Struct gltf::animation::Animation
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pub struct Animation<'a> { /* fields omitted */ }
A keyframe animation.
Methods
impl<'a> Animation<'a>
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fn index(&self) -> usize
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Returns the internal JSON index.
fn extras(&self) -> &Extras
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Optional application specific data.
fn channels(&self) -> Channels<'a>
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Returns an Iterator
over the animation channels.
Each channel targets an animation's sampler at a node's property.
fn samplers(&self) -> Samplers<'a>
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Returns an Iterator
over the animation samplers.
Each sampler combines input and output accessors with an interpolation algorithm to define a keyframe graph (but not its target).
Trait Implementations
impl<'a> Clone for Animation<'a>
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fn clone(&self) -> Animation<'a>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more