[−][src]Struct gltf::animation::Channel
Targets an animation's sampler at a node's property.
Methods
impl<'a> Channel<'a>
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pub fn animation(&self) -> Animation<'a>
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Returns the parent Animation
struct.
pub fn sampler(&self) -> Sampler<'a>
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Returns the sampler in this animation used to compute the value for the target.
pub fn target(&self) -> Target<'a>
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Returns the node and property to target.
pub fn reader<'s, F>(&self, get_buffer_data: F) -> Reader<'a, 's, F> where
F: Clone + Fn(Buffer<'a>) -> Option<&'s [u8]>,
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F: Clone + Fn(Buffer<'a>) -> Option<&'s [u8]>,
This is supported on
feature="utils"
only.Constructs an animation channel reader.
pub fn extras(&self) -> &'a Extras
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Optional application specific data.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for Channel<'a>
impl<'a> Send for Channel<'a>
impl<'a> Sync for Channel<'a>
impl<'a> Unpin for Channel<'a>
impl<'a> UnwindSafe for Channel<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,