Struct gmt_dos_clients_scope::client::GridScope
source · pub struct GridScope { /* private fields */ }Expand description
Display Scopes in a grid like pattern
Implementations§
source§impl GridScope
impl GridScope
sourcepub fn new(size: (usize, usize), server_ip: impl Into<String>) -> Self
pub fn new(size: (usize, usize), server_ip: impl Into<String>) -> Self
Creates a new grid layout for Scopes
size sets the number of rows and columns
sourcepub fn client_address(self, client_address: impl Into<String>) -> Self
pub fn client_address(self, client_address: impl Into<String>) -> Self
Sets the client address
Trait Implementations§
source§impl App for GridScope
impl App for GridScope
source§fn update(&mut self, ctx: &Context, _frame: &mut Frame)
fn update(&mut self, ctx: &Context, _frame: &mut Frame)
Called each time the UI needs repainting, which may be many times per second. Read more
source§fn save(&mut self, _storage: &mut dyn Storage)
fn save(&mut self, _storage: &mut dyn Storage)
Called on shutdown, and perhaps at regular intervals. Allows you to save state. Read more
source§fn on_close_event(&mut self) -> bool
fn on_close_event(&mut self) -> bool
Called when the user attempts to close the desktop window and/or quit the application. Read more
source§fn on_exit(&mut self, _gl: Option<&Context>)
fn on_exit(&mut self, _gl: Option<&Context>)
Called once on shutdown, after
Self::save. Read moresource§fn auto_save_interval(&self) -> Duration
fn auto_save_interval(&self) -> Duration
Time between automatic calls to
Self::savesource§fn max_size_points(&self) -> Vec2
fn max_size_points(&self) -> Vec2
The size limit of the web app canvas. Read more
source§fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]
fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]
Background color values for the app, e.g. what is sent to
gl.clearColor. Read moresource§fn persist_native_window(&self) -> bool
fn persist_native_window(&self) -> bool
Controls whether or not the native window position and size will be
persisted (only if the “persistence” feature is enabled).
source§fn persist_egui_memory(&self) -> bool
fn persist_egui_memory(&self) -> bool
Controls whether or not the egui memory (window positions etc) will be
persisted (only if the “persistence” feature is enabled).
source§fn warm_up_enabled(&self) -> bool
fn warm_up_enabled(&self) -> bool
If
true a warm-up call to Self::update will be issued where
ctx.memory(|mem| mem.everything_is_visible()) will be set to true. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for GridScope
impl !Send for GridScope
impl !Sync for GridScope
impl Unpin for GridScope
impl !UnwindSafe for GridScope
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more