pub struct AIPlayer {
pub game: String,
pub mode: String,
pub elo: u32,
pub display_name: String,
}Fields§
§game: String§mode: String§elo: u32§display_name: StringTrait Implementations§
Source§impl RedisExpireable for AIPlayer
impl RedisExpireable for AIPlayer
Source§impl RedisIdentifiable for AIPlayer
impl RedisIdentifiable for AIPlayer
Auto Trait Implementations§
impl Freeze for AIPlayer
impl RefUnwindSafe for AIPlayer
impl Send for AIPlayer
impl Sync for AIPlayer
impl Unpin for AIPlayer
impl UnwindSafe for AIPlayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more