Struct godot_core::classes::Os

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#[repr(C)]
pub struct Os { /* private fields */ }
Expand description

Godot class OS.

Inherits Object.

Related symbols:

  • os: sidecar module with related enum/flag types
  • IOs: virtual methods

See also Godot docs for OS.

§Singleton

This class is a singleton. You can get the one instance using Os::singleton().

Implementations§

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impl Os

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pub fn singleton() -> Gd<Self>

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pub fn get_connected_midi_inputs(&mut self) -> PackedStringArray

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pub fn open_midi_inputs(&mut self)

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pub fn close_midi_inputs(&mut self)

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pub fn alert(&mut self, text: GString)

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pub fn alert_ex(&mut self, text: GString) -> ExAlert<'_>

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pub fn crash(&mut self, message: GString)

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pub fn set_low_processor_usage_mode(&mut self, enable: bool)

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pub fn is_in_low_processor_usage_mode(&self) -> bool

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pub fn set_low_processor_usage_mode_sleep_usec(&mut self, usec: i32)

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pub fn get_low_processor_usage_mode_sleep_usec(&self) -> i32

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pub fn set_delta_smoothing(&mut self, delta_smoothing_enabled: bool)

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pub fn is_delta_smoothing_enabled(&self) -> bool

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pub fn get_processor_count(&self) -> i32

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pub fn get_processor_name(&self) -> GString

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pub fn get_system_fonts(&self) -> PackedStringArray

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pub fn get_system_font_path(&self, font_name: GString) -> GString

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pub fn get_system_font_path_ex( &self, font_name: GString, ) -> ExGetSystemFontPath<'_>

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pub fn get_system_font_path_for_text( &self, font_name: GString, text: GString, ) -> PackedStringArray

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pub fn get_system_font_path_for_text_ex( &self, font_name: GString, text: GString, ) -> ExGetSystemFontPathForText<'_>

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pub fn get_executable_path(&self) -> GString

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pub fn read_string_from_stdin(&mut self) -> GString

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pub fn execute(&mut self, path: GString, arguments: PackedStringArray) -> i32

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pub fn execute_ex( &mut self, path: GString, arguments: PackedStringArray, ) -> ExExecute<'_>

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pub fn create_process( &mut self, path: GString, arguments: PackedStringArray, ) -> i32

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pub fn create_process_ex( &mut self, path: GString, arguments: PackedStringArray, ) -> ExCreateProcess<'_>

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pub fn create_instance(&mut self, arguments: PackedStringArray) -> i32

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pub fn kill(&mut self, pid: i32) -> Error

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pub fn shell_open(&mut self, uri: GString) -> Error

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pub fn shell_show_in_file_manager(&mut self, file_or_dir_path: GString) -> Error

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pub fn shell_show_in_file_manager_ex( &mut self, file_or_dir_path: GString, ) -> ExShellShowInFileManager<'_>

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pub fn is_process_running(&self, pid: i32) -> bool

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pub fn get_process_id(&self) -> i32

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pub fn has_environment(&self, variable: GString) -> bool

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pub fn get_environment(&self, variable: GString) -> GString

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pub fn set_environment(&self, variable: GString, value: GString)

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pub fn unset_environment(&self, variable: GString)

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pub fn get_name(&self) -> GString

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pub fn get_distribution_name(&self) -> GString

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pub fn get_version(&self) -> GString

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pub fn get_cmdline_args(&mut self) -> PackedStringArray

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pub fn get_cmdline_user_args(&mut self) -> PackedStringArray

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pub fn get_video_adapter_driver_info(&self) -> PackedStringArray

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pub fn set_restart_on_exit(&mut self, restart: bool)

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pub fn set_restart_on_exit_ex( &mut self, restart: bool, ) -> ExSetRestartOnExit<'_>

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pub fn is_restart_on_exit_set(&self) -> bool

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pub fn get_restart_on_exit_arguments(&self) -> PackedStringArray

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pub fn delay_usec(&self, usec: i32)

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pub fn delay_msec(&self, msec: i32)

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pub fn get_locale(&self) -> GString

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pub fn get_locale_language(&self) -> GString

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pub fn get_model_name(&self) -> GString

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pub fn is_userfs_persistent(&self) -> bool

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pub fn is_stdout_verbose(&self) -> bool

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pub fn is_debug_build(&self) -> bool

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pub fn get_static_memory_usage(&self) -> u64

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pub fn get_static_memory_peak_usage(&self) -> u64

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pub fn get_memory_info(&self) -> Dictionary

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pub fn move_to_trash(&self, path: GString) -> Error

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pub fn get_user_data_dir(&self) -> GString

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pub fn get_system_dir(&self, dir: SystemDir) -> GString

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pub fn get_system_dir_ex(&self, dir: SystemDir) -> ExGetSystemDir<'_>

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pub fn get_config_dir(&self) -> GString

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pub fn get_data_dir(&self) -> GString

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pub fn get_cache_dir(&self) -> GString

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pub fn get_unique_id(&self) -> GString

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pub fn get_keycode_string(&self, code: Key) -> GString

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pub fn is_keycode_unicode(&self, code: i64) -> bool

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pub fn find_keycode_from_string(&self, string: GString) -> Key

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pub fn set_use_file_access_save_and_swap(&mut self, enabled: bool)

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pub fn set_thread_name(&mut self, name: GString) -> Error

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pub fn get_thread_caller_id(&self) -> u64

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pub fn get_main_thread_id(&self) -> u64

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pub fn has_feature(&self, tag_name: GString) -> bool

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pub fn is_sandboxed(&self) -> bool

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pub fn request_permission(&mut self, name: GString) -> bool

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pub fn request_permissions(&mut self) -> bool

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pub fn get_granted_permissions(&self) -> PackedStringArray

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pub fn revoke_granted_permissions(&mut self)

Methods from Deref<Target = Object>§

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pub fn get_class(&self) -> GString

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pub fn is_class(&self, class: GString) -> bool

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pub fn set(&mut self, property: StringName, value: Variant)

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pub fn get(&self, property: StringName) -> Variant

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pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)

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pub fn get_indexed(&self, property_path: NodePath) -> Variant

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pub fn get_property_list(&self) -> Array<Dictionary>

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pub fn get_method_list(&self) -> Array<Dictionary>

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pub fn property_can_revert(&self, property: StringName) -> bool

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pub fn property_get_revert(&self, property: StringName) -> Variant

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pub fn set_script(&mut self, script: Variant)

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pub fn get_script(&self) -> Variant

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pub fn set_meta(&mut self, name: StringName, value: Variant)

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pub fn remove_meta(&mut self, name: StringName)

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pub fn get_meta(&self, name: StringName) -> Variant

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pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>

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pub fn has_meta(&self, name: StringName) -> bool

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pub fn get_meta_list(&self) -> Array<StringName>

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pub fn add_user_signal(&mut self, signal: GString)

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pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>

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pub fn has_user_signal(&self, signal: StringName) -> bool

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pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn set_deferred(&mut self, property: StringName, value: Variant)

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pub fn callv(&mut self, method: StringName, arg_array: VariantArray) -> Variant

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pub fn has_method(&self, method: StringName) -> bool

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pub fn has_signal(&self, signal: StringName) -> bool

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pub fn get_signal_list(&self) -> Array<Dictionary>

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pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>

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pub fn get_incoming_connections(&self) -> Array<Dictionary>

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pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error

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pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>

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pub fn disconnect(&mut self, signal: StringName, callable: Callable)

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pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool

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pub fn set_block_signals(&mut self, enable: bool)

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pub fn is_blocking_signals(&self) -> bool

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pub fn notify_property_list_changed(&mut self)

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pub fn set_message_translation(&mut self, enable: bool)

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pub fn can_translate_messages(&self) -> bool

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pub fn tr(&self, message: StringName) -> GString

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pub fn tr_ex(&self, message: StringName) -> ExTr<'_>

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pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString

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pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>

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pub fn is_queued_for_deletion(&self) -> bool

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pub fn cancel_free(&mut self)

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pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

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pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

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impl Bounds for Os

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type Memory = MemManual

Defines the memory strategy of the static type.
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type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
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impl Debug for Os

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for Os

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type Target = Object

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for Os

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl GodotClass for Os

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type Base = Object

The immediate superclass of T. This is always a Godot engine class.
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fn class_name() -> ClassName

The name of the class, under which it is registered in Godot. Read more
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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
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fn inherits<U: GodotClass>() -> bool

Returns whether Self inherits from U. Read more
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impl Inherits<Object> for Os

Auto Trait Implementations§

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impl Freeze for Os

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impl RefUnwindSafe for Os

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impl !Send for Os

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impl !Sync for Os

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impl Unpin for Os

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impl UnwindSafe for Os

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Inherits<T> for T
where T: GodotClass,