Struct godot_core::classes::node::ProcessMode
source · pub struct ProcessMode { /* private fields */ }
Implementations§
source§impl ProcessMode
impl ProcessMode
sourcepub const INHERIT: ProcessMode = _
pub const INHERIT: ProcessMode = _
Godot enumerator name: PROCESS_MODE_INHERIT
sourcepub const PAUSABLE: ProcessMode = _
pub const PAUSABLE: ProcessMode = _
Godot enumerator name: PROCESS_MODE_PAUSABLE
sourcepub const WHEN_PAUSED: ProcessMode = _
pub const WHEN_PAUSED: ProcessMode = _
Godot enumerator name: PROCESS_MODE_WHEN_PAUSED
sourcepub const ALWAYS: ProcessMode = _
pub const ALWAYS: ProcessMode = _
Godot enumerator name: PROCESS_MODE_ALWAYS
sourcepub const DISABLED: ProcessMode = _
pub const DISABLED: ProcessMode = _
Godot enumerator name: PROCESS_MODE_DISABLED
Trait Implementations§
source§impl Clone for ProcessMode
impl Clone for ProcessMode
source§fn clone(&self) -> ProcessMode
fn clone(&self) -> ProcessMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ProcessMode
impl Debug for ProcessMode
source§impl EngineEnum for ProcessMode
impl EngineEnum for ProcessMode
source§impl FromGodot for ProcessMode
impl FromGodot for ProcessMode
source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a [
Variant
], returning Err
on failure.source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
⚠️ Performs the conversion from a [
Variant
]. Read moresource§impl GodotConvert for ProcessMode
impl GodotConvert for ProcessMode
source§impl Hash for ProcessMode
impl Hash for ProcessMode
source§impl PartialEq for ProcessMode
impl PartialEq for ProcessMode
source§fn eq(&self, other: &ProcessMode) -> bool
fn eq(&self, other: &ProcessMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl ToGodot for ProcessMode
impl ToGodot for ProcessMode
impl Copy for ProcessMode
impl Eq for ProcessMode
impl StructuralPartialEq for ProcessMode
Auto Trait Implementations§
impl Freeze for ProcessMode
impl RefUnwindSafe for ProcessMode
impl Send for ProcessMode
impl Sync for ProcessMode
impl Unpin for ProcessMode
impl UnwindSafe for ProcessMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)