pub struct PlayCommand {
pub channel_id: ChannelId,
pub handle: Handle<GodotResource>,
pub player_type: AudioPlayerType,
pub settings: AudioSettings,
pub sound_id: SoundId,
}Expand description
Command to play audio with specific settings
Fields§
§channel_id: ChannelId§handle: Handle<GodotResource>§player_type: AudioPlayerType§settings: AudioSettings§sound_id: SoundIdTrait Implementations§
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impl !RefUnwindSafe for PlayCommand
impl !UnwindSafe for PlayCommand
impl Freeze for PlayCommand
impl Send for PlayCommand
impl Sync for PlayCommand
impl Unpin for PlayCommand
impl UnsafeUnpin for PlayCommand
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