Struct gltf::animation::Channel
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pub struct Channel<'a> { /* fields omitted */ }
Targets an animation's sampler at a node's property.
Methods
impl<'a> Channel<'a>
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fn animation(&self) -> Animation<'a>
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Returns the parent Animation
struct.
fn sampler(&self) -> Sampler<'a>
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Returns the sampler in this animation used to compute the value for the target.
fn target(&self) -> Target<'a>
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Returns the node and TRS property to target.
fn extras(&self) -> &Extras
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Optional application specific data.
Trait Implementations
impl<'a> Clone for Channel<'a>
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fn clone(&self) -> Channel<'a>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more