Struct godot_core::classes::FileAccess

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#[repr(C)]
pub struct FileAccess { /* private fields */ }
Expand description

Godot class FileAccess.

Inherits RefCounted.

Related symbols:

See also Godot docs for FileAccess.

§Specific notes for this class

The gdext library provides a higher-level abstraction, which should be preferred: GFile.

§Not instantiable

This class cannot be constructed. Obtain Gd<FileAccess> instances via Godot APIs.

Implementations§

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impl FileAccess

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pub fn open(path: GString, flags: ModeFlags) -> Option<Gd<FileAccess>>

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pub fn open_encrypted( path: GString, mode_flags: ModeFlags, key: PackedByteArray, ) -> Option<Gd<FileAccess>>

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pub fn open_encrypted_with_pass( path: GString, mode_flags: ModeFlags, pass: GString, ) -> Option<Gd<FileAccess>>

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pub fn open_compressed( path: GString, mode_flags: ModeFlags, ) -> Option<Gd<FileAccess>>

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pub fn open_compressed_ex( path: GString, mode_flags: ModeFlags, ) -> ExOpenCompressed

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pub fn get_open_error() -> Error

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pub fn get_file_as_bytes(path: GString) -> PackedByteArray

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pub fn get_file_as_string(path: GString) -> GString

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pub fn flush(&mut self)

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pub fn get_path(&self) -> GString

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pub fn get_path_absolute(&self) -> GString

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pub fn is_open(&self) -> bool

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pub fn seek(&mut self, position: u64)

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pub fn seek_end(&mut self)

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pub fn seek_end_ex(&mut self) -> ExSeekEnd<'_>

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pub fn get_position(&self) -> u64

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pub fn get_length(&self) -> u64

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pub fn eof_reached(&self) -> bool

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pub fn get_8(&self) -> u8

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pub fn get_16(&self) -> u16

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pub fn get_32(&self) -> u32

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pub fn get_64(&self) -> u64

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pub fn get_float(&self) -> f32

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pub fn get_double(&self) -> f64

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pub fn get_real(&self) -> f32

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pub fn get_buffer(&self, length: i64) -> PackedByteArray

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pub fn get_line(&self) -> GString

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pub fn get_csv_line(&self) -> PackedStringArray

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pub fn get_csv_line_ex(&self) -> ExGetCsvLine<'_>

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pub fn get_as_text(&self) -> GString

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pub fn get_as_text_ex(&self) -> ExGetAsText<'_>

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pub fn get_md5(path: GString) -> GString

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pub fn get_sha256(path: GString) -> GString

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pub fn is_big_endian(&self) -> bool

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pub fn set_big_endian(&mut self, big_endian: bool)

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pub fn get_error(&self) -> Error

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pub fn get_var(&self) -> Variant

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pub fn get_var_ex(&self) -> ExGetVar<'_>

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pub fn store_8(&mut self, value: u8)

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pub fn store_16(&mut self, value: u16)

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pub fn store_32(&mut self, value: u32)

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pub fn store_64(&mut self, value: u64)

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pub fn store_float(&mut self, value: f32)

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pub fn store_double(&mut self, value: f64)

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pub fn store_real(&mut self, value: f32)

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pub fn store_buffer(&mut self, buffer: PackedByteArray)

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pub fn store_line(&mut self, line: GString)

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pub fn store_csv_line(&mut self, values: PackedStringArray)

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pub fn store_csv_line_ex( &mut self, values: PackedStringArray, ) -> ExStoreCsvLine<'_>

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pub fn store_string(&mut self, string: GString)

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pub fn store_var(&mut self, value: Variant)

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pub fn store_var_ex(&mut self, value: Variant) -> ExStoreVar<'_>

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pub fn store_pascal_string(&mut self, string: GString)

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pub fn get_pascal_string(&mut self) -> GString

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pub fn close(&mut self)

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pub fn file_exists(path: GString) -> bool

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pub fn get_modified_time(file: GString) -> u64

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pub fn get_unix_permissions(file: GString) -> UnixPermissionFlags

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pub fn set_unix_permissions( file: GString, permissions: UnixPermissionFlags, ) -> Error

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pub fn get_hidden_attribute(file: GString) -> bool

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pub fn set_hidden_attribute(file: GString, hidden: bool) -> Error

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pub fn set_read_only_attribute(file: GString, ro: bool) -> Error

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pub fn get_read_only_attribute(file: GString) -> bool

Methods from Deref<Target = RefCounted>§

Methods from Deref<Target = Object>§

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pub fn get_class(&self) -> GString

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pub fn is_class(&self, class: GString) -> bool

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pub fn set(&mut self, property: StringName, value: Variant)

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pub fn get(&self, property: StringName) -> Variant

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pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)

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pub fn get_indexed(&self, property_path: NodePath) -> Variant

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pub fn get_property_list(&self) -> Array<Dictionary>

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pub fn get_method_list(&self) -> Array<Dictionary>

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pub fn property_can_revert(&self, property: StringName) -> bool

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pub fn property_get_revert(&self, property: StringName) -> Variant

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pub fn set_script(&mut self, script: Variant)

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pub fn get_script(&self) -> Variant

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pub fn set_meta(&mut self, name: StringName, value: Variant)

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pub fn remove_meta(&mut self, name: StringName)

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pub fn get_meta(&self, name: StringName) -> Variant

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pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>

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pub fn has_meta(&self, name: StringName) -> bool

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pub fn get_meta_list(&self) -> Array<StringName>

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pub fn add_user_signal(&mut self, signal: GString)

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pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>

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pub fn has_user_signal(&self, signal: StringName) -> bool

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pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

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pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

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pub fn set_deferred(&mut self, property: StringName, value: Variant)

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pub fn callv(&mut self, method: StringName, arg_array: VariantArray) -> Variant

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pub fn has_method(&self, method: StringName) -> bool

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pub fn has_signal(&self, signal: StringName) -> bool

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pub fn get_signal_list(&self) -> Array<Dictionary>

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pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>

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pub fn get_incoming_connections(&self) -> Array<Dictionary>

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pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error

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pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>

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pub fn disconnect(&mut self, signal: StringName, callable: Callable)

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pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool

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pub fn set_block_signals(&mut self, enable: bool)

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pub fn is_blocking_signals(&self) -> bool

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pub fn notify_property_list_changed(&mut self)

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pub fn set_message_translation(&mut self, enable: bool)

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pub fn can_translate_messages(&self) -> bool

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pub fn tr(&self, message: StringName) -> GString

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pub fn tr_ex(&self, message: StringName) -> ExTr<'_>

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pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString

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pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>

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pub fn is_queued_for_deletion(&self) -> bool

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pub fn cancel_free(&mut self)

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pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

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pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

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impl Bounds for FileAccess

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type Memory = MemRefCounted

Defines the memory strategy of the static type.
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type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
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impl Debug for FileAccess

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for FileAccess

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type Target = RefCounted

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for FileAccess

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl GodotClass for FileAccess

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type Base = RefCounted

The immediate superclass of T. This is always a Godot engine class.
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fn class_name() -> ClassName

The name of the class, under which it is registered in Godot. Read more
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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
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fn inherits<U: GodotClass>() -> bool

Returns whether Self inherits from U. Read more
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impl Inherits<Object> for FileAccess

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impl Inherits<RefCounted> for FileAccess

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Inherits<T> for T
where T: GodotClass,