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Mesh

Struct Mesh 

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pub struct Mesh {
    pub nodes: Vec<[f64; 3]>,
    pub cells: Vec<[usize; 3]>,
}
Expand description

Represents a standard 3D mesh. A Mesh consists of nodes representing points in 3D space, and cells which are triangles connecting these points.

§Example

let nodes = vec![[0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.0, 1.0, 0.0]];
let cells = vec![[0, 1, 2]];
let mesh = Mesh::new(nodes, cells);

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§nodes: Vec<[f64; 3]>§cells: Vec<[usize; 3]>

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impl Mesh

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pub fn new(nodes: Vec<[f64; 3]>, cells: Vec<[usize; 3]>) -> Self

Constructs a new Mesh.

§Arguments
  • nodes: Nodes of the mesh.
  • cells: Faces of the mesh.
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pub fn from_stl(filename: &str) -> Result<Self>

Reads a mesh from an ASCII STL file using read_stl. See read_stl

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pub fn from_obj(filename: &str) -> Result<Self>

Reads a mesh from an OBJ file using read_obj. See read_obj

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pub fn write_stl( &self, filename: Option<&str>, format: Option<StlFormat>, ) -> Result<()>

Writes the mesh to an STL file. See write_stl

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pub fn write_obj(&self, filename: Option<&str>) -> Result<()>

Writes the mesh to an OBJ file. See write_obj

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pub fn triangles(&self) -> Vec<[[f64; 3]; 3]>

Get nodes that make up cell triangles. See get_mesh_triangles

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pub fn cell_normals(&self) -> Vec<[f64; 3]>

Get cell normals. See get_mesh_cell_normals

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pub fn slice(&self, origin: [f64; 3], normal: [f64; 3]) -> Option<Vec<[f64; 3]>>

Get nodes that are interpolated onto a slicing plane. See find_node_intersections_with_plane

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pub fn clip(&self, origin: [f64; 3], normal: [f64; 3]) -> Mesh

Get mesh in direction of plane. See clip_mesh_from_plane

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impl Clone for Mesh

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fn clone(&self) -> Mesh

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mesh

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Mesh

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fn default() -> Mesh

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Mesh

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impl RefUnwindSafe for Mesh

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impl Send for Mesh

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impl Sync for Mesh

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impl Unpin for Mesh

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impl UnsafeUnpin for Mesh

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impl UnwindSafe for Mesh

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.