pub struct HostRequestUpdate {
pub player_id: Option<String>,
pub mode: Option<String>,
pub game: Option<String>,
pub region: Option<String>,
pub join_token: Option<String>,
pub joined_players: Option<Vec<String>>,
pub start_requested: Option<bool>,
pub min_players: Option<u32>,
pub max_players: Option<u32>,
pub wait_start: Option<SystemTime>,
}Fields§
§player_id: Option<String>§mode: Option<String>§game: Option<String>§region: Option<String>§join_token: Option<String>§joined_players: Option<Vec<String>>§start_requested: Option<bool>§min_players: Option<u32>§max_players: Option<u32>§wait_start: Option<SystemTime>Trait Implementations§
Source§impl Clone for HostRequestUpdate
impl Clone for HostRequestUpdate
Source§fn clone(&self) -> HostRequestUpdate
fn clone(&self) -> HostRequestUpdate
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HostRequestUpdate
impl Debug for HostRequestUpdate
Source§impl Default for HostRequestUpdate
impl Default for HostRequestUpdate
Source§fn default() -> HostRequestUpdate
fn default() -> HostRequestUpdate
Returns the “default value” for a type. Read more
Source§impl From<HostRequest> for HostRequestUpdate
impl From<HostRequest> for HostRequestUpdate
Source§fn from(parent: HostRequest) -> Self
fn from(parent: HostRequest) -> Self
Converts to this type from the input type.
Source§impl RedisUpdater<HostRequest> for HostRequestUpdate
impl RedisUpdater<HostRequest> for HostRequestUpdate
Auto Trait Implementations§
impl Freeze for HostRequestUpdate
impl RefUnwindSafe for HostRequestUpdate
impl Send for HostRequestUpdate
impl Sync for HostRequestUpdate
impl Unpin for HostRequestUpdate
impl UnwindSafe for HostRequestUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more