
pub fn set_thread_name(&mut self, name: GString) -> Error
pub fn get_thread_caller_id(&self) -> u64
pub fn get_main_thread_id(&self) -> u64
pub fn has_feature(&self, tag_name: GString) -> bool
pub fn is_sandboxed(&self) -> bool
pub fn request_permission(&mut self, name: GString) -> bool
pub fn request_permissions(&mut self) -> bool
pub fn get_granted_permissions(&self) -> PackedStringArray
pub fn revoke_granted_permissions(&mut self)
Methods from Deref<Target = Object>§
pub fn get_class(&self) -> GString
pub fn is_class(&self, class: GString) -> bool
pub fn set(&mut self, property: StringName, value: Variant)
pub fn get(&self, property: StringName) -> Variant
pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)
pub fn get_indexed(&self, property_path: NodePath) -> Variant
pub fn get_property_list(&self) -> Array<Dictionary>
pub fn get_method_list(&self) -> Array<Dictionary>
pub fn property_can_revert(&self, property: StringName) -> bool
pub fn property_get_revert(&self, property: StringName) -> Variant
pub fn set_script(&mut self, script: Variant)
pub fn get_script(&self) -> Variant
pub fn set_meta(&mut self, name: StringName, value: Variant)
pub fn remove_meta(&mut self, name: StringName)
pub fn get_meta(&self, name: StringName) -> Variant
pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>
pub fn has_meta(&self, name: StringName) -> bool
pub fn get_meta_list(&self) -> Array<StringName>
pub fn add_user_signal(&mut self, signal: GString)
pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>
pub fn has_user_signal(&self, signal: StringName) -> bool
sourcepub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error
pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
sourcepub fn try_emit_signal(
&mut self,
signal: StringName,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
sourcepub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant
pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
sourcepub fn try_call(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
sourcepub fn call_deferred(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Variant
pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
sourcepub fn try_call_deferred(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
pub fn set_deferred(&mut self, property: StringName, value: Variant)
pub fn callv(&mut self, method: StringName, arg_array: VariantArray) -> Variant
pub fn has_method(&self, method: StringName) -> bool
pub fn has_signal(&self, signal: StringName) -> bool
pub fn get_signal_list(&self) -> Array<Dictionary>
pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>
pub fn get_incoming_connections(&self) -> Array<Dictionary>
pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error
pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>
pub fn disconnect(&mut self, signal: StringName, callable: Callable)
pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool
pub fn set_block_signals(&mut self, enable: bool)
pub fn is_blocking_signals(&self) -> bool
pub fn notify_property_list_changed(&mut self)
pub fn set_message_translation(&mut self, enable: bool)
pub fn can_translate_messages(&self) -> bool
pub fn tr(&self, message: StringName) -> GString
pub fn tr_ex(&self, message: StringName) -> ExTr<'_>
pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString
pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>
pub fn is_queued_for_deletion(&self) -> bool
pub fn cancel_free(&mut self)
sourcepub fn notify(&mut self, what: ObjectNotification)
pub fn notify(&mut self, what: ObjectNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().
Starts from the highest ancestor (the Object class) and goes down the hierarchy.
See also Godot docs for Object::notification().
§Panics
If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must
be exclusive.
sourcepub fn notify_reversed(&mut self, what: ObjectNotification)
pub fn notify_reversed(&mut self, what: ObjectNotification)
⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.