Struct godot_core::builtin::VariantOperator
source · pub struct VariantOperator { /* private fields */ }
Expand description
Godot enum name: Variant.Operator
.
Implementations§
source§impl VariantOperator
impl VariantOperator
sourcepub const EQUAL: VariantOperator = _
pub const EQUAL: VariantOperator = _
Godot enumerator name: OP_EQUAL
sourcepub const NOT_EQUAL: VariantOperator = _
pub const NOT_EQUAL: VariantOperator = _
Godot enumerator name: OP_NOT_EQUAL
sourcepub const LESS: VariantOperator = _
pub const LESS: VariantOperator = _
Godot enumerator name: OP_LESS
sourcepub const LESS_EQUAL: VariantOperator = _
pub const LESS_EQUAL: VariantOperator = _
Godot enumerator name: OP_LESS_EQUAL
sourcepub const GREATER: VariantOperator = _
pub const GREATER: VariantOperator = _
Godot enumerator name: OP_GREATER
sourcepub const GREATER_EQUAL: VariantOperator = _
pub const GREATER_EQUAL: VariantOperator = _
Godot enumerator name: OP_GREATER_EQUAL
sourcepub const ADD: VariantOperator = _
pub const ADD: VariantOperator = _
Godot enumerator name: OP_ADD
sourcepub const SUBTRACT: VariantOperator = _
pub const SUBTRACT: VariantOperator = _
Godot enumerator name: OP_SUBTRACT
sourcepub const MULTIPLY: VariantOperator = _
pub const MULTIPLY: VariantOperator = _
Godot enumerator name: OP_MULTIPLY
sourcepub const DIVIDE: VariantOperator = _
pub const DIVIDE: VariantOperator = _
Godot enumerator name: OP_DIVIDE
sourcepub const NEGATE: VariantOperator = _
pub const NEGATE: VariantOperator = _
Godot enumerator name: OP_NEGATE
sourcepub const POSITIVE: VariantOperator = _
pub const POSITIVE: VariantOperator = _
Godot enumerator name: OP_POSITIVE
sourcepub const MODULO: VariantOperator = _
pub const MODULO: VariantOperator = _
Godot enumerator name: OP_MODULE
sourcepub const POWER: VariantOperator = _
pub const POWER: VariantOperator = _
Godot enumerator name: OP_POWER
sourcepub const SHIFT_LEFT: VariantOperator = _
pub const SHIFT_LEFT: VariantOperator = _
Godot enumerator name: OP_SHIFT_LEFT
sourcepub const SHIFT_RIGHT: VariantOperator = _
pub const SHIFT_RIGHT: VariantOperator = _
Godot enumerator name: OP_SHIFT_RIGHT
sourcepub const BIT_AND: VariantOperator = _
pub const BIT_AND: VariantOperator = _
Godot enumerator name: OP_BIT_AND
sourcepub const BIT_OR: VariantOperator = _
pub const BIT_OR: VariantOperator = _
Godot enumerator name: OP_BIT_OR
sourcepub const BIT_XOR: VariantOperator = _
pub const BIT_XOR: VariantOperator = _
Godot enumerator name: OP_BIT_XOR
sourcepub const BIT_NEGATE: VariantOperator = _
pub const BIT_NEGATE: VariantOperator = _
Godot enumerator name: OP_BIT_NEGATE
sourcepub const AND: VariantOperator = _
pub const AND: VariantOperator = _
Godot enumerator name: OP_AND
sourcepub const OR: VariantOperator = _
pub const OR: VariantOperator = _
Godot enumerator name: OP_OR
sourcepub const XOR: VariantOperator = _
pub const XOR: VariantOperator = _
Godot enumerator name: OP_XOR
sourcepub const NOT: VariantOperator = _
pub const NOT: VariantOperator = _
Godot enumerator name: OP_NOT
sourcepub const IN: VariantOperator = _
pub const IN: VariantOperator = _
Godot enumerator name: OP_IN
sourcepub const MAX: VariantOperator = _
pub const MAX: VariantOperator = _
Godot enumerator name: OP_MAX
Trait Implementations§
source§impl Clone for VariantOperator
impl Clone for VariantOperator
source§fn clone(&self) -> VariantOperator
fn clone(&self) -> VariantOperator
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for VariantOperator
impl Debug for VariantOperator
source§impl EngineEnum for VariantOperator
impl EngineEnum for VariantOperator
source§impl FromGodot for VariantOperator
impl FromGodot for VariantOperator
source§fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
fn try_from_godot(via: Self::Via) -> Result<Self, ConvertError>
Err
on failure.source§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
source§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant
], returning Err
on failure.source§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
Variant
]. Read moresource§impl GodotConvert for VariantOperator
impl GodotConvert for VariantOperator
source§impl Hash for VariantOperator
impl Hash for VariantOperator
source§impl IndexEnum for VariantOperator
impl IndexEnum for VariantOperator
source§impl PartialEq for VariantOperator
impl PartialEq for VariantOperator
source§fn eq(&self, other: &VariantOperator) -> bool
fn eq(&self, other: &VariantOperator) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl ToGodot for VariantOperator
impl ToGodot for VariantOperator
impl Copy for VariantOperator
impl Eq for VariantOperator
impl StructuralPartialEq for VariantOperator
Auto Trait Implementations§
impl Freeze for VariantOperator
impl RefUnwindSafe for VariantOperator
impl Send for VariantOperator
impl Sync for VariantOperator
impl Unpin for VariantOperator
impl UnwindSafe for VariantOperator
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)