[−][src]Struct goban::rules::game_builder::GameBuilder
Implementations
impl GameBuilder
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pub fn moves(&mut self, moves: &[Move]) -> &mut Self
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pub fn outcome(&mut self, outcome: EndGame) -> &mut Self
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pub fn handicap(&mut self, points: &[Point]) -> &mut Self
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Overrides the turn because it's a game with handicap. So White begins.
pub fn size(&mut self, size: (u32, u32)) -> &mut Self
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pub fn komi(&mut self, komi: f32) -> &mut Self
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pub fn black_player(&mut self, black_player_name: &str) -> &mut Self
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pub fn rule(&mut self, rule: Rule) -> &mut Self
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pub fn white_player(&mut self, white_player_name: &str) -> &mut Self
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pub fn build(&mut self) -> Result<Game, String>
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Trait Implementations
impl Default for GameBuilder
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Auto Trait Implementations
impl RefUnwindSafe for GameBuilder
impl Send for GameBuilder
impl Sync for GameBuilder
impl Unpin for GameBuilder
impl UnwindSafe for GameBuilder
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,