Struct gltf_json::extensions::camera::Camera [−][src]
pub struct Camera {}A camera's projection.
A node can reference a camera to apply a transform to place the camera in the scene.
Trait Implementations
impl Clone for Camera[src]
impl Clone for Camerafn clone(&self) -> Camera[src]
fn clone(&self) -> CameraReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for Camera[src]
impl Debug for Camerafn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Default for Camera[src]
impl Default for Cameraimpl Validate for Camera[src]
impl Validate for Camerafn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), [src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), Validates only the invariants required for the library to function safely.
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), [src]
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&Fn() -> Path, Error), Validates the data against the glTF 2.0 specification. Read more