pub struct ActiveMatch {
pub game: String,
pub mode: String,
pub ai: bool,
pub server_pub: String,
pub server_priv: String,
pub region: String,
pub read: String,
pub player_write: HashMap<String, String>,
pub chat_id: String,
}Fields§
§game: String§mode: String§ai: bool§server_pub: String§server_priv: String§region: String§read: String§player_write: HashMap<String, String>§chat_id: StringTrait Implementations§
Source§impl Clone for ActiveMatch
impl Clone for ActiveMatch
Source§fn clone(&self) -> ActiveMatch
fn clone(&self) -> ActiveMatch
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActiveMatch
impl Debug for ActiveMatch
Source§impl RedisExpireable for ActiveMatch
impl RedisExpireable for ActiveMatch
Source§impl RedisIdentifiable for ActiveMatch
impl RedisIdentifiable for ActiveMatch
Auto Trait Implementations§
impl Freeze for ActiveMatch
impl RefUnwindSafe for ActiveMatch
impl Send for ActiveMatch
impl Sync for ActiveMatch
impl Unpin for ActiveMatch
impl UnwindSafe for ActiveMatch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more