pub struct PrePhysicsUpdate;Expand description
Schedule that runs during Godot’s physics_process at physics frame rate. This schedule runs just before the PhysicsUpdate schedule.
Trait Implementations§
Source§impl Clone for PrePhysicsUpdate
impl Clone for PrePhysicsUpdate
Source§fn clone(&self) -> PrePhysicsUpdate
fn clone(&self) -> PrePhysicsUpdate
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PrePhysicsUpdate
impl Debug for PrePhysicsUpdate
impl Eq for PrePhysicsUpdate
Source§impl Hash for PrePhysicsUpdate
impl Hash for PrePhysicsUpdate
Source§impl PartialEq for PrePhysicsUpdate
impl PartialEq for PrePhysicsUpdate
Source§fn eq(&self, other: &PrePhysicsUpdate) -> bool
fn eq(&self, other: &PrePhysicsUpdate) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl ScheduleLabel for PrePhysicsUpdate
impl ScheduleLabel for PrePhysicsUpdate
impl StructuralPartialEq for PrePhysicsUpdate
Auto Trait Implementations§
impl Freeze for PrePhysicsUpdate
impl RefUnwindSafe for PrePhysicsUpdate
impl Send for PrePhysicsUpdate
impl Sync for PrePhysicsUpdate
impl Unpin for PrePhysicsUpdate
impl UnsafeUnpin for PrePhysicsUpdate
impl UnwindSafe for PrePhysicsUpdate
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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